Fix bug in annotations

This commit is contained in:
2022-06-12 18:23:57 +01:00
parent fa1e3ef2f5
commit deb02d5c1a
4 changed files with 63 additions and 105 deletions
+50 -51
View File
@@ -37,11 +37,10 @@ import Data.List (intersperse)
--import qualified Data.IntMap.Strict as IM
initialAnoTree :: Annotation
initialAnoTree = PadWith door $ OnwardList
$ intersperse
(SpecificRoom . return . tToBTree $ treePost [corridor,corridor,cleatOnward corridor])
initialAnoTree = OnwardList
$ intersperse (SpecificRoom $ (tToBTree . pure) <$> shuffleLinks (cleatOnward corridor))
[ IntAnno $ SpecificRoom . startRoom
, (SpecificRoom . return . tToBTree $ treePost [corridor,corridor,cleatOnward corridor])
-- , (SpecificRoom . return . tToBTree $ treePost [corridor,corridor,cleatOnward corridor])
, IntAnno $ PassthroughLockKeyLists
[(sensorRoomRunPast ELECTRICAL, takeOne [STATICMODULE,SPARKGUN] )] itemRooms
, IntAnno $ PassthroughLockKeyLists keyCardRunPastRand itemRooms
@@ -51,53 +50,53 @@ initialAnoTree = PadWith door $ OnwardList
[ spNoID anyUnusedSpot (PutCrit invisibleChaseCrit)
, spNoID anyUnusedSpot (PutCrit armourChaseCrit)
]
--a-- , [AnoApplyInt 100 healthTest]
--a , SpecificRoom (tanksRoom [] [] >>= rToOnward "empty tanksRoom" . pure . cleatOnward)
--" , IntAnno $ PassthroughLockKeyLists lockRoomKeyItems itemRooms
--" , SpecificRoom randomChallenges
--" , IntAnno $ SpecificRoom . lasSensorTurretTest
--"-- ,[SpecificRoom $ fmap pure roomCCrits]
--"-- ,[AirlockAno]
--"-- ,[Corridor]
--"------ ,[SpecificRoom roomCCrits]
--"------ ,[Corridor]
--"------ ,[SpecificRoom . pure . pure . useAll $ roomGlassOctogon 400
--"------ & rmPS %~ ([sPS (V2 0 50) 0 $ PutCrit armourChaseCrit
--"------ ,sPS (V2 50 25) 0 $ PutCrit armourChaseCrit
--"------ ,sPS (V2 50 0) 0 $ PutCrit armourChaseCrit
--"------ ]++)
--"------ ]
--"------ --,[SpecificRoom . pure . pure . useAll $ roomGlassOctogon 400
--"------ -- & rmPS %~ ([swarmPS 0 (x,y) 0 swarmCrit | x <- [-20,-19.5.. 20] , y <- [200,202] ]++)
--"------ -- ]
--"------ ,[SpecificRoom . pure . pure . useAll $ roomGlassOctogon 400
--"------ & rmPS %~ ([sPS (V2 0 50) 0 $ PutCrit pistolCrit ]++)
--"------ ]
--"------ ,[Corridor]
--"---- --,[SpecificRoom $ pure . useAll <$> twinSlowDoorChasers]
--"----- ,[SpecificRoom $ pure $ (pure . useAll) (twinSlowDoorRoom 80 200 40)]
--"----- ,[DoorAno]
--"----- ,[SpecificRoom $ pure . useAll <$> centerVaultExplosiveExit]
--"----- ,[SpecificRoom blockedCorridor]
--"----- ,[OrAno [[DoorAno]
--"----- ,[Corridor]
--"----- ,[DoorNumAno 0,AirlockAno]]
--"----- ]
--"----- ,[FirstWeapon]
--"----- ,[CorridorDebug]
--"----- ,[SpecificRoom $ fmap (pure . useAll) randomFourCornerRoom]
--"-- ,[OrAno
--"-- [[SpecificRoom $ branchRectWith $ fmap (fmap ) armouredChasers]
--"-- ,[BossAno $ addArmour launcherCrit & crHP +~ 800
--"-- & crState . crDropsOnDeath .~ DropSpecific [0] ]
--"-- ]
--"-- ]
--"---- ,[SpecificRoom $ fmap (pure . useAll) armouredCorridor]
--"-- ,[Corridor]
--"-- ,[TreasureAno [addArmour autoCrit,addArmour autoCrit] [launcher]]
--"-- ,[Corridor]
--" ,SpecificRoom $ randomFourCornerRoom [] >>= rToOnward "randomFourCornerRoom" . pure . cleatOnward
--" ,SpecificRoom $ telRoomLev 1 >>= rToOnward "telRoomLev" . pure . cleatOnward
-- , [AnoApplyInt 100 healthTest]
, SpecificRoom (tanksRoom [] [] >>= rToOnward "empty tanksRoom" . pure . cleatOnward)
, IntAnno $ PassthroughLockKeyLists lockRoomKeyItems itemRooms
, SpecificRoom randomChallenges
, IntAnno $ SpecificRoom . lasSensorTurretTest
-- ,[SpecificRoom $ fmap pure roomCCrits]
-- ,[AirlockAno]
-- ,[Corridor]
------ ,[SpecificRoom roomCCrits]
------ ,[Corridor]
------ ,[SpecificRoom . pure . pure . useAll $ roomGlassOctogon 400
------ & rmPS %~ ([sPS (V2 0 50) 0 $ PutCrit armourChaseCrit
------ ,sPS (V2 50 25) 0 $ PutCrit armourChaseCrit
------ ,sPS (V2 50 0) 0 $ PutCrit armourChaseCrit
------ ]++)
------ ]
------ --,[SpecificRoom . pure . pure . useAll $ roomGlassOctogon 400
------ -- & rmPS %~ ([swarmPS 0 (x,y) 0 swarmCrit | x <- [-20,-19.5.. 20] , y <- [200,202] ]++)
------ -- ]
------ ,[SpecificRoom . pure . pure . useAll $ roomGlassOctogon 400
------ & rmPS %~ ([sPS (V2 0 50) 0 $ PutCrit pistolCrit ]++)
------ ]
------ ,[Corridor]
---- --,[SpecificRoom $ pure . useAll <$> twinSlowDoorChasers]
----- ,[SpecificRoom $ pure $ (pure . useAll) (twinSlowDoorRoom 80 200 40)]
----- ,[DoorAno]
----- ,[SpecificRoom $ pure . useAll <$> centerVaultExplosiveExit]
----- ,[SpecificRoom blockedCorridor]
----- ,[OrAno [[DoorAno]
----- ,[Corridor]
----- ,[DoorNumAno 0,AirlockAno]]
----- ]
----- ,[FirstWeapon]
----- ,[CorridorDebug]
----- ,[SpecificRoom $ fmap (pure . useAll) randomFourCornerRoom]
-- ,[OrAno
-- [[SpecificRoom $ branchRectWith $ fmap (fmap ) armouredChasers]
-- ,[BossAno $ addArmour launcherCrit & crHP +~ 800
-- & crState . crDropsOnDeath .~ DropSpecific [0] ]
-- ]
-- ]
---- ,[SpecificRoom $ fmap (pure . useAll) armouredCorridor]
-- ,[Corridor]
-- ,[TreasureAno [addArmour autoCrit,addArmour autoCrit] [launcher]]
-- ,[Corridor]
,SpecificRoom $ randomFourCornerRoom [] >>= rToOnward "randomFourCornerRoom" . pure . cleatOnward
,SpecificRoom $ telRoomLev 1 >>= rToOnward "telRoomLev" . pure . cleatOnward
]
{- | A test level tree. -}