Start to add basic gibbing
This commit is contained in:
@@ -11,6 +11,7 @@ module Dodge.Creature
|
||||
) where
|
||||
import Dodge.Creature.State.Data
|
||||
import Dodge.Creature.Update
|
||||
import Dodge.Prop.Gib
|
||||
--import Dodge.Item.Weapon.Grenade
|
||||
import Dodge.Item.Weapon.Booster
|
||||
import Dodge.Item.Weapon.Utility
|
||||
@@ -196,6 +197,7 @@ inventoryX c = case c of
|
||||
[ blinkGun
|
||||
, unsafeBlinkGun
|
||||
, autoDetector WALLDETECTOR
|
||||
, effectGun "GIBBER" (addGibsAt . _crPos)
|
||||
]
|
||||
_ -> []
|
||||
|
||||
|
||||
Reference in New Issue
Block a user