Start to rework composition of trees
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+2
-4
@@ -8,10 +8,8 @@ import Dodge.Data
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import Dodge.Creature.State.Data
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import Dodge.Room
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import Dodge.Placement.Instance.Button
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import Dodge.Layout.Tree.Polymorphic
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import Dodge.Layout.Tree.Either
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import Dodge.Tree
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import Dodge.Annotation
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import Dodge.Layout.Tree.Shift
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import Dodge.Creature
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import Dodge.LevelGen.Data
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import Dodge.LevelGen.Switch
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@@ -106,7 +104,7 @@ layoutLevelFromSeed i seed = do
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let rmtree = inorderNumberTree $ evalState initialRoomTree g
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putStrLn "Abstract layout: "
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putStrLn $ compactDrawTree $ fmap (show . snd) rmtree
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mrs <- positionRooms rmtree
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mrs <- positionRoomsFromTree rmtree
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case mrs of
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Just rs -> do
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putStrLn $ "After " ++ show i'
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