Creature springs checks for heights
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@@ -23,7 +23,8 @@ data Vocalization
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data CrMvType
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= NoMvType
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| MvWalking {_mvSpeed :: Float}
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| MvWalking {_mvSpeed :: Float} -- note this may interact with a friction element
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-- so currently 26.04.03 the actual max speed when walking is twice this
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| CrMvType
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{ _mvSpeed :: Float
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, _mvTurnRad :: FloatFloat
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