Add intersection with cylinders
This commit is contained in:
+1
-1
@@ -1 +1 @@
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8840982665868093329
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3392801227273840162
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+17
-12
@@ -152,23 +152,28 @@ collide3Wall sp wl (ep, mo) = maybe (ep, mo) (,Just (n, OWall wl)) $ intersectSe
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collide3Creature :: Point3 -> Creature -> (Point3, MPO) -> (Point3, MPO)
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collide3Creature :: Point3 -> Creature -> (Point3, MPO) -> (Point3, MPO)
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collide3Creature sp cr (ep, m) = fromMaybe (ep, m) $ do
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collide3Creature sp cr (ep, m) = fromMaybe (ep, m) $ do
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(sp', ep') <- restrictSeg 0 (V3 0 0 1) (sp, ep)
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-- (sp', ep') <- restrictSeg 0 (V3 0 0 1) (sp, ep)
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>>= restrictSeg (V3 0 0 25) (V3 0 0 (-1))
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-- >>= restrictSeg (V3 0 0 25) (V3 0 0 (-1))
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(zmin,zmax) <- crZBounds cr
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h <- crHeight cr
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p <- listToMaybe $ intersectCircSeg cpos (crRad $ cr ^. crType) (xyV3 sp') (xyV3 ep')
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(p,n) <- fst $ intersectCylSeg
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let z = 0
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(addZ (cr ^. crZ) cpos)
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return (p `v2z` z, Just (normalize $ (p - cpos) `v2z` 0, OCreature cr))
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(crRad $ cr ^. crType)
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h
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sp
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ep
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return (p, Just (n,OCreature cr))
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-- p <- listToMaybe $ intersectCircSeg cpos (crRad $ cr ^. crType) (xyV3 sp') (xyV3 ep')
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-- let z = 0
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-- return (p `v2z` z, Just (normalize $ (p - cpos) `v2z` 0, OCreature cr))
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where
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where
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cpos = cr ^. crPos
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cpos = cr ^. crPos
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crZBounds :: Creature -> Maybe (Float,Float)
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crHeight :: Creature -> Maybe Float
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crZBounds cr = f <$> case cr ^. crHP of
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crHeight cr = case cr ^. crHP of
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HP {} -> Just (0,25)
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HP {} -> Just 25
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CrIsCorpse {} -> Just (0,5)
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CrIsCorpse {} -> Just 5
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CrIsGibs -> Nothing
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CrIsGibs -> Nothing
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CrIsPitted -> Nothing
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CrIsPitted -> Nothing
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where
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f (a,b) = (a + cr ^. crZ,b + cr ^. crZ)
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restrictSeg :: Point3 -> Point3 -> (Point3, Point3) -> Maybe (Point3, Point3)
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restrictSeg :: Point3 -> Point3 -> (Point3, Point3) -> Maybe (Point3, Point3)
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restrictSeg p n (sp, ep)
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restrictSeg p n (sp, ep)
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@@ -32,7 +32,6 @@ import Geometry.Triangulate
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import Geometry.Vector
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import Geometry.Vector
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import Geometry.Vector3D
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import Geometry.Vector3D
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import ListHelp
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import ListHelp
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import Linear.Metric
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{- | Return a point a distance away from a first point towards a second point.
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{- | Return a point a distance away from a first point towards a second point.
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Does not go past the second point.
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Does not go past the second point.
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@@ -137,8 +136,6 @@ difference x y
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reflectIn :: Point2 -> Point2 -> Point2
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reflectIn :: Point2 -> Point2 -> Point2
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reflectIn line vec = rotateV (2 * angleBetween line vec) vec
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reflectIn line vec = rotateV (2 * angleBetween line vec) vec
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reflectInNormal :: Point3 -> Point3 -> Point3
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reflectInNormal n v = v - (2 * project n v)
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-- takes an angle of entry (measured from x axis) and two wall points and gives a
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-- takes an angle of entry (measured from x axis) and two wall points and gives a
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-- reflected angle (from x axis)
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-- reflected angle (from x axis)
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+71
-27
@@ -4,16 +4,16 @@
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{- Testing for and finding intersection points. -}
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{- Testing for and finding intersection points. -}
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module Geometry.Intersect where
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module Geometry.Intersect where
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import Linear
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import Control.Lens
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import Control.Applicative
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import Control.Applicative
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import Control.Lens
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import Control.Monad
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import Data.List
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import Data.List
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import Data.Maybe
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import Data.Maybe
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import Geometry.Data
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import Geometry.Data
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import Geometry.LHS
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import Geometry.LHS
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import Geometry.Vector
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import Geometry.Vector
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import Geometry.Vector3D
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import Geometry.Vector3D
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import Control.Monad
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import Linear
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-- | If two lines intersect, return 'Just' that point.
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-- | If two lines intersect, return 'Just' that point.
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intersectLineLine :: Point2 -> Point2 -> Point2 -> Point2 -> Maybe Point2
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intersectLineLine :: Point2 -> Point2 -> Point2 -> Point2 -> Maybe Point2
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@@ -25,11 +25,17 @@ intersectLineLine (V2 x1 y1) (V2 x2 y2) (V2 x3 y3) (V2 x4 y4)
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den = (x1 - x2) * (y3 - y4) - (y1 - y2) * (x3 - x4)
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den = (x1 - x2) * (y3 - y4) - (y1 - y2) * (x3 - x4)
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t' = (x1 - x3) * (y3 - y4) - (y1 - y3) * (x3 - x4)
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t' = (x1 - x3) * (y3 - y4) - (y1 - y3) * (x3 - x4)
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-- note that the second argument is a vector, not the second point of the line
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---- note that the second argument is a vector, not the second point of the line
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intersectLinePlane :: Point3 -> Point3 -> Point3 -> Point3 -> Maybe Point3
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--intersectLinePlane :: Point3 -> Point3 -> Point3 -> Point3 -> Maybe Point3
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intersectLinePlane l v p n = case dot v n of
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--intersectLinePlane l v p n = case dot v n of
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0 -> Nothing
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-- 0 -> Nothing
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x -> Just $ l + (dot (p - l) n / x) *.*.* v
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-- x -> Just $ l + (dot (p - l) n / x) *.*.* v
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intersectLinePlaneAlong :: Point3 -> Point3 -> Point3 -> Point3 -> Maybe Float
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intersectLinePlaneAlong x y p n = do
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let den = dot (y - x) n
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guard $ den /= 0
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return $ dot (p - x) n / den
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-- this needs to be checked
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-- this needs to be checked
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intersectSegPlane :: Point3 -> Point3 -> Point3 -> Point3 -> Maybe Point3
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intersectSegPlane :: Point3 -> Point3 -> Point3 -> Point3 -> Maybe Point3
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@@ -41,11 +47,16 @@ intersectSegPlane sp ep p n = case dot v n of
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where
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where
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v = ep - sp
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v = ep - sp
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intersectSegSurface :: Point3 -> Point3 -> Point3 -> Point3
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intersectSegSurface ::
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-> [(Point3,Point3)] -> Maybe Point3
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Point3 ->
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Point3 ->
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Point3 ->
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Point3 ->
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[(Point3, Point3)] ->
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Maybe Point3
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intersectSegSurface sp ep p n ss = do
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intersectSegSurface sp ep p n ss = do
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xp <- intersectSegPlane sp ep p n
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xp <- intersectSegPlane sp ep p n
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let f (a,b) = isNHS a b xp
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let f (a, b) = isNHS a b xp
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guard $ all f ss
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guard $ all f ss
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return xp
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return xp
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@@ -117,9 +128,10 @@ intersectSegLineext (V2 x1 y1) (V2 x2 y2) (V2 x3 y3) (V2 x4 y4)
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t' = (x1 - x3) * (y3 - y4) - (y1 - y3) * (x3 - x4)
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t' = (x1 - x3) * (y3 - y4) - (y1 - y3) * (x3 - x4)
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u' = (y1 - y2) * (x1 - x3) - (x1 - x2) * (y1 - y3)
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u' = (y1 - y2) * (x1 - x3) - (x1 - x2) * (y1 - y3)
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-- | Intersect a segment with a line.
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{- | Intersect a segment with a line.
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-- the line intersects with the first endpoint of the segment
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the line intersects with the first endpoint of the segment
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-- but NOT the second
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but NOT the second
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-}
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intersectSegLine :: Point2 -> Point2 -> Point2 -> Point2 -> Maybe Point2
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intersectSegLine :: Point2 -> Point2 -> Point2 -> Point2 -> Maybe Point2
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{-# INLINE intersectSegLine #-}
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{-# INLINE intersectSegLine #-}
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intersectSegLine (V2 x1 y1) (V2 x2 y2) (V2 x3 y3) (V2 x4 y4)
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intersectSegLine (V2 x1 y1) (V2 x2 y2) (V2 x3 y3) (V2 x4 y4)
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@@ -220,8 +232,8 @@ myIntersectLineLine a@(V2 ax _) b c@(V2 cx _) d
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Just 0 -> Nothing
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Just 0 -> Nothing
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_ -> liftA2 V2 newx ((linGrad a b ^*^ newx) ^+^ axisInt a b)
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_ -> liftA2 V2 newx ((linGrad a b ^*^ newx) ^+^ axisInt a b)
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where
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where
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-- (^-^) = liftA2 (-)
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-- (^-^) = liftA2 (-)
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-- (^+^) = liftA2 (+)
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-- (^+^) = liftA2 (+)
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(^/^) = liftA2 (/)
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(^/^) = liftA2 (/)
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(^*^) = liftA2 (*)
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(^*^) = liftA2 (*)
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newx = (axisInt c d ^-^ axisInt a b) ^/^ (linGrad a b ^-^ linGrad c d)
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newx = (axisInt c d ^-^ axisInt a b) ^/^ (linGrad a b ^-^ linGrad c d)
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@@ -345,7 +357,7 @@ intersectCircSeg c r a b
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where
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where
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d = closestPointOnLine a b c
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d = closestPointOnLine a b c
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x = dist d c
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x = dist d c
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y = r ^ (2::Int) - x ^ (2::Int)
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y = r ^ (2 :: Int) - x ^ (2 :: Int)
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z = sqrt y
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z = sqrt y
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v = z *.* normalizeV (b -.- a)
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v = z *.* normalizeV (b -.- a)
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@@ -353,20 +365,52 @@ intersectCircLineAlong :: Point2 -> Float -> Point2 -> Point2 -> Maybe (Float, F
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intersectCircLineAlong p r x y = do
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intersectCircLineAlong p r x y = do
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let d = y - x
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let d = y - x
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f = p - x
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f = p - x
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dis = (dot d f / dot d d) ** 2 + (dot f f - r ** 2)/dot d d
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dsc = (dot d f / dot d d) ** 2 - (dot f f - r ** 2) / dot d d
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guard $ dis > 0
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guard $ dsc > 0
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let a = dot d f / dot d d
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let a = dot d f / dot d d
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return (a - dis, a + dis)
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return (a - sqrt dsc, a + sqrt dsc)
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intersectCylSeg :: Point3 -> Float -> Float -> Point3 -> Point3 -> Maybe (Point3, Point3)
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intersectCircLine :: Point2 -> Float -> Point2 -> Point2 -> Maybe (Point2, Point2)
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intersectCylSeg p r h x y = do
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intersectCircLine c r x y =
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(a,b) <- intersectCircLineAlong (p ^. _xy) r (x ^. _xy) (y ^. _xy)
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intersectCircLineAlong c r x y
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Nothing
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& _Just . _1 %~ f
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& _Just . _2 %~ f
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where
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f :: Float -> Point2
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f a = x + (a *.* (y - x))
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intersectCylSeg ::
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Point3 ->
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Float ->
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Float ->
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Point3 ->
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Point3 ->
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(Maybe (Point3, Point3), Maybe (Point3, Point3))
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intersectCylSeg p r h s e = fromMaybe (Nothing, Nothing) $ do
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(a, b) <- intersectCircLineAlong (p ^. _xy) r (s ^. _xy) (e ^. _xy)
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return (f min a, f max b)
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where
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mtopx = intersectLinePlaneAlong s e (V3 0 0 h) (V3 0 0 1)
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mbotx = intersectLinePlaneAlong s e (V3 0 0 0) (V3 0 0 1)
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v = e - s
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f mm a = do
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let x = s + a *.*.* v
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if x ^. _z < (h + p ^. _z) && x ^. _z > (p ^. _z)
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then return (x, v & _xy %~ reflectInNormal (x ^. _xy - p ^. _xy))
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else do
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topx <- mtopx
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botx <- mbotx
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let d = mm topx botx
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guard $ d > 0 && d < 1
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let int = s + d *.*.* v
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guard $ dist (int ^. _xy) (p ^. _xy) <= r
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return (int, reflectInNormal (V3 0 0 1) v)
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intersectCircSegTest :: Point2 -> Float -> Point2 -> Point2 -> Bool
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intersectCircSegTest :: Point2 -> Float -> Point2 -> Point2 -> Bool
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intersectCircSegTest c r x y = intersectSegSegTest (c + z) (c - z) x y
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intersectCircSegTest c r x y =
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|| dist c x <= r
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intersectSegSegTest (c + z) (c - z) x y
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|| dist c y <= r
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|| dist c x <= r
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|| dist c y <= r
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where
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where
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z = r *.* vNormal (normalizeV x - y)
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z = r *.* vNormal (normalizeV x - y)
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@@ -2,6 +2,7 @@
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module Geometry.Vector where
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module Geometry.Vector where
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import Linear
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import Geometry.Data
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import Geometry.Data
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-- | Moves from two to three dimensions, adding zero in z direction.
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-- | Moves from two to three dimensions, adding zero in z direction.
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@@ -218,3 +219,7 @@ xyzV4 (V4 x y z _) = V3 x y z
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xyV3 :: V3 a -> V2 a
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xyV3 :: V3 a -> V2 a
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{-# INLINE xyV3 #-}
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{-# INLINE xyV3 #-}
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xyV3 (V3 x y _) = V2 x y
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xyV3 (V3 x y _) = V2 x y
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reflectInNormal :: (Metric v,Fractional a,Num (v a)) => v a -> v a -> v a
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{-# INLINE reflectInNormal #-}
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reflectInNormal n v = v - (2 * project n v)
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@@ -1,12 +1,12 @@
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!_TAG_FILE_SORTED 1 //
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!_TAG_FILE_SORTED 1 //
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!? src/ListHelp.hs 59;" o
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!? src/ListHelp.hs 59;" o
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*.* src/Geometry/Vector.hs 35;" o
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*.* src/Geometry/Vector.hs 36;" o
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*.*.* src/Geometry/Vector3D.hs 32;" o
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*.*.* src/Geometry/Vector3D.hs 32;" o
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++.~ src/LensHelp.hs 37;" o
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++.~ src/LensHelp.hs 37;" o
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+.+ src/Geometry/Vector.hs 17;" o
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+.+ src/Geometry/Vector.hs 18;" o
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+.+.+ src/Geometry/Vector3D.hs 14;" o
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+.+.+ src/Geometry/Vector3D.hs 14;" o
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+.+.~ src/LensHelp.hs 28;" o
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+.+.~ src/LensHelp.hs 28;" o
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-.- src/Geometry/Vector.hs 26;" o
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-.- src/Geometry/Vector.hs 27;" o
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-.-.- src/Geometry/Vector3D.hs 23;" o
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-.-.- src/Geometry/Vector3D.hs 23;" o
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.*.*~ src/LensHelp.hs 18;" o
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.*.*~ src/LensHelp.hs 18;" o
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.++~ src/LensHelp.hs 33;" o
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.++~ src/LensHelp.hs 33;" o
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@@ -2613,8 +2613,8 @@ airlockDoor src/Dodge/Room/Airlock.hs 93;" f
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airlockDoubleDoor src/Dodge/Room/Airlock.hs 96;" f
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airlockDoubleDoor src/Dodge/Room/Airlock.hs 96;" f
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airlockSimple src/Dodge/Room/Airlock.hs 108;" f
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airlockSimple src/Dodge/Room/Airlock.hs 108;" f
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airlockZ src/Dodge/Room/Airlock.hs 133;" f
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airlockZ src/Dodge/Room/Airlock.hs 133;" f
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allVisibleWalls src/Dodge/Base/Collide.hs 215;" f
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allVisibleWalls src/Dodge/Base/Collide.hs 226;" f
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alongSegBy src/Geometry.hs 41;" f
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alongSegBy src/Geometry.hs 40;" f
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alteRifle src/Dodge/Item/Held/Cane.hs 22;" f
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alteRifle src/Dodge/Item/Held/Cane.hs 22;" f
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ammoMagInfo src/Dodge/Item/Info.hs 49;" f
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ammoMagInfo src/Dodge/Item/Info.hs 49;" f
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ammoMagSPic src/Dodge/Item/Draw/SPic.hs 128;" f
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ammoMagSPic src/Dodge/Item/Draw/SPic.hs 128;" f
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@@ -2627,15 +2627,15 @@ analyserByNthLink src/Dodge/Room/LasTurret.hs 84;" f
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analyserByNthLinkWithPrompt src/Dodge/Room/LasTurret.hs 99;" f
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analyserByNthLinkWithPrompt src/Dodge/Room/LasTurret.hs 99;" f
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analyserWithPrompt src/Dodge/Placement/Instance/Analyser.hs 15;" f
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analyserWithPrompt src/Dodge/Placement/Instance/Analyser.hs 15;" f
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andOrRegex src/Dodge/DisplayInventory.hs 78;" f
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andOrRegex src/Dodge/DisplayInventory.hs 78;" f
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angleBetween src/Geometry.hs 161;" f
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angleBetween src/Geometry.hs 158;" f
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angleVV src/Geometry/Vector.hs 57;" f
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angleVV src/Geometry/Vector.hs 58;" f
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angleVV3 src/Geometry/Vector3D.hs 122;" f
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angleVV3 src/Geometry/Vector3D.hs 122;" f
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anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
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anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
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anythingHitCirc src/Dodge/Base/Collide.hs 338;" f
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anythingHitCirc src/Dodge/Base/Collide.hs 349;" f
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applyCME src/Dodge/HeldUse.hs 361;" f
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applyCME src/Dodge/HeldUse.hs 361;" f
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applyCreatureDamage src/Dodge/Creature/Damage.hs 13;" f
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applyCreatureDamage src/Dodge/Creature/Damage.hs 13;" f
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applyEventIO src/Loop.hs 89;" f
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applyEventIO src/Loop.hs 89;" f
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applyGravityPU src/Dodge/Projectile/Update.hs 42;" f
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applyGravityPU src/Dodge/Projectile/Update.hs 41;" f
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applyIndividualDamage src/Dodge/Creature/Damage.hs 16;" f
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applyIndividualDamage src/Dodge/Creature/Damage.hs 16;" f
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applyInvLock src/Dodge/HeldUse.hs 420;" f
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applyInvLock src/Dodge/HeldUse.hs 420;" f
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applyMagnetsToBul src/Dodge/Bullet.hs 31;" f
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applyMagnetsToBul src/Dodge/Bullet.hs 31;" f
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@@ -2662,11 +2662,11 @@ arc src/Picture/Base.hs 287;" f
|
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arcFull src/Picture/Arc.hs 11;" f
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arcFull src/Picture/Arc.hs 11;" f
|
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arcPart src/Picture/Arc.hs 24;" f
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arcPart src/Picture/Arc.hs 24;" f
|
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arcSolid src/Picture/Base.hs 276;" f
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arcSolid src/Picture/Base.hs 276;" f
|
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arcStepwise src/Geometry.hs 329;" f
|
arcStepwise src/Geometry.hs 326;" f
|
||||||
arcStepwisePositive src/Geometry.hs 343;" f
|
arcStepwisePositive src/Geometry.hs 340;" f
|
||||||
arcTest src/Picture/Test.hs 9;" f
|
arcTest src/Picture/Test.hs 9;" f
|
||||||
arcTest' src/Picture/Test.hs 21;" f
|
arcTest' src/Picture/Test.hs 21;" f
|
||||||
argV src/Geometry/Vector.hs 80;" f
|
argV src/Geometry/Vector.hs 81;" f
|
||||||
armourChaseCrit src/Dodge/Creature/ArmourChase.hs 35;" f
|
armourChaseCrit src/Dodge/Creature/ArmourChase.hs 35;" f
|
||||||
armouredChasers src/Dodge/Room/Boss.hs 64;" f
|
armouredChasers src/Dodge/Room/Boss.hs 64;" f
|
||||||
armouredCorridor src/Dodge/Room/RoadBlock.hs 20;" f
|
armouredCorridor src/Dodge/Room/RoadBlock.hs 20;" f
|
||||||
@@ -2696,7 +2696,7 @@ autoGunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 694;" f
|
|||||||
autoPistol src/Dodge/Item/Held/Stick.hs 49;" f
|
autoPistol src/Dodge/Item/Held/Stick.hs 49;" f
|
||||||
autoRifle src/Dodge/Item/Held/Cane.hs 27;" f
|
autoRifle src/Dodge/Item/Held/Cane.hs 27;" f
|
||||||
awakeLevelPerception src/Dodge/Creature/Perception.hs 163;" f
|
awakeLevelPerception src/Dodge/Creature/Perception.hs 163;" f
|
||||||
axisInt src/Geometry/Intersect.hs 262;" f
|
axisInt src/Geometry/Intersect.hs 275;" f
|
||||||
azure src/Color.hs 22;" f
|
azure src/Color.hs 22;" f
|
||||||
bQuadToF src/Geometry/Bezier.hs 37;" f
|
bQuadToF src/Geometry/Bezier.hs 37;" f
|
||||||
bQuadToLine src/Geometry/Bezier.hs 30;" f
|
bQuadToLine src/Geometry/Bezier.hs 30;" f
|
||||||
@@ -2814,8 +2814,8 @@ cFilledRect src/Dodge/CharacterEnums.hs 6;" f
|
|||||||
cWireRect src/Dodge/CharacterEnums.hs 10;" f
|
cWireRect src/Dodge/CharacterEnums.hs 10;" f
|
||||||
calcSmoothScroll src/Dodge/SmoothScroll.hs 11;" f
|
calcSmoothScroll src/Dodge/SmoothScroll.hs 11;" f
|
||||||
calcTexCoord src/Tile.hs 19;" f
|
calcTexCoord src/Tile.hs 19;" f
|
||||||
canSee src/Dodge/Base/Collide.hs 324;" f
|
canSee src/Dodge/Base/Collide.hs 335;" f
|
||||||
canSeeIndirect src/Dodge/Base/Collide.hs 331;" f
|
canSeeIndirect src/Dodge/Base/Collide.hs 342;" f
|
||||||
cancelExamineInventory src/Dodge/Item/BackgroundEffect.hs 22;" f
|
cancelExamineInventory src/Dodge/Item/BackgroundEffect.hs 22;" f
|
||||||
capacitor src/Dodge/Item/Ammo.hs 69;" f
|
capacitor src/Dodge/Item/Ammo.hs 69;" f
|
||||||
cardEightVec src/Dodge/Base/CardinalPoint.hs 17;" f
|
cardEightVec src/Dodge/Base/CardinalPoint.hs 17;" f
|
||||||
@@ -2831,7 +2831,7 @@ centerVaultRoom src/Dodge/Room/Procedural.hs 291;" f
|
|||||||
centroid src/Geometry/Polygon.hs 167;" f
|
centroid src/Geometry/Polygon.hs 167;" f
|
||||||
centroidNum src/Geometry/Polygon.hs 170;" f
|
centroidNum src/Geometry/Polygon.hs 170;" f
|
||||||
chainCreatureUpdates src/Dodge/Creature/ChainUpdates.hs 6;" f
|
chainCreatureUpdates src/Dodge/Creature/ChainUpdates.hs 6;" f
|
||||||
chainPairs src/Geometry.hs 363;" f
|
chainPairs src/Geometry.hs 360;" f
|
||||||
changeSwapOther src/Dodge/Inventory.hs 140;" f
|
changeSwapOther src/Dodge/Inventory.hs 140;" f
|
||||||
changeSwapSel src/Dodge/Inventory.hs 133;" f
|
changeSwapSel src/Dodge/Inventory.hs 133;" f
|
||||||
changeSwapWith src/Dodge/Inventory.hs 174;" f
|
changeSwapWith src/Dodge/Inventory.hs 174;" f
|
||||||
@@ -2870,12 +2870,12 @@ chooseMovementLtAuto src/Dodge/CreatureEffect.hs 105;" f
|
|||||||
chooseMovementPistol src/Dodge/Humanoid.hs 203;" f
|
chooseMovementPistol src/Dodge/Humanoid.hs 203;" f
|
||||||
chooseMovementPistol' src/Dodge/Humanoid.hs 208;" f
|
chooseMovementPistol' src/Dodge/Humanoid.hs 208;" f
|
||||||
chooseMovementSpreadGun src/Dodge/CreatureEffect.hs 88;" f
|
chooseMovementSpreadGun src/Dodge/CreatureEffect.hs 88;" f
|
||||||
circHitWall src/Dodge/Base/Collide.hs 232;" f
|
circHitWall src/Dodge/Base/Collide.hs 243;" f
|
||||||
circInPolygon src/Geometry/Polygon.hs 101;" f
|
circInPolygon src/Geometry/Polygon.hs 101;" f
|
||||||
circOnAnyCr src/Dodge/Base/Collide.hs 287;" f
|
circOnAnyCr src/Dodge/Base/Collide.hs 298;" f
|
||||||
circOnSeg src/Geometry.hs 102;" f
|
circOnSeg src/Geometry.hs 101;" f
|
||||||
circOnSegNoEndpoints src/Geometry.hs 92;" f
|
circOnSegNoEndpoints src/Geometry.hs 91;" f
|
||||||
circOnSomeWall src/Dodge/Base/Collide.hs 281;" f
|
circOnSomeWall src/Dodge/Base/Collide.hs 292;" f
|
||||||
circle src/Picture/Base.hs 180;" f
|
circle src/Picture/Base.hs 180;" f
|
||||||
circleDecoration src/Dodge/Placement/TopDecoration.hs 56;" f
|
circleDecoration src/Dodge/Placement/TopDecoration.hs 56;" f
|
||||||
circleSolid src/Picture/Base.hs 164;" f
|
circleSolid src/Picture/Base.hs 164;" f
|
||||||
@@ -2899,7 +2899,7 @@ cleatSide src/Dodge/Cleat.hs 27;" f
|
|||||||
click1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 582;" f
|
click1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 582;" f
|
||||||
clickGetCreature src/Dodge/Debug.hs 109;" f
|
clickGetCreature src/Dodge/Debug.hs 109;" f
|
||||||
clicker src/Dodge/Item/Scope.hs 82;" f
|
clicker src/Dodge/Item/Scope.hs 82;" f
|
||||||
clipV src/Geometry/Vector.hs 47;" f
|
clipV src/Geometry/Vector.hs 48;" f
|
||||||
clipZoom src/Dodge/Update/Camera.hs 230;" f
|
clipZoom src/Dodge/Update/Camera.hs 230;" f
|
||||||
clockCycle src/Dodge/Clock.hs 7;" f
|
clockCycle src/Dodge/Clock.hs 7;" f
|
||||||
closeButtonToSelectionItem src/Dodge/Inventory/SelectionList.hs 223;" f
|
closeButtonToSelectionItem src/Dodge/Inventory/SelectionList.hs 223;" f
|
||||||
@@ -2907,9 +2907,9 @@ closeItemToSelectionItem src/Dodge/Inventory/SelectionList.hs 208;" f
|
|||||||
closeItemToTextPictures src/Dodge/Inventory/SelectionList.hs 243;" f
|
closeItemToTextPictures src/Dodge/Inventory/SelectionList.hs 243;" f
|
||||||
closeObjectInfo src/Dodge/Render/HUD.hs 226;" f
|
closeObjectInfo src/Dodge/Render/HUD.hs 226;" f
|
||||||
closestCreatureID src/Dodge/Debug.hs 118;" f
|
closestCreatureID src/Dodge/Debug.hs 118;" f
|
||||||
closestPointOnLine src/Geometry/Intersect.hs 286;" f
|
closestPointOnLine src/Geometry/Intersect.hs 299;" f
|
||||||
closestPointOnLineParam src/Geometry/Intersect.hs 302;" f
|
closestPointOnLineParam src/Geometry/Intersect.hs 315;" f
|
||||||
closestPointOnSeg src/Geometry/Intersect.hs 317;" f
|
closestPointOnSeg src/Geometry/Intersect.hs 330;" f
|
||||||
cloudEffect src/Dodge/Update.hs 779;" f
|
cloudEffect src/Dodge/Update.hs 779;" f
|
||||||
cloudPoisonDamage src/Dodge/Update/Cloud.hs 10;" f
|
cloudPoisonDamage src/Dodge/Update/Cloud.hs 10;" f
|
||||||
clsNearCirc src/Dodge/Zoning/Cloud.hs 18;" f
|
clsNearCirc src/Dodge/Zoning/Cloud.hs 18;" f
|
||||||
@@ -2931,10 +2931,10 @@ collide3Floors src/Dodge/Base/Collide.hs 134;" f
|
|||||||
collide3Wall src/Dodge/Base/Collide.hs 148;" f
|
collide3Wall src/Dodge/Base/Collide.hs 148;" f
|
||||||
collide3Walls src/Dodge/Base/Collide.hs 128;" f
|
collide3Walls src/Dodge/Base/Collide.hs 128;" f
|
||||||
collide3WallsFloor src/Dodge/Base/Collide.hs 90;" f
|
collide3WallsFloor src/Dodge/Base/Collide.hs 90;" f
|
||||||
collideCircWalls src/Dodge/Base/Collide.hs 244;" f
|
collideCircWalls src/Dodge/Base/Collide.hs 255;" f
|
||||||
collidePoint src/Dodge/Base/Collide.hs 54;" f
|
collidePoint src/Dodge/Base/Collide.hs 54;" f
|
||||||
collidePointTestFilter src/Dodge/Base/Collide.hs 180;" f
|
collidePointTestFilter src/Dodge/Base/Collide.hs 191;" f
|
||||||
collidePointWallsFilter src/Dodge/Base/Collide.hs 194;" f
|
collidePointWallsFilter src/Dodge/Base/Collide.hs 205;" f
|
||||||
color src/Picture/Base.hs 108;" f
|
color src/Picture/Base.hs 108;" f
|
||||||
colorLamp src/Dodge/Creature/Lamp.hs 10;" f
|
colorLamp src/Dodge/Creature/Lamp.hs 10;" f
|
||||||
colorSH src/Shape.hs 237;" f
|
colorSH src/Shape.hs 237;" f
|
||||||
@@ -2996,7 +2996,8 @@ crDisplayAwareness src/Dodge/Creature/Picture/Awareness.hs 38;" f
|
|||||||
crDisplayVigilance src/Dodge/Creature/Picture/Awareness.hs 52;" f
|
crDisplayVigilance src/Dodge/Creature/Picture/Awareness.hs 52;" f
|
||||||
crHasTarget src/Dodge/Creature/Test.hs 64;" f
|
crHasTarget src/Dodge/Creature/Test.hs 64;" f
|
||||||
crHasTargetLOS src/Dodge/Creature/Test.hs 67;" f
|
crHasTargetLOS src/Dodge/Creature/Test.hs 67;" f
|
||||||
crHit src/Dodge/WorldEvent/ThingsHit.hs 95;" f
|
crHeight src/Dodge/Base/Collide.hs 164;" f
|
||||||
|
crHit src/Dodge/WorldEvent/ThingsHit.hs 112;" f
|
||||||
crIXsNearCirc src/Dodge/Zoning/Creature.hs 32;" f
|
crIXsNearCirc src/Dodge/Zoning/Creature.hs 32;" f
|
||||||
crIXsNearPoint src/Dodge/Zoning/Creature.hs 14;" f
|
crIXsNearPoint src/Dodge/Zoning/Creature.hs 14;" f
|
||||||
crInAimStance src/Dodge/Creature/Test.hs 90;" f
|
crInAimStance src/Dodge/Creature/Test.hs 90;" f
|
||||||
@@ -3055,9 +3056,10 @@ critsRoom src/Dodge/Room/Room.hs 398;" f
|
|||||||
crixsNearSeg src/Dodge/Zoning/Creature.hs 29;" f
|
crixsNearSeg src/Dodge/Zoning/Creature.hs 29;" f
|
||||||
crossPic src/Dodge/Render/Label.hs 27;" f
|
crossPic src/Dodge/Render/Label.hs 27;" f
|
||||||
crossProd src/Geometry/Vector3D.hs 41;" f
|
crossProd src/Geometry/Vector3D.hs 41;" f
|
||||||
crossV src/Geometry/Vector.hs 178;" f
|
crossV src/Geometry/Vector.hs 179;" f
|
||||||
crsHit src/Dodge/WorldEvent/ThingsHit.hs 60;" f
|
crsHit src/Dodge/WorldEvent/ThingsHit.hs 60;" f
|
||||||
crsHitRadial src/Dodge/WorldEvent/ThingsHit.hs 130;" f
|
crsHitRadial src/Dodge/WorldEvent/ThingsHit.hs 147;" f
|
||||||
|
crsHitZ src/Dodge/WorldEvent/ThingsHit.hs 71;" f
|
||||||
crsItmsUnused src/Dodge/Room/Containing.hs 45;" f
|
crsItmsUnused src/Dodge/Room/Containing.hs 45;" f
|
||||||
crsNearCirc src/Dodge/Zoning/Creature.hs 35;" f
|
crsNearCirc src/Dodge/Zoning/Creature.hs 35;" f
|
||||||
crsNearPoint src/Dodge/Zoning/Creature.hs 17;" f
|
crsNearPoint src/Dodge/Zoning/Creature.hs 17;" f
|
||||||
@@ -3083,7 +3085,7 @@ cycleLT src/IntMapHelp.hs 96;" f
|
|||||||
cycleOptions src/Dodge/Menu/Option.hs 75;" f
|
cycleOptions src/Dodge/Menu/Option.hs 75;" f
|
||||||
cycleR src/DoubleStack.hs 32;" f
|
cycleR src/DoubleStack.hs 32;" f
|
||||||
cylinderIndices src/Shader/Poke.hs 382;" f
|
cylinderIndices src/Shader/Poke.hs 382;" f
|
||||||
cylinderOnSeg src/Geometry.hs 123;" f
|
cylinderOnSeg src/Geometry.hs 122;" f
|
||||||
cylinderPoly src/Shape.hs 87;" f
|
cylinderPoly src/Shape.hs 87;" f
|
||||||
cylinderRoundIndices src/Shader/Poke.hs 389;" f
|
cylinderRoundIndices src/Shader/Poke.hs 389;" f
|
||||||
dShadCol src/Dodge/Render/List.hs 214;" f
|
dShadCol src/Dodge/Render/List.hs 214;" f
|
||||||
@@ -3192,7 +3194,7 @@ defaultVision src/Dodge/Default/Creature.hs 85;" f
|
|||||||
defaultWall src/Dodge/Default/Wall.hs 17;" f
|
defaultWall src/Dodge/Default/Wall.hs 17;" f
|
||||||
defaultWindow src/Dodge/Default/Wall.hs 85;" f
|
defaultWindow src/Dodge/Default/Wall.hs 85;" f
|
||||||
defaultWorld src/Dodge/Default/World.hs 31;" f
|
defaultWorld src/Dodge/Default/World.hs 31;" f
|
||||||
degToRad src/Geometry/Vector.hs 117;" f
|
degToRad src/Geometry/Vector.hs 118;" f
|
||||||
deleteIMInZone src/Dodge/Base.hs 70;" f
|
deleteIMInZone src/Dodge/Base.hs 70;" f
|
||||||
deleteWall src/Dodge/Wall/Delete.hs 21;" f
|
deleteWall src/Dodge/Wall/Delete.hs 21;" f
|
||||||
deleteWallFromZones src/Dodge/Wall/Zone.hs 23;" f
|
deleteWallFromZones src/Dodge/Wall/Zone.hs 23;" f
|
||||||
@@ -3211,18 +3213,18 @@ destroyMatS src/Dodge/Material/Sound.hs 7;" f
|
|||||||
destroyMcType src/Dodge/Machine/Destroy.hs 22;" f
|
destroyMcType src/Dodge/Machine/Destroy.hs 22;" f
|
||||||
destroyMount src/Dodge/Block.hs 100;" f
|
destroyMount src/Dodge/Block.hs 100;" f
|
||||||
destroyMounts src/Dodge/Block.hs 97;" f
|
destroyMounts src/Dodge/Block.hs 97;" f
|
||||||
destroyProjectile src/Dodge/Projectile/Update.hs 160;" f
|
destroyProjectile src/Dodge/Projectile/Update.hs 159;" f
|
||||||
detV src/Geometry/Vector.hs 93;" f
|
detV src/Geometry/Vector.hs 94;" f
|
||||||
detector src/Dodge/Item/Held/Utility.hs 27;" f
|
detector src/Dodge/Item/Held/Utility.hs 27;" f
|
||||||
detectorColor src/Dodge/Item/Draw/SPic.hs 453;" f
|
detectorColor src/Dodge/Item/Draw/SPic.hs 453;" f
|
||||||
detectorInfo src/Dodge/Item/Info.hs 224;" f
|
detectorInfo src/Dodge/Item/Info.hs 224;" f
|
||||||
determineProjectileTracking src/Dodge/HeldUse.hs 1228;" f
|
determineProjectileTracking src/Dodge/HeldUse.hs 1228;" f
|
||||||
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
|
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
|
||||||
did src/Dodge/Item/InvSize.hs 54;" f
|
did src/Dodge/Item/InvSize.hs 54;" f
|
||||||
diffAngles src/Geometry.hs 208;" f
|
diffAngles src/Geometry.hs 205;" f
|
||||||
difference src/Geometry.hs 128;" f
|
difference src/Geometry.hs 127;" f
|
||||||
digitalLine src/Geometry.hs 288;" f
|
digitalLine src/Geometry.hs 285;" f
|
||||||
digitalRect src/Geometry.hs 305;" f
|
digitalRect src/Geometry.hs 302;" f
|
||||||
dim src/Color.hs 112;" f
|
dim src/Color.hs 112;" f
|
||||||
dirtColor src/Dodge/Default/Wall.hs 81;" f
|
dirtColor src/Dodge/Default/Wall.hs 81;" f
|
||||||
dirtPoly src/Dodge/Room/RoadBlock.hs 74;" f
|
dirtPoly src/Dodge/Room/RoadBlock.hs 74;" f
|
||||||
@@ -3234,19 +3236,19 @@ displayFreeSlots src/Dodge/DisplayInventory.hs 192;" f
|
|||||||
displayIndents src/Dodge/DisplayInventory.hs 110;" f
|
displayIndents src/Dodge/DisplayInventory.hs 110;" f
|
||||||
displayPulse src/Dodge/Inventory/SelectionList.hs 179;" f
|
displayPulse src/Dodge/Inventory/SelectionList.hs 179;" f
|
||||||
displayTerminalLineString src/Dodge/Update.hs 467;" f
|
displayTerminalLineString src/Dodge/Update.hs 467;" f
|
||||||
dist src/Geometry/Vector.hs 190;" f
|
dist src/Geometry/Vector.hs 191;" f
|
||||||
dist3 src/Geometry/Vector3D.hs 101;" f
|
dist3 src/Geometry/Vector3D.hs 101;" f
|
||||||
divTo src/Geometry/Zone.hs 6;" f
|
divTo src/Geometry/Zone.hs 6;" f
|
||||||
divideCircle src/Geometry.hs 324;" f
|
divideCircle src/Geometry.hs 321;" f
|
||||||
divideDoorPane src/Dodge/Placement/Instance/Door.hs 59;" f
|
divideDoorPane src/Dodge/Placement/Instance/Door.hs 59;" f
|
||||||
divideLine src/Geometry.hs 251;" f
|
divideLine src/Geometry.hs 248;" f
|
||||||
divideLineExact src/Geometry.hs 279;" f
|
divideLineExact src/Geometry.hs 276;" f
|
||||||
divideLineOddNumPoints src/Geometry.hs 264;" f
|
divideLineOddNumPoints src/Geometry.hs 261;" f
|
||||||
dmType src/Dodge/Damage.hs 38;" f
|
dmType src/Dodge/Damage.hs 38;" f
|
||||||
doAimTwist src/Dodge/Creature/YourControl.hs 153;" f
|
doAimTwist src/Dodge/Creature/YourControl.hs 153;" f
|
||||||
doAnyEquipmentEffect src/Dodge/Creature/State.hs 140;" f
|
doAnyEquipmentEffect src/Dodge/Creature/State.hs 140;" f
|
||||||
doBackspace src/Dodge/Update/Input/Text.hs 31;" f
|
doBackspace src/Dodge/Update/Input/Text.hs 31;" f
|
||||||
doBarrelSpin src/Dodge/Projectile/Update.hs 212;" f
|
doBarrelSpin src/Dodge/Projectile/Update.hs 211;" f
|
||||||
doBlBl src/Dodge/BlBl.hs 5;" f
|
doBlBl src/Dodge/BlBl.hs 5;" f
|
||||||
doBlSh src/Dodge/Block/Draw.hs 14;" f
|
doBlSh src/Dodge/Block/Draw.hs 14;" f
|
||||||
doBounce src/Dodge/Base/Collide.hs 66;" f
|
doBounce src/Dodge/Base/Collide.hs 66;" f
|
||||||
@@ -3277,7 +3279,7 @@ doDrawing src/Dodge/Render.hs 34;" f
|
|||||||
doDrawing' src/Dodge/Render.hs 45;" f
|
doDrawing' src/Dodge/Render.hs 45;" f
|
||||||
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
|
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
|
||||||
doGenFloat src/Dodge/HeldUse.hs 1184;" f
|
doGenFloat src/Dodge/HeldUse.hs 1184;" f
|
||||||
doGravityPU src/Dodge/Projectile/Update.hs 36;" f
|
doGravityPU src/Dodge/Projectile/Update.hs 35;" f
|
||||||
doHeldUseEffect src/Dodge/HeldUse.hs 343;" f
|
doHeldUseEffect src/Dodge/HeldUse.hs 343;" f
|
||||||
doInPlacements src/Dodge/Layout.hs 82;" f
|
doInPlacements src/Dodge/Layout.hs 82;" f
|
||||||
doIndividualPlacements src/Dodge/Layout.hs 96;" f
|
doIndividualPlacements src/Dodge/Layout.hs 96;" f
|
||||||
@@ -3308,7 +3310,7 @@ doStrategyActions src/Dodge/Creature/ReaderUpdate.hs 166;" f
|
|||||||
doTestDrawing src/Dodge/Render.hs 41;" f
|
doTestDrawing src/Dodge/Render.hs 41;" f
|
||||||
doTextInputOver src/Dodge/Update/Input/Text.hs 15;" f
|
doTextInputOver src/Dodge/Update/Input/Text.hs 15;" f
|
||||||
doTextInputOverUniverse src/Dodge/Update/Input/Text.hs 12;" f
|
doTextInputOverUniverse src/Dodge/Update/Input/Text.hs 12;" f
|
||||||
doThrust src/Dodge/Projectile/Update.hs 182;" f
|
doThrust src/Dodge/Projectile/Update.hs 181;" f
|
||||||
doTimeScroll src/Dodge/Update.hs 196;" f
|
doTimeScroll src/Dodge/Update.hs 196;" f
|
||||||
doTmWdWd src/Dodge/WorldEffect.hs 89;" f
|
doTmWdWd src/Dodge/WorldEffect.hs 89;" f
|
||||||
doWallRotate src/Dodge/Update/Camera.hs 220;" f
|
doWallRotate src/Dodge/Update/Camera.hs 220;" f
|
||||||
@@ -3323,7 +3325,7 @@ door src/Dodge/Room/Door.hs 14;" f
|
|||||||
doorBetween src/Dodge/Placement/Instance/Door.hs 39;" f
|
doorBetween src/Dodge/Placement/Instance/Door.hs 39;" f
|
||||||
doorMechanism src/Dodge/DrWdWd.hs 24;" f
|
doorMechanism src/Dodge/DrWdWd.hs 24;" f
|
||||||
doorMechanismStepwise src/Dodge/DrWdWd.hs 59;" f
|
doorMechanismStepwise src/Dodge/DrWdWd.hs 59;" f
|
||||||
dotV src/Geometry/Vector.hs 75;" f
|
dotV src/Geometry/Vector.hs 76;" f
|
||||||
dotV3 src/Geometry/Vector3D.hs 119;" f
|
dotV3 src/Geometry/Vector3D.hs 119;" f
|
||||||
doubleCorridorBarrels src/Dodge/Room/Room.hs 276;" f
|
doubleCorridorBarrels src/Dodge/Room/Room.hs 276;" f
|
||||||
doubleFindMax src/Dodge/Update/Scroll.hs 181;" f
|
doubleFindMax src/Dodge/Update/Scroll.hs 181;" f
|
||||||
@@ -3331,10 +3333,10 @@ doubleFindMin src/Dodge/Update/Scroll.hs 160;" f
|
|||||||
doubleFindPred src/Dodge/Update/Scroll.hs 188;" f
|
doubleFindPred src/Dodge/Update/Scroll.hs 188;" f
|
||||||
doubleFindSucc src/Dodge/Update/Scroll.hs 167;" f
|
doubleFindSucc src/Dodge/Update/Scroll.hs 167;" f
|
||||||
doubleLampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 28;" f
|
doubleLampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 28;" f
|
||||||
doublePair src/Geometry.hs 165;" f
|
doublePair src/Geometry.hs 162;" f
|
||||||
doublePairSet src/Geometry.hs 169;" f
|
doublePairSet src/Geometry.hs 166;" f
|
||||||
doubleTreeToIndentList src/Dodge/DoubleTree.hs 129;" f
|
doubleTreeToIndentList src/Dodge/DoubleTree.hs 129;" f
|
||||||
doubleV2 src/Geometry.hs 172;" f
|
doubleV2 src/Geometry.hs 169;" f
|
||||||
drawARHUD src/Dodge/Creature/State.hs 192;" f
|
drawARHUD src/Dodge/Creature/State.hs 192;" f
|
||||||
drawAimSweep src/Dodge/Render/Picture.hs 279;" f
|
drawAimSweep src/Dodge/Render/Picture.hs 279;" f
|
||||||
drawAllShadows src/Dodge/Shadows.hs 5;" f
|
drawAllShadows src/Dodge/Shadows.hs 5;" f
|
||||||
@@ -3529,13 +3531,13 @@ equipSitePQ src/Dodge/Creature/HandPos.hs 26;" f
|
|||||||
equipType src/Dodge/Data/EquipType.hs 10;" f
|
equipType src/Dodge/Data/EquipType.hs 10;" f
|
||||||
equipmentDesignation src/Dodge/Inventory/RBList.hs 52;" f
|
equipmentDesignation src/Dodge/Inventory/RBList.hs 52;" f
|
||||||
equipmentStrValue src/Dodge/Creature/Statistics.hs 56;" f
|
equipmentStrValue src/Dodge/Creature/Statistics.hs 56;" f
|
||||||
errorAngleVV src/Geometry.hs 60;" f
|
errorAngleVV src/Geometry.hs 59;" f
|
||||||
errorClosestPointOnLine src/Geometry.hs 72;" f
|
errorClosestPointOnLine src/Geometry.hs 71;" f
|
||||||
errorClosestPointOnLineParam src/Geometry.hs 78;" f
|
errorClosestPointOnLineParam src/Geometry.hs 77;" f
|
||||||
errorHead src/ListHelp.hs 76;" f
|
errorHead src/ListHelp.hs 76;" f
|
||||||
errorIsLHS src/Geometry.hs 66;" f
|
errorIsLHS src/Geometry.hs 65;" f
|
||||||
errorNormalizeV src/Geometry.hs 55;" f
|
errorNormalizeV src/Geometry.hs 54;" f
|
||||||
errorPointInPolygon src/Geometry.hs 47;" f
|
errorPointInPolygon src/Geometry.hs 46;" f
|
||||||
evenOddSplit src/Dodge/Base.hs 160;" f
|
evenOddSplit src/Dodge/Base.hs 160;" f
|
||||||
exitTerminalSubInv src/Dodge/WorldEffect.hs 116;" f
|
exitTerminalSubInv src/Dodge/WorldEffect.hs 116;" f
|
||||||
expandLine src/Dodge/Picture.hs 30;" f
|
expandLine src/Dodge/Picture.hs 30;" f
|
||||||
@@ -3544,7 +3546,7 @@ expandPolyByFixed src/Dodge/LevelGen/StaticWalls.hs 97;" f
|
|||||||
expandPolyCorners src/Dodge/LevelGen/StaticWalls.hs 103;" f
|
expandPolyCorners src/Dodge/LevelGen/StaticWalls.hs 103;" f
|
||||||
expandToSquare src/Dodge/LevelGen/StaticWalls/Deprecated.hs 83;" f
|
expandToSquare src/Dodge/LevelGen/StaticWalls/Deprecated.hs 83;" f
|
||||||
expireAndDamage src/Dodge/Bullet.hs 185;" f
|
expireAndDamage src/Dodge/Bullet.hs 185;" f
|
||||||
explodeShell src/Dodge/Projectile/Update.hs 282;" f
|
explodeShell src/Dodge/Projectile/Update.hs 281;" f
|
||||||
explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 556;" f
|
explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 556;" f
|
||||||
explosiveBarrel src/Dodge/Creature/Inanimate.hs 25;" f
|
explosiveBarrel src/Dodge/Creature/Inanimate.hs 25;" f
|
||||||
extTrigLitPos src/Dodge/Placement/Instance/Button.hs 84;" f
|
extTrigLitPos src/Dodge/Placement/Instance/Button.hs 84;" f
|
||||||
@@ -3677,8 +3679,8 @@ getCloseObj src/Dodge/Update/Input/InGame.hs 533;" f
|
|||||||
getCommand src/Dodge/Terminal.hs 52;" f
|
getCommand src/Dodge/Terminal.hs 52;" f
|
||||||
getCommands src/Dodge/Terminal.hs 49;" f
|
getCommands src/Dodge/Terminal.hs 49;" f
|
||||||
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
|
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
|
||||||
getCrsFromRooms src/Dodge/Room/Tutorial.hs 321;" f
|
getCrsFromRooms src/Dodge/Room/Tutorial.hs 323;" f
|
||||||
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 308;" f
|
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 310;" f
|
||||||
getDistortions src/Dodge/Render.hs 435;" f
|
getDistortions src/Dodge/Render.hs 435;" f
|
||||||
getGrenadeHitEffect src/Dodge/HeldUse.hs 1296;" f
|
getGrenadeHitEffect src/Dodge/HeldUse.hs 1296;" f
|
||||||
getInventoryPath src/Dodge/Inventory/Path.hs 9;" f
|
getInventoryPath src/Dodge/Inventory/Path.hs 9;" f
|
||||||
@@ -3693,7 +3695,7 @@ getNodePos src/Dodge/Path.hs 31;" f
|
|||||||
getPJStabiliser src/Dodge/HeldUse.hs 1283;" f
|
getPJStabiliser src/Dodge/HeldUse.hs 1283;" f
|
||||||
getPretty src/AesonHelp.hs 8;" f
|
getPretty src/AesonHelp.hs 8;" f
|
||||||
getPromptTM src/Dodge/Terminal/Type.hs 3;" f
|
getPromptTM src/Dodge/Terminal/Type.hs 3;" f
|
||||||
getRoomsFromInts src/Dodge/Room/Tutorial.hs 304;" f
|
getRoomsFromInts src/Dodge/Room/Tutorial.hs 306;" f
|
||||||
getRootItemBounds src/Dodge/Render/HUD.hs 100;" f
|
getRootItemBounds src/Dodge/Render/HUD.hs 100;" f
|
||||||
getRootItemInvID src/Dodge/Inventory/Location.hs 35;" f
|
getRootItemInvID src/Dodge/Inventory/Location.hs 35;" f
|
||||||
getSelectedCloseObj src/Dodge/SelectedClose.hs 14;" f
|
getSelectedCloseObj src/Dodge/SelectedClose.hs 14;" f
|
||||||
@@ -3764,10 +3766,10 @@ handleResizeEvent src/Dodge/Event.hs 53;" f
|
|||||||
handleTextInput src/Dodge/Event/Input.hs 19;" f
|
handleTextInput src/Dodge/Event/Input.hs 19;" f
|
||||||
handleWindowMoveEvent src/Dodge/Event.hs 44;" f
|
handleWindowMoveEvent src/Dodge/Event.hs 44;" f
|
||||||
hardQuit src/Dodge/Concurrent.hs 32;" f
|
hardQuit src/Dodge/Concurrent.hs 32;" f
|
||||||
hasButtonLOS src/Dodge/Base/Collide.hs 301;" f
|
hasButtonLOS src/Dodge/Base/Collide.hs 312;" f
|
||||||
hasCaneGunDim src/Dodge/Item/InvSize.hs 48;" f
|
hasCaneGunDim src/Dodge/Item/InvSize.hs 48;" f
|
||||||
hasLOS src/Dodge/Base/Collide.hs 294;" f
|
hasLOS src/Dodge/Base/Collide.hs 305;" f
|
||||||
hasLOSIndirect src/Dodge/Base/Collide.hs 310;" f
|
hasLOSIndirect src/Dodge/Base/Collide.hs 321;" f
|
||||||
hat src/Dodge/Item/Equipment.hs 76;" f
|
hat src/Dodge/Item/Equipment.hs 76;" f
|
||||||
head src/DoubleStack.hs 14;" f
|
head src/DoubleStack.hs 14;" f
|
||||||
headLamp src/Dodge/Item/Equipment.hs 79;" f
|
headLamp src/Dodge/Item/Equipment.hs 79;" f
|
||||||
@@ -3797,7 +3799,7 @@ heldTorqueAmount src/Dodge/HeldUse.hs 578;" f
|
|||||||
heldTriggerType src/Dodge/BaseTriggerType.hs 27;" f
|
heldTriggerType src/Dodge/BaseTriggerType.hs 27;" f
|
||||||
helpPara src/Dodge/Terminal.hs 90;" f
|
helpPara src/Dodge/Terminal.hs 90;" f
|
||||||
helpPoly3D src/Polyhedra.hs 125;" f
|
helpPoly3D src/Polyhedra.hs 125;" f
|
||||||
heron src/Geometry.hs 221;" f
|
heron src/Geometry.hs 218;" f
|
||||||
hiToFloat src/Dodge/Room/Modify/Girder.hs 171;" f
|
hiToFloat src/Dodge/Room/Modify/Girder.hs 171;" f
|
||||||
highBar src/Dodge/Room/Foreground.hs 89;" f
|
highBar src/Dodge/Room/Foreground.hs 89;" f
|
||||||
highDiagonalMesh src/Dodge/Room/Foreground.hs 35;" f
|
highDiagonalMesh src/Dodge/Room/Foreground.hs 35;" f
|
||||||
@@ -3819,7 +3821,7 @@ icosohedronFaces src/Polyhedra/Geodesic.hs 19;" f
|
|||||||
ildtPropagate src/Dodge/DoubleTree.hs 111;" f
|
ildtPropagate src/Dodge/DoubleTree.hs 111;" f
|
||||||
impulsiveAIBefore src/Dodge/Creature/Impulse.hs 24;" f
|
impulsiveAIBefore src/Dodge/Creature/Impulse.hs 24;" f
|
||||||
inLink src/Dodge/RoomLink.hs 128;" f
|
inLink src/Dodge/RoomLink.hs 128;" f
|
||||||
inSegArea src/Geometry/Intersect.hs 333;" f
|
inSegArea src/Geometry/Intersect.hs 346;" f
|
||||||
inSimplePoly src/Geometry/Polygon.hs 89;" f
|
inSimplePoly src/Geometry/Polygon.hs 89;" f
|
||||||
inTextInputFocus src/Dodge/InputFocus.hs 8;" f
|
inTextInputFocus src/Dodge/InputFocus.hs 8;" f
|
||||||
incidenceToFunction src/Dodge/Graph.hs 26;" f
|
incidenceToFunction src/Dodge/Graph.hs 26;" f
|
||||||
@@ -3851,26 +3853,29 @@ insertWithNewKeys src/IntMapHelp.hs 70;" f
|
|||||||
intAnno src/Dodge/Floor.hs 111;" f
|
intAnno src/Dodge/Floor.hs 111;" f
|
||||||
interactWithCloseObj src/Dodge/SelectedClose.hs 9;" f
|
interactWithCloseObj src/Dodge/SelectedClose.hs 9;" f
|
||||||
interpWith src/Dodge/Creature/Boid.hs 11;" f
|
interpWith src/Dodge/Creature/Boid.hs 11;" f
|
||||||
intersectCircSeg src/Geometry/Intersect.hs 340;" f
|
intersectCircLine src/Geometry/Intersect.hs 373;" f
|
||||||
intersectCircSegFirst src/Geometry/Intersect.hs 358;" f
|
intersectCircLineAlong src/Geometry/Intersect.hs 364;" f
|
||||||
intersectCircSegTest src/Geometry/Intersect.hs 351;" f
|
intersectCircSeg src/Geometry/Intersect.hs 353;" f
|
||||||
intersectLineLine src/Geometry/Intersect.hs 18;" f
|
intersectCircSegFirst src/Geometry/Intersect.hs 415;" f
|
||||||
intersectLinePlane src/Geometry/Intersect.hs 28;" f
|
intersectCircSegTest src/Geometry/Intersect.hs 407;" f
|
||||||
|
intersectCylSeg src/Geometry/Intersect.hs 382;" f
|
||||||
|
intersectLineLine src/Geometry/Intersect.hs 19;" f
|
||||||
|
intersectLinePlaneAlong src/Geometry/Intersect.hs 34;" f
|
||||||
intersectLinefromScreen src/Dodge/Debug/Picture.hs 95;" f
|
intersectLinefromScreen src/Dodge/Debug/Picture.hs 95;" f
|
||||||
intersectSegBezquad src/Geometry/Intersect.hs 271;" f
|
intersectSegBezquad src/Geometry/Intersect.hs 284;" f
|
||||||
intersectSegLine src/Geometry/Intersect.hs 122;" f
|
intersectSegLine src/Geometry/Intersect.hs 135;" f
|
||||||
intersectSegLineext src/Geometry/Intersect.hs 105;" f
|
intersectSegLineext src/Geometry/Intersect.hs 117;" f
|
||||||
intersectSegPlane src/Geometry/Intersect.hs 34;" f
|
intersectSegPlane src/Geometry/Intersect.hs 41;" f
|
||||||
intersectSegPolyFirst src/Geometry/Intersect.hs 278;" f
|
intersectSegPolyFirst src/Geometry/Intersect.hs 291;" f
|
||||||
intersectSegRay src/Geometry/Intersect.hs 90;" f
|
intersectSegRay src/Geometry/Intersect.hs 102;" f
|
||||||
intersectSegSeg src/Geometry/Intersect.hs 69;" f
|
intersectSegSeg src/Geometry/Intersect.hs 81;" f
|
||||||
intersectSegSegErrorTest src/Geometry/Intersect.hs 54;" f
|
intersectSegSegErrorTest src/Geometry/Intersect.hs 66;" f
|
||||||
intersectSegSegFullTest src/Geometry/Intersect.hs 138;" f
|
intersectSegSegFullTest src/Geometry/Intersect.hs 151;" f
|
||||||
intersectSegSegPreTest src/Geometry/Intersect.hs 171;" f
|
intersectSegSegPreTest src/Geometry/Intersect.hs 184;" f
|
||||||
intersectSegSegTest src/Geometry/Intersect.hs 157;" f
|
intersectSegSegTest src/Geometry/Intersect.hs 170;" f
|
||||||
intersectSegSurface src/Geometry/Intersect.hs 43;" f
|
intersectSegSurface src/Geometry/Intersect.hs 50;" f
|
||||||
intersectSegsSeg src/Geometry/Intersect.hs 267;" f
|
intersectSegsSeg src/Geometry/Intersect.hs 280;" f
|
||||||
intervalList src/Geometry.hs 315;" f
|
intervalList src/Geometry.hs 312;" f
|
||||||
interweave src/Justify.hs 17;" f
|
interweave src/Justify.hs 17;" f
|
||||||
introScan src/Dodge/Item/Scope.hs 57;" f
|
introScan src/Dodge/Item/Scope.hs 57;" f
|
||||||
introScanValue src/Dodge/Inventory/SelectionList.hs 80;" f
|
introScanValue src/Dodge/Inventory/SelectionList.hs 80;" f
|
||||||
@@ -3913,12 +3918,12 @@ isGroupSelectableSection src/Dodge/Update/Input/InGame.hs 197;" f
|
|||||||
isInLnk src/Dodge/PlacementSpot.hs 161;" f
|
isInLnk src/Dodge/PlacementSpot.hs 161;" f
|
||||||
isJust' src/MaybeHelp.hs 29;" f
|
isJust' src/MaybeHelp.hs 29;" f
|
||||||
isLHS src/Geometry/LHS.hs 11;" f
|
isLHS src/Geometry/LHS.hs 11;" f
|
||||||
isLeftOf src/Geometry.hs 202;" f
|
isLeftOf src/Geometry.hs 199;" f
|
||||||
isLeftOfA src/Geometry.hs 196;" f
|
isLeftOfA src/Geometry.hs 193;" f
|
||||||
isMidEdgeLink src/Dodge/RoomLink.hs 56;" f
|
isMidEdgeLink src/Dodge/RoomLink.hs 56;" f
|
||||||
isNHS src/Geometry/Intersect.hs 51;" f
|
isNHS src/Geometry/Intersect.hs 63;" f
|
||||||
isNothing' src/MaybeHelp.hs 33;" f
|
isNothing' src/MaybeHelp.hs 33;" f
|
||||||
isOnSeg src/Geometry.hs 240;" f
|
isOnSeg src/Geometry.hs 237;" f
|
||||||
isOutLnk src/Dodge/PlacementSpot.hs 166;" f
|
isOutLnk src/Dodge/PlacementSpot.hs 166;" f
|
||||||
isOverTerminalScreen src/Dodge/Update.hs 383;" f
|
isOverTerminalScreen src/Dodge/Update.hs 383;" f
|
||||||
isPulseLaser src/Dodge/IsPulseLaser.hs 10;" f
|
isPulseLaser src/Dodge/IsPulseLaser.hs 10;" f
|
||||||
@@ -3929,7 +3934,7 @@ isUnusedLnkType src/Dodge/PlacementSpot.hs 190;" f
|
|||||||
isUsedLnkUnplaced src/Dodge/PlacementSpot.hs 174;" f
|
isUsedLnkUnplaced src/Dodge/PlacementSpot.hs 174;" f
|
||||||
isValidCommand src/Dodge/Debug/Terminal.hs 134;" f
|
isValidCommand src/Dodge/Debug/Terminal.hs 134;" f
|
||||||
isVowel src/StringHelp.hs 8;" f
|
isVowel src/StringHelp.hs 8;" f
|
||||||
isWalkable src/Dodge/Base/Collide.hs 317;" f
|
isWalkable src/Dodge/Base/Collide.hs 328;" f
|
||||||
isoMatrix src/MatrixHelper.hs 30;" f
|
isoMatrix src/MatrixHelper.hs 30;" f
|
||||||
isotriBWH src/Geometry/Polygon.hs 21;" f
|
isotriBWH src/Geometry/Polygon.hs 21;" f
|
||||||
itDim src/Dodge/Item/InvSize.hs 21;" f
|
itDim src/Dodge/Item/InvSize.hs 21;" f
|
||||||
@@ -4054,7 +4059,7 @@ lightSensInsideDoor src/Dodge/Room/LasTurret.hs 39;" f
|
|||||||
lightSensor src/Dodge/Placement/Instance/Sensor.hs 42;" f
|
lightSensor src/Dodge/Placement/Instance/Sensor.hs 42;" f
|
||||||
lightsToRender src/Dodge/Render/Lights.hs 14;" f
|
lightsToRender src/Dodge/Render/Lights.hs 14;" f
|
||||||
lightx4 src/Color.hs 145;" f
|
lightx4 src/Color.hs 145;" f
|
||||||
linGrad src/Geometry/Intersect.hs 255;" f
|
linGrad src/Geometry/Intersect.hs 268;" f
|
||||||
line src/Picture/Base.hs 226;" f
|
line src/Picture/Base.hs 226;" f
|
||||||
lineCol src/Picture/Base.hs 230;" f
|
lineCol src/Picture/Base.hs 230;" f
|
||||||
lineGeom src/Dodge/Base.hs 32;" f
|
lineGeom src/Dodge/Base.hs 32;" f
|
||||||
@@ -4132,7 +4137,7 @@ machineUpdateLiveDieEff src/Dodge/Machine.hs 16;" f
|
|||||||
magAmmoParams src/Dodge/HeldUse.hs 945;" f
|
magAmmoParams src/Dodge/HeldUse.hs 945;" f
|
||||||
magAmmoType src/Dodge/Item/MagAmmoType.hs 11;" f
|
magAmmoType src/Dodge/Item/MagAmmoType.hs 11;" f
|
||||||
magShield src/Dodge/Item/Equipment.hs 27;" f
|
magShield src/Dodge/Item/Equipment.hs 27;" f
|
||||||
magV src/Geometry/Vector.hs 171;" f
|
magV src/Geometry/Vector.hs 172;" f
|
||||||
magV3 src/Geometry/Vector3D.hs 78;" f
|
magV3 src/Geometry/Vector3D.hs 78;" f
|
||||||
magazineCombinations src/Dodge/Combine/Combinations.hs 43;" f
|
magazineCombinations src/Dodge/Combine/Combinations.hs 43;" f
|
||||||
magenta src/Color.hs 19;" f
|
magenta src/Color.hs 19;" f
|
||||||
@@ -4259,7 +4264,7 @@ midBounds src/Dodge/Room/Foreground.hs 151;" f
|
|||||||
midChasm src/Dodge/Room/Tutorial.hs 138;" f
|
midChasm src/Dodge/Room/Tutorial.hs 138;" f
|
||||||
midPad src/Padding.hs 27;" f
|
midPad src/Padding.hs 27;" f
|
||||||
midPadL src/Padding.hs 33;" f
|
midPadL src/Padding.hs 33;" f
|
||||||
midPoint src/Geometry.hs 84;" f
|
midPoint src/Geometry.hs 83;" f
|
||||||
midWall src/Dodge/Placement/Instance/Wall.hs 27;" f
|
midWall src/Dodge/Placement/Instance/Wall.hs 27;" f
|
||||||
minAndMax src/FoldableHelp.hs 109;" f
|
minAndMax src/FoldableHelp.hs 109;" f
|
||||||
minCrIXOn src/Dodge/Zoning/Creature.hs 47;" f
|
minCrIXOn src/Dodge/Zoning/Creature.hs 47;" f
|
||||||
@@ -4296,10 +4301,10 @@ moveCombineSel src/Dodge/Update/Scroll.hs 121;" f
|
|||||||
moveInverseShockwave src/Dodge/Shockwave/Update.hs 44;" f
|
moveInverseShockwave src/Dodge/Shockwave/Update.hs 44;" f
|
||||||
moveLSThen src/Dodge/Placement/Instance/LightSource.hs 43;" f
|
moveLSThen src/Dodge/Placement/Instance/LightSource.hs 43;" f
|
||||||
movePenBullet src/Dodge/Bullet.hs 200;" f
|
movePenBullet src/Dodge/Bullet.hs 200;" f
|
||||||
moveProjectile src/Dodge/Projectile/Update.hs 260;" f
|
moveProjectile src/Dodge/Projectile/Update.hs 259;" f
|
||||||
moveRoomBy src/Dodge/Room/Link.hs 53;" f
|
moveRoomBy src/Dodge/Room/Link.hs 53;" f
|
||||||
moveShockwave src/Dodge/Shockwave/Update.hs 13;" f
|
moveShockwave src/Dodge/Shockwave/Update.hs 13;" f
|
||||||
moveStuckGrenade src/Dodge/Projectile/Update.hs 246;" f
|
moveStuckGrenade src/Dodge/Projectile/Update.hs 245;" f
|
||||||
moveToSideNthOutLink src/Dodge/Room/Warning.hs 69;" f
|
moveToSideNthOutLink src/Dodge/Room/Warning.hs 69;" f
|
||||||
moveWall src/Dodge/Wall/Move.hs 29;" f
|
moveWall src/Dodge/Wall/Move.hs 29;" f
|
||||||
moveWallID src/Dodge/Wall/Move.hs 24;" f
|
moveWallID src/Dodge/Wall/Move.hs 24;" f
|
||||||
@@ -4329,18 +4334,18 @@ mvPointToward src/Dodge/Base.hs 136;" f
|
|||||||
mvPointTowardAtSpeed src/Dodge/Base.hs 105;" f
|
mvPointTowardAtSpeed src/Dodge/Base.hs 105;" f
|
||||||
mvProp src/Dodge/Placement/PlaceSpot.hs 177;" f
|
mvProp src/Dodge/Placement/PlaceSpot.hs 177;" f
|
||||||
mvPs src/Dodge/Wall/Move.hs 58;" f
|
mvPs src/Dodge/Wall/Move.hs 58;" f
|
||||||
myIntersectLineLine src/Geometry/Intersect.hs 212;" f
|
myIntersectLineLine src/Geometry/Intersect.hs 225;" f
|
||||||
myIntersectSegSeg src/Geometry/Intersect.hs 190;" f
|
myIntersectSegSeg src/Geometry/Intersect.hs 203;" f
|
||||||
myParams src/Dodge/Combine/Graph.hs 103;" f
|
myParams src/Dodge/Combine/Graph.hs 103;" f
|
||||||
nRays src/Geometry.hs 185;" f
|
nRays src/Geometry.hs 182;" f
|
||||||
nRaysRad src/Geometry.hs 189;" f
|
nRaysRad src/Geometry.hs 186;" f
|
||||||
nearCollinear src/Dodge/LevelGen/StaticWalls/Deprecated.hs 19;" f
|
nearCollinear src/Dodge/LevelGen/StaticWalls/Deprecated.hs 19;" f
|
||||||
nearParallel src/Dodge/LevelGen/StaticWalls/Deprecated.hs 14;" f
|
nearParallel src/Dodge/LevelGen/StaticWalls/Deprecated.hs 14;" f
|
||||||
nearPoint src/Dodge/Zoning/Common.hs 8;" f
|
nearPoint src/Dodge/Zoning/Common.hs 8;" f
|
||||||
nearRect src/Dodge/Zoning/Common.hs 16;" f
|
nearRect src/Dodge/Zoning/Common.hs 16;" f
|
||||||
nearSeg src/Dodge/Zoning/Common.hs 12;" f
|
nearSeg src/Dodge/Zoning/Common.hs 12;" f
|
||||||
nearZeroAngle src/Geometry/Vector.hs 137;" f
|
nearZeroAngle src/Geometry/Vector.hs 138;" f
|
||||||
nearestAngleRep src/Geometry.hs 151;" f
|
nearestAngleRep src/Geometry.hs 148;" f
|
||||||
newExtraAwareness src/Dodge/Creature/Perception.hs 138;" f
|
newExtraAwareness src/Dodge/Creature/Perception.hs 138;" f
|
||||||
newKey src/IntMapHelp.hs 60;" f
|
newKey src/IntMapHelp.hs 60;" f
|
||||||
newSounds src/Dodge/Creature/Perception.hs 171;" f
|
newSounds src/Dodge/Creature/Perception.hs 171;" f
|
||||||
@@ -4353,10 +4358,10 @@ noShape src/ShapePicture.hs 29;" f
|
|||||||
noclipCheck src/Dodge/WallCreatureCollisions.hs 22;" f
|
noclipCheck src/Dodge/WallCreatureCollisions.hs 22;" f
|
||||||
nodeFormatting src/Dodge/Combine/Graph.hs 147;" f
|
nodeFormatting src/Dodge/Combine/Graph.hs 147;" f
|
||||||
normalGait src/Dodge/Creature/State/WalkCycle.hs 29;" f
|
normalGait src/Dodge/Creature/State/WalkCycle.hs 29;" f
|
||||||
normalizeAngle src/Geometry/Vector.hs 127;" f
|
normalizeAngle src/Geometry/Vector.hs 128;" f
|
||||||
normalizeAnglePi src/Dodge/Base.hs 154;" f
|
normalizeAnglePi src/Dodge/Base.hs 154;" f
|
||||||
normalizeColor src/Color.hs 76;" f
|
normalizeColor src/Color.hs 76;" f
|
||||||
normalizeV src/Geometry/Vector.hs 43;" f
|
normalizeV src/Geometry/Vector.hs 44;" f
|
||||||
normalizeV3 src/Geometry/Vector3D.hs 84;" f
|
normalizeV3 src/Geometry/Vector3D.hs 84;" f
|
||||||
notLink src/Dodge/Data/Room.hs 72;" f
|
notLink src/Dodge/Data/Room.hs 72;" f
|
||||||
nulgate src/Dodge/Item/Scope.hs 95;" f
|
nulgate src/Dodge/Item/Scope.hs 95;" f
|
||||||
@@ -4395,7 +4400,7 @@ orderPolygonAround src/Geometry/Polygon.hs 107;" f
|
|||||||
orientAttachment src/Dodge/Item/Orientation.hs 68;" f
|
orientAttachment src/Dodge/Item/Orientation.hs 68;" f
|
||||||
orientByParentChSF src/Dodge/Item/Orientation.hs 34;" f
|
orientByParentChSF src/Dodge/Item/Orientation.hs 34;" f
|
||||||
orientChild src/Dodge/Item/Orientation.hs 18;" f
|
orientChild src/Dodge/Item/Orientation.hs 18;" f
|
||||||
orthogonalPointOnSeg src/Geometry/Intersect.hs 326;" f
|
orthogonalPointOnSeg src/Geometry/Intersect.hs 339;" f
|
||||||
outLink src/Dodge/RoomLink.hs 120;" f
|
outLink src/Dodge/RoomLink.hs 120;" f
|
||||||
outsideScreenPolygon src/Dodge/Debug/Picture.hs 43;" f
|
outsideScreenPolygon src/Dodge/Debug/Picture.hs 43;" f
|
||||||
outwardIntegers src/Dodge/Base.hs 181;" f
|
outwardIntegers src/Dodge/Base.hs 181;" f
|
||||||
@@ -4408,10 +4413,10 @@ overPos src/Picture/Base.hs 303;" f
|
|||||||
overPosObj src/Shape.hs 277;" f
|
overPosObj src/Shape.hs 277;" f
|
||||||
overPosSH src/Shape.hs 261;" f
|
overPosSH src/Shape.hs 261;" f
|
||||||
overPosSP src/ShapePicture.hs 41;" f
|
overPosSP src/ShapePicture.hs 41;" f
|
||||||
overlapCircWalls src/Dodge/Base/Collide.hs 221;" f
|
overlapCircWalls src/Dodge/Base/Collide.hs 232;" f
|
||||||
overlapCircWallsClosest src/Dodge/Base/Collide.hs 267;" f
|
overlapCircWallsClosest src/Dodge/Base/Collide.hs 278;" f
|
||||||
overlapSegCrs src/Dodge/Base/Collide.hs 60;" f
|
overlapSegCrs src/Dodge/Base/Collide.hs 60;" f
|
||||||
overlapSegWalls src/Dodge/Base/Collide.hs 203;" f
|
overlapSegWalls src/Dodge/Base/Collide.hs 214;" f
|
||||||
overrideInternal src/Dodge/Creature/ReaderUpdate.hs 174;" f
|
overrideInternal src/Dodge/Creature/ReaderUpdate.hs 174;" f
|
||||||
overrideMeleeCloseTarget src/Dodge/Creature/ReaderUpdate.hs 35;" f
|
overrideMeleeCloseTarget src/Dodge/Creature/ReaderUpdate.hs 35;" f
|
||||||
overwriteLabel src/Dodge/Tree/Compose.hs 31;" f
|
overwriteLabel src/Dodge/Tree/Compose.hs 31;" f
|
||||||
@@ -4435,7 +4440,7 @@ pauseMenuOptions src/Dodge/Menu.hs 66;" f
|
|||||||
pauseSound src/Dodge/SoundLogic.hs 42;" f
|
pauseSound src/Dodge/SoundLogic.hs 42;" f
|
||||||
pauseTime src/Dodge/Update.hs 180;" f
|
pauseTime src/Dodge/Update.hs 180;" f
|
||||||
pbFlicker src/Dodge/Update.hs 453;" f
|
pbFlicker src/Dodge/Update.hs 453;" f
|
||||||
pbsHit src/Dodge/WorldEvent/ThingsHit.hs 71;" f
|
pbsHit src/Dodge/WorldEvent/ThingsHit.hs 88;" f
|
||||||
peZoneSize src/Dodge/Zoning/Pathing.hs 46;" f
|
peZoneSize src/Dodge/Zoning/Pathing.hs 46;" f
|
||||||
pedestalRoom src/Dodge/Room/Containing.hs 50;" f
|
pedestalRoom src/Dodge/Room/Containing.hs 50;" f
|
||||||
penThing src/Dodge/Bullet.hs 208;" f
|
penThing src/Dodge/Bullet.hs 208;" f
|
||||||
@@ -4464,7 +4469,7 @@ pingPongBetween src/Render.hs 221;" f
|
|||||||
pipe src/Dodge/Item/Craftable.hs 32;" f
|
pipe src/Dodge/Item/Craftable.hs 32;" f
|
||||||
pistol src/Dodge/Item/Held/Stick.hs 40;" f
|
pistol src/Dodge/Item/Held/Stick.hs 40;" f
|
||||||
pistolerRoom src/Dodge/Room/Room.hs 330;" f
|
pistolerRoom src/Dodge/Room/Room.hs 330;" f
|
||||||
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 225;" f
|
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 224;" f
|
||||||
plBlock src/Dodge/Placement/PlaceSpot/Block.hs 18;" f
|
plBlock src/Dodge/Placement/PlaceSpot/Block.hs 18;" f
|
||||||
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 22;" f
|
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 22;" f
|
||||||
plLineBlock src/Dodge/Placement/PlaceSpot/Block.hs 50;" f
|
plLineBlock src/Dodge/Placement/PlaceSpot/Block.hs 50;" f
|
||||||
@@ -4507,10 +4512,10 @@ pnsNearPoint src/Dodge/Zoning/Pathing.hs 12;" f
|
|||||||
pnsNearRect src/Dodge/Zoning/Pathing.hs 18;" f
|
pnsNearRect src/Dodge/Zoning/Pathing.hs 18;" f
|
||||||
pnsNearSeg src/Dodge/Zoning/Pathing.hs 15;" f
|
pnsNearSeg src/Dodge/Zoning/Pathing.hs 15;" f
|
||||||
pointIfNotClose src/Dodge/LevelGen/StaticWalls/Deprecated.hs 68;" f
|
pointIfNotClose src/Dodge/LevelGen/StaticWalls/Deprecated.hs 68;" f
|
||||||
pointInCircle src/Geometry.hs 212;" f
|
pointInCircle src/Geometry.hs 209;" f
|
||||||
pointInOrOnPolygon src/Geometry/Polygon.hs 77;" f
|
pointInOrOnPolygon src/Geometry/Polygon.hs 77;" f
|
||||||
pointInPoly src/Geometry/Polygon.hs 85;" f
|
pointInPoly src/Geometry/Polygon.hs 85;" f
|
||||||
pointIsInCone src/Geometry.hs 378;" f
|
pointIsInCone src/Geometry.hs 375;" f
|
||||||
pointIsOnScreen src/Dodge/Base/Window.hs 59;" f
|
pointIsOnScreen src/Dodge/Base/Window.hs 59;" f
|
||||||
pointTowardsImpulse src/Dodge/Path.hs 63;" f
|
pointTowardsImpulse src/Dodge/Path.hs 63;" f
|
||||||
pointerToItem src/Dodge/Item/Location.hs 39;" f
|
pointerToItem src/Dodge/Item/Location.hs 39;" f
|
||||||
@@ -4569,7 +4574,7 @@ polyToEdges src/Polyhedra.hs 133;" f
|
|||||||
polyToGeoRender src/Polyhedra.hs 142;" f
|
polyToGeoRender src/Polyhedra.hs 142;" f
|
||||||
polyToPics src/Polyhedra.hs 122;" f
|
polyToPics src/Polyhedra.hs 122;" f
|
||||||
polyToTris src/Geometry/Triangulate.hs 7;" f
|
polyToTris src/Geometry/Triangulate.hs 7;" f
|
||||||
polyToTris' src/Geometry.hs 175;" f
|
polyToTris' src/Geometry.hs 172;" f
|
||||||
polyToTris'' src/Geometry/Triangulate.hs 15;" f
|
polyToTris'' src/Geometry/Triangulate.hs 15;" f
|
||||||
polygon src/Picture/Base.hs 72;" f
|
polygon src/Picture/Base.hs 72;" f
|
||||||
polygonCol src/Picture/Base.hs 78;" f
|
polygonCol src/Picture/Base.hs 78;" f
|
||||||
@@ -4596,7 +4601,7 @@ preCritStart src/Dodge/Room/Start.hs 83;" f
|
|||||||
prePos src/Quaternion.hs 68;" f
|
prePos src/Quaternion.hs 68;" f
|
||||||
preloadRender src/Preload/Render.hs 30;" f
|
preloadRender src/Preload/Render.hs 30;" f
|
||||||
premapMaybe src/FoldlHelp.hs 26;" f
|
premapMaybe src/FoldlHelp.hs 26;" f
|
||||||
prependTwo src/Geometry.hs 180;" f
|
prependTwo src/Geometry.hs 177;" f
|
||||||
prettyDT src/Dodge/DoubleTree.hs 258;" f
|
prettyDT src/Dodge/DoubleTree.hs 258;" f
|
||||||
prettyLDT src/Dodge/DoubleTree.hs 263;" f
|
prettyLDT src/Dodge/DoubleTree.hs 263;" f
|
||||||
prettyShort src/AesonHelp.hs 11;" f
|
prettyShort src/AesonHelp.hs 11;" f
|
||||||
@@ -4610,7 +4615,7 @@ printPoint src/Dodge/Debug/Picture.hs 34;" f
|
|||||||
printRotPoint src/Dodge/Debug/Picture.hs 37;" f
|
printRotPoint src/Dodge/Debug/Picture.hs 37;" f
|
||||||
prismBox src/Shape.hs 73;" f
|
prismBox src/Shape.hs 73;" f
|
||||||
prismPoly src/Shape.hs 59;" f
|
prismPoly src/Shape.hs 59;" f
|
||||||
projV src/Geometry/Vector.hs 182;" f
|
projV src/Geometry/Vector.hs 183;" f
|
||||||
projV3 src/Geometry/Vector3D.hs 127;" f
|
projV3 src/Geometry/Vector3D.hs 127;" f
|
||||||
propDrawToggle src/Dodge/Prop/Draw.hs 50;" f
|
propDrawToggle src/Dodge/Prop/Draw.hs 50;" f
|
||||||
propLSThen src/Dodge/Placement/Instance/LightSource.hs 29;" f
|
propLSThen src/Dodge/Placement/Instance/LightSource.hs 29;" f
|
||||||
@@ -4677,7 +4682,7 @@ rLauncher src/Dodge/Item/Held/Launcher.hs 14;" f
|
|||||||
rLauncherX src/Dodge/Item/Held/Launcher.hs 30;" f
|
rLauncherX src/Dodge/Item/Held/Launcher.hs 30;" f
|
||||||
rToOnward src/Dodge/Cleat.hs 21;" f
|
rToOnward src/Dodge/Cleat.hs 21;" f
|
||||||
radBounds src/Dodge/Room/Foreground.hs 154;" f
|
radBounds src/Dodge/Room/Foreground.hs 154;" f
|
||||||
radToDeg src/Geometry/Vector.hs 122;" f
|
radToDeg src/Geometry/Vector.hs 123;" f
|
||||||
randBlockBreakWeapon src/Dodge/Item/Random.hs 7;" f
|
randBlockBreakWeapon src/Dodge/Item/Random.hs 7;" f
|
||||||
randC1 src/Dodge/Placement/Instance/Creature.hs 8;" f
|
randC1 src/Dodge/Placement/Instance/Creature.hs 8;" f
|
||||||
randDirPS src/Dodge/PlacementSpot.hs 56;" f
|
randDirPS src/Dodge/PlacementSpot.hs 56;" f
|
||||||
@@ -4714,7 +4719,7 @@ randomTank src/Dodge/Room/Tanks.hs 19;" f
|
|||||||
randomTreeStructure src/Dodge/Layout/Generate.hs 18;" f
|
randomTreeStructure src/Dodge/Layout/Generate.hs 18;" f
|
||||||
randsOnCirc src/RandomHelp.hs 127;" f
|
randsOnCirc src/RandomHelp.hs 127;" f
|
||||||
randsSpread src/RandomHelp.hs 120;" f
|
randsSpread src/RandomHelp.hs 120;" f
|
||||||
ratIntersectLineLine src/Geometry/Intersect.hs 230;" f
|
ratIntersectLineLine src/Geometry/Intersect.hs 243;" f
|
||||||
readSaveSlot src/Dodge/Save.hs 45;" f
|
readSaveSlot src/Dodge/Save.hs 45;" f
|
||||||
recoilAmount src/Dodge/HeldUse.hs 459;" f
|
recoilAmount src/Dodge/HeldUse.hs 459;" f
|
||||||
rectNSWE src/Geometry/Polygon.hs 14;" f
|
rectNSWE src/Geometry/Polygon.hs 14;" f
|
||||||
@@ -4729,10 +4734,10 @@ reduceLocLDT src/Dodge/DoubleTree.hs 393;" f
|
|||||||
reflDirWall src/Dodge/Base/Wall.hs 16;" f
|
reflDirWall src/Dodge/Base/Wall.hs 16;" f
|
||||||
reflVelWall src/Dodge/Base/Wall.hs 24;" f
|
reflVelWall src/Dodge/Base/Wall.hs 24;" f
|
||||||
reflVelWallDamp src/Dodge/Base/Wall.hs 20;" f
|
reflVelWallDamp src/Dodge/Base/Wall.hs 20;" f
|
||||||
reflectAngle src/Geometry.hs 145;" f
|
reflectAngle src/Geometry.hs 142;" f
|
||||||
reflectIn src/Geometry.hs 137;" f
|
reflectIn src/Geometry.hs 136;" f
|
||||||
reflectInNormal src/Geometry.hs 140;" f
|
reflectInNormal src/Geometry/Vector.hs 223;" f
|
||||||
reflectInParam src/Geometry.hs 233;" f
|
reflectInParam src/Geometry.hs 230;" f
|
||||||
reflectLaserAlong src/Dodge/Item/Weapon/LaserPath.hs 16;" f
|
reflectLaserAlong src/Dodge/Item/Weapon/LaserPath.hs 16;" f
|
||||||
reflectPulseLaserAlong src/Dodge/Item/Weapon/LaserPath.hs 69;" f
|
reflectPulseLaserAlong src/Dodge/Item/Weapon/LaserPath.hs 69;" f
|
||||||
refract src/Dodge/Item/Weapon/LaserPath.hs 43;" f
|
refract src/Dodge/Item/Weapon/LaserPath.hs 43;" f
|
||||||
@@ -4749,7 +4754,7 @@ removeAimPosture src/Dodge/Creature/YourControl.hs 158;" f
|
|||||||
removeAmmoFromMag src/Dodge/HeldUse.hs 920;" f
|
removeAmmoFromMag src/Dodge/HeldUse.hs 920;" f
|
||||||
removeDot src/ShortShow.hs 40;" f
|
removeDot src/ShortShow.hs 40;" f
|
||||||
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
|
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
|
||||||
removeLights src/Dodge/Room/Tutorial.hs 222;" f
|
removeLights src/Dodge/Room/Tutorial.hs 224;" f
|
||||||
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 57;" f
|
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 57;" f
|
||||||
removeWallsInPolygon src/Dodge/LevelGen/StaticWalls.hs 182;" f
|
removeWallsInPolygon src/Dodge/LevelGen/StaticWalls.hs 182;" f
|
||||||
renderDataResizeUpdate src/Preload/Update.hs 26;" f
|
renderDataResizeUpdate src/Preload/Update.hs 26;" f
|
||||||
@@ -4774,7 +4779,7 @@ restrictInLinks src/Dodge/RoomLink.hs 44;" f
|
|||||||
restrictLinkType src/Dodge/RoomLink.hs 34;" f
|
restrictLinkType src/Dodge/RoomLink.hs 34;" f
|
||||||
restrictOutLinks src/Dodge/RoomLink.hs 47;" f
|
restrictOutLinks src/Dodge/RoomLink.hs 47;" f
|
||||||
restrictRMInLinksPD src/Dodge/Room/Link.hs 25;" f
|
restrictRMInLinksPD src/Dodge/Room/Link.hs 25;" f
|
||||||
restrictSeg src/Dodge/Base/Collide.hs 162;" f
|
restrictSeg src/Dodge/Base/Collide.hs 173;" f
|
||||||
resumeSound src/Dodge/SoundLogic.hs 48;" f
|
resumeSound src/Dodge/SoundLogic.hs 48;" f
|
||||||
retreatActionsPistol src/Dodge/Humanoid.hs 249;" f
|
retreatActionsPistol src/Dodge/Humanoid.hs 249;" f
|
||||||
retreatFireLauncher src/Dodge/Humanoid.hs 270;" f
|
retreatFireLauncher src/Dodge/Humanoid.hs 270;" f
|
||||||
@@ -4845,10 +4850,10 @@ rotateSP src/ShapePicture.hs 57;" f
|
|||||||
rotateTo src/Polyhedra/Geodesic.hs 64;" f
|
rotateTo src/Polyhedra/Geodesic.hs 64;" f
|
||||||
rotateToOverlappingWall src/Dodge/Update/Camera.hs 209;" f
|
rotateToOverlappingWall src/Dodge/Update/Camera.hs 209;" f
|
||||||
rotateToZ src/Quaternion.hs 39;" f
|
rotateToZ src/Quaternion.hs 39;" f
|
||||||
rotateV src/Geometry/Vector.hs 105;" f
|
rotateV src/Geometry/Vector.hs 106;" f
|
||||||
rotateVAround src/Geometry/Vector.hs 112;" f
|
rotateVAround src/Geometry/Vector.hs 113;" f
|
||||||
rotateXY src/Polyhedra.hs 31;" f
|
rotateXY src/Polyhedra.hs 31;" f
|
||||||
roundPoint2 src/Geometry/Intersect.hs 251;" f
|
roundPoint2 src/Geometry/Intersect.hs 264;" f
|
||||||
roundTank src/Dodge/Placement/Instance/Tank.hs 25;" f
|
roundTank src/Dodge/Placement/Instance/Tank.hs 25;" f
|
||||||
roundTankCross src/Dodge/Placement/Instance/Tank.hs 31;" f
|
roundTankCross src/Dodge/Placement/Instance/Tank.hs 31;" f
|
||||||
rpIsOffGrid src/Dodge/PlacementSpot.hs 81;" f
|
rpIsOffGrid src/Dodge/PlacementSpot.hs 81;" f
|
||||||
@@ -4861,15 +4866,15 @@ rsObjectColor src/Dodge/RadarSweep/Draw.hs 34;" f
|
|||||||
runPastStart src/Dodge/Room/Start.hs 72;" f
|
runPastStart src/Dodge/Room/Start.hs 72;" f
|
||||||
runStateWorld src/Dodge/Randify.hs 17;" f
|
runStateWorld src/Dodge/Randify.hs 17;" f
|
||||||
sPS src/Dodge/LevelGen/PlacementHelper.hs 27;" f
|
sPS src/Dodge/LevelGen/PlacementHelper.hs 27;" f
|
||||||
safeAngleVV src/Geometry/Vector.hs 68;" f
|
safeAngleVV src/Geometry/Vector.hs 69;" f
|
||||||
safeArgV src/Geometry/Vector.hs 87;" f
|
safeArgV src/Geometry/Vector.hs 88;" f
|
||||||
safeHead src/ListHelp.hs 68;" f
|
safeHead src/ListHelp.hs 68;" f
|
||||||
safeMinMaybeL src/FoldableHelp.hs 48;" f
|
safeMinMaybeL src/FoldableHelp.hs 48;" f
|
||||||
safeMinimumOn src/FoldableHelp.hs 26;" f
|
safeMinimumOn src/FoldableHelp.hs 26;" f
|
||||||
safeMinimumOnMaybe src/FoldableHelp.hs 67;" f
|
safeMinimumOnMaybe src/FoldableHelp.hs 67;" f
|
||||||
safeMinimumOnMaybeF src/FoldableHelp.hs 39;" f
|
safeMinimumOnMaybeF src/FoldableHelp.hs 39;" f
|
||||||
safeMinimumOnMaybeL src/FoldableHelp.hs 57;" f
|
safeMinimumOnMaybeL src/FoldableHelp.hs 57;" f
|
||||||
safeNormalizeV src/Geometry/Vector.hs 164;" f
|
safeNormalizeV src/Geometry/Vector.hs 165;" f
|
||||||
safeSwapKeys src/IntMapHelp.hs 77;" f
|
safeSwapKeys src/IntMapHelp.hs 77;" f
|
||||||
safeUncons src/ListHelp.hs 72;" f
|
safeUncons src/ListHelp.hs 72;" f
|
||||||
safeUpdateSingleNode src/TreeHelp.hs 116;" f
|
safeUpdateSingleNode src/TreeHelp.hs 116;" f
|
||||||
@@ -4916,7 +4921,7 @@ sectionsDesiredLines src/Dodge/DisplayInventory.hs 198;" f
|
|||||||
sectionsSizes src/Dodge/DisplayInventory.hs 201;" f
|
sectionsSizes src/Dodge/DisplayInventory.hs 201;" f
|
||||||
seedStartMenu src/Dodge/Menu.hs 87;" f
|
seedStartMenu src/Dodge/Menu.hs 87;" f
|
||||||
seedStartOptions src/Dodge/Menu.hs 90;" f
|
seedStartOptions src/Dodge/Menu.hs 90;" f
|
||||||
segOnCirc src/Geometry.hs 114;" f
|
segOnCirc src/Geometry.hs 113;" f
|
||||||
selNumPos src/Dodge/Render/HUD.hs 447;" f
|
selNumPos src/Dodge/Render/HUD.hs 447;" f
|
||||||
selNumPosCardinal src/Dodge/Render/HUD.hs 470;" f
|
selNumPosCardinal src/Dodge/Render/HUD.hs 470;" f
|
||||||
selSecDrawCursor src/Dodge/Render/List.hs 125;" f
|
selSecDrawCursor src/Dodge/Render/List.hs 125;" f
|
||||||
@@ -4933,7 +4938,7 @@ sensorReqToString src/Dodge/Machine/Update.hs 196;" f
|
|||||||
sensorRoom src/Dodge/Room/SensorDoor.hs 26;" f
|
sensorRoom src/Dodge/Room/SensorDoor.hs 26;" f
|
||||||
sensorRoomRunPast src/Dodge/Room/SensorDoor.hs 46;" f
|
sensorRoomRunPast src/Dodge/Room/SensorDoor.hs 46;" f
|
||||||
sensorSPic src/Dodge/Machine/Draw.hs 81;" f
|
sensorSPic src/Dodge/Machine/Draw.hs 81;" f
|
||||||
sensorTut src/Dodge/Room/Tutorial.hs 330;" f
|
sensorTut src/Dodge/Room/Tutorial.hs 332;" f
|
||||||
sensorTypeDamages src/Dodge/Machine/Update.hs 233;" f
|
sensorTypeDamages src/Dodge/Machine/Update.hs 233;" f
|
||||||
sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f
|
sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f
|
||||||
sentinelExtraWatchUpdate src/Dodge/Creature/SentinelAI.hs 83;" f
|
sentinelExtraWatchUpdate src/Dodge/Creature/SentinelAI.hs 83;" f
|
||||||
@@ -5002,10 +5007,10 @@ shapeVerxSize src/Shape/Parameters.hs 10;" f
|
|||||||
shatterGun src/Dodge/Item/Held/Weapons.hs 8;" f
|
shatterGun src/Dodge/Item/Held/Weapons.hs 8;" f
|
||||||
shatterGunSPic src/Dodge/Item/Draw/SPic.hs 312;" f
|
shatterGunSPic src/Dodge/Item/Draw/SPic.hs 312;" f
|
||||||
shatterWall src/Dodge/Item/Weapon/Shatter.hs 26;" f
|
shatterWall src/Dodge/Item/Weapon/Shatter.hs 26;" f
|
||||||
shellExplosionCheck src/Dodge/Projectile/Update.hs 56;" f
|
shellExplosionCheck src/Dodge/Projectile/Update.hs 55;" f
|
||||||
shellHitCreature src/Dodge/Projectile/Update.hs 84;" f
|
shellHitCreature src/Dodge/Projectile/Update.hs 83;" f
|
||||||
shellHitFloor src/Dodge/Projectile/Update.hs 100;" f
|
shellHitFloor src/Dodge/Projectile/Update.hs 99;" f
|
||||||
shellHitWall src/Dodge/Projectile/Update.hs 67;" f
|
shellHitWall src/Dodge/Projectile/Update.hs 66;" f
|
||||||
shellMag src/Dodge/Item/Ammo.hs 49;" f
|
shellMag src/Dodge/Item/Ammo.hs 49;" f
|
||||||
shellModule src/Dodge/Item/Scope.hs 123;" f
|
shellModule src/Dodge/Item/Scope.hs 123;" f
|
||||||
shellShape src/Dodge/Projectile/Draw.hs 35;" f
|
shellShape src/Dodge/Projectile/Draw.hs 35;" f
|
||||||
@@ -5149,7 +5154,7 @@ sps0 src/Dodge/LevelGen/PlacementHelper.hs 42;" f
|
|||||||
square src/Geometry/Polygon.hs 47;" f
|
square src/Geometry/Polygon.hs 47;" f
|
||||||
squareDecoration src/Dodge/Placement/TopDecoration.hs 41;" f
|
squareDecoration src/Dodge/Placement/TopDecoration.hs 41;" f
|
||||||
squashIntersectCirclePoint src/Dodge/WallCreatureCollisions.hs 112;" f
|
squashIntersectCirclePoint src/Dodge/WallCreatureCollisions.hs 112;" f
|
||||||
squashNormalizeV src/Geometry/Vector.hs 157;" f
|
squashNormalizeV src/Geometry/Vector.hs 158;" f
|
||||||
ssLookupDown src/Dodge/SelectionSections.hs 82;" f
|
ssLookupDown src/Dodge/SelectionSections.hs 82;" f
|
||||||
ssLookupGE' src/Dodge/SelectionSections.hs 136;" f
|
ssLookupGE' src/Dodge/SelectionSections.hs 136;" f
|
||||||
ssLookupGT src/Dodge/SelectionSections.hs 123;" f
|
ssLookupGT src/Dodge/SelectionSections.hs 123;" f
|
||||||
@@ -5279,10 +5284,10 @@ thickCircle src/Picture/Base.hs 272;" f
|
|||||||
thickLine src/Picture/Base.hs 244;" f
|
thickLine src/Picture/Base.hs 244;" f
|
||||||
thickLineCol src/Picture/Base.hs 255;" f
|
thickLineCol src/Picture/Base.hs 255;" f
|
||||||
thinHighBar src/Dodge/Room/Foreground.hs 77;" f
|
thinHighBar src/Dodge/Room/Foreground.hs 77;" f
|
||||||
thingHit src/Dodge/WorldEvent/ThingsHit.hs 92;" f
|
thingHit src/Dodge/WorldEvent/ThingsHit.hs 109;" f
|
||||||
thingHitFilt src/Dodge/WorldEvent/ThingsHit.hs 80;" f
|
thingHitFilt src/Dodge/WorldEvent/ThingsHit.hs 97;" f
|
||||||
thingsHit src/Dodge/WorldEvent/ThingsHit.hs 35;" f
|
thingsHit src/Dodge/WorldEvent/ThingsHit.hs 35;" f
|
||||||
thingsHitExceptCr src/Dodge/WorldEvent/ThingsHit.hs 101;" f
|
thingsHitExceptCr src/Dodge/WorldEvent/ThingsHit.hs 118;" f
|
||||||
thingsHitZ src/Dodge/WorldEvent/ThingsHit.hs 43;" f
|
thingsHitZ src/Dodge/WorldEvent/ThingsHit.hs 43;" f
|
||||||
threeLineDecoration src/Dodge/Placement/TopDecoration.hs 61;" f
|
threeLineDecoration src/Dodge/Placement/TopDecoration.hs 61;" f
|
||||||
throwItem src/Dodge/Creature/Action.hs 211;" f
|
throwItem src/Dodge/Creature/Action.hs 211;" f
|
||||||
@@ -5397,21 +5402,21 @@ tryPlay src/Sound.hs 84;" f
|
|||||||
tryPutItemInInv src/Dodge/Inventory/Add.hs 23;" f
|
tryPutItemInInv src/Dodge/Inventory/Add.hs 23;" f
|
||||||
tryPutItemInInvAt src/Dodge/Inventory/Add.hs 52;" f
|
tryPutItemInInvAt src/Dodge/Inventory/Add.hs 52;" f
|
||||||
trySeedFromClipboard src/Dodge/Menu.hs 96;" f
|
trySeedFromClipboard src/Dodge/Menu.hs 96;" f
|
||||||
trySpin src/Dodge/Projectile/Update.hs 170;" f
|
trySpin src/Dodge/Projectile/Update.hs 169;" f
|
||||||
trySynthBullet src/Dodge/Creature/State.hs 166;" f
|
trySynthBullet src/Dodge/Creature/State.hs 166;" f
|
||||||
tryThrust src/Dodge/Projectile/Update.hs 176;" f
|
tryThrust src/Dodge/Projectile/Update.hs 175;" f
|
||||||
tryUseParent src/Dodge/Creature/State.hs 144;" f
|
tryUseParent src/Dodge/Creature/State.hs 144;" f
|
||||||
turnTo src/Dodge/Movement/Turn.hs 8;" f
|
turnTo src/Dodge/Movement/Turn.hs 8;" f
|
||||||
turret src/Dodge/Placement/Instance/Turret.hs 37;" f
|
turret src/Dodge/Placement/Instance/Turret.hs 37;" f
|
||||||
turretItemOffset src/Dodge/Item/HeldOffset.hs 21;" f
|
turretItemOffset src/Dodge/Item/HeldOffset.hs 21;" f
|
||||||
tutAnoTree src/Dodge/Room/Tutorial.hs 40;" f
|
tutAnoTree src/Dodge/Room/Tutorial.hs 40;" f
|
||||||
tutDrop src/Dodge/Room/Tutorial.hs 72;" f
|
tutDrop src/Dodge/Room/Tutorial.hs 72;" f
|
||||||
tutHub src/Dodge/Room/Tutorial.hs 229;" f
|
tutHub src/Dodge/Room/Tutorial.hs 231;" f
|
||||||
tutLight src/Dodge/Room/Tutorial.hs 196;" f
|
tutLight src/Dodge/Room/Tutorial.hs 196;" f
|
||||||
tutRezBox src/Dodge/Room/Tutorial.hs 341;" f
|
tutRezBox src/Dodge/Room/Tutorial.hs 343;" f
|
||||||
tutRoomTree src/Dodge/Floor.hs 21;" f
|
tutRoomTree src/Dodge/Floor.hs 21;" f
|
||||||
tutorialMessage1 src/Dodge/Room/Tutorial.hs 365;" f
|
tutorialMessage1 src/Dodge/Room/Tutorial.hs 367;" f
|
||||||
tweenAngles src/Geometry/Vector.hs 195;" f
|
tweenAngles src/Geometry/Vector.hs 196;" f
|
||||||
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 81;" f
|
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 81;" f
|
||||||
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 29;" f
|
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 29;" f
|
||||||
twists src/Dodge/Creature/Test.hs 99;" f
|
twists src/Dodge/Creature/Test.hs 99;" f
|
||||||
@@ -5428,7 +5433,7 @@ uncurryV src/Geometry/Data.hs 66;" f
|
|||||||
underBarrelSlot src/Dodge/Item/Scope.hs 159;" f
|
underBarrelSlot src/Dodge/Item/Scope.hs 159;" f
|
||||||
unfoldrMID src/MonadHelp.hs 33;" f
|
unfoldrMID src/MonadHelp.hs 33;" f
|
||||||
unigate src/Dodge/Item/Scope.hs 102;" f
|
unigate src/Dodge/Item/Scope.hs 102;" f
|
||||||
unitVectorAtAngle src/Geometry/Vector.hs 100;" f
|
unitVectorAtAngle src/Geometry/Vector.hs 101;" f
|
||||||
unlockInv src/Dodge/Inventory/Lock.hs 12;" f
|
unlockInv src/Dodge/Inventory/Lock.hs 12;" f
|
||||||
unpause src/Dodge/Menu.hs 213;" f
|
unpause src/Dodge/Menu.hs 213;" f
|
||||||
unsafeBlinkAction src/Dodge/Creature/Action/Blink.hs 56;" f
|
unsafeBlinkAction src/Dodge/Creature/Action/Blink.hs 56;" f
|
||||||
@@ -5515,7 +5520,7 @@ updateObjCatMaybes src/Dodge/Update.hs 533;" f
|
|||||||
updateObjMapMaybe src/Dodge/Update.hs 526;" f
|
updateObjMapMaybe src/Dodge/Update.hs 526;" f
|
||||||
updatePastWorlds src/Dodge/Update.hs 408;" f
|
updatePastWorlds src/Dodge/Update.hs 408;" f
|
||||||
updatePreload src/Preload/Update.hs 20;" f
|
updatePreload src/Preload/Update.hs 20;" f
|
||||||
updateProjectile src/Dodge/Projectile/Update.hs 27;" f
|
updateProjectile src/Dodge/Projectile/Update.hs 26;" f
|
||||||
updateProp src/Dodge/Prop/Update.hs 11;" f
|
updateProp src/Dodge/Prop/Update.hs 11;" f
|
||||||
updatePulse src/Dodge/Creature/Update.hs 145;" f
|
updatePulse src/Dodge/Creature/Update.hs 145;" f
|
||||||
updatePulseBall src/Dodge/Update.hs 433;" f
|
updatePulseBall src/Dodge/Update.hs 433;" f
|
||||||
@@ -5597,8 +5602,8 @@ usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 202;" f
|
|||||||
usedRoomLinkPoss src/Dodge/PlacementSpot.hs 209;" f
|
usedRoomLinkPoss src/Dodge/PlacementSpot.hs 209;" f
|
||||||
v2z src/Geometry/Vector3D.hs 93;" f
|
v2z src/Geometry/Vector3D.hs 93;" f
|
||||||
vCen3 src/Geometry/Vector3D.hs 115;" f
|
vCen3 src/Geometry/Vector3D.hs 115;" f
|
||||||
vInverse src/Geometry/Vector.hs 153;" f
|
vInverse src/Geometry/Vector.hs 154;" f
|
||||||
vNormal src/Geometry/Vector.hs 148;" f
|
vNormal src/Geometry/Vector.hs 149;" f
|
||||||
vNormaly src/Geometry/Vector3D.hs 72;" f
|
vNormaly src/Geometry/Vector3D.hs 72;" f
|
||||||
vShape src/Dodge/Placement/Instance/LightSource.hs 127;" f
|
vShape src/Dodge/Placement/Instance/LightSource.hs 127;" f
|
||||||
vToL src/MatrixHelper.hs 46;" f
|
vToL src/MatrixHelper.hs 46;" f
|
||||||
@@ -5620,7 +5625,7 @@ viewClipBounds src/Dodge/Debug/Picture.hs 329;" f
|
|||||||
viewDistanceFromItems src/Dodge/Update/Camera.hs 194;" f
|
viewDistanceFromItems src/Dodge/Update/Camera.hs 194;" f
|
||||||
viewTarget src/Dodge/Creature/ReaderUpdate.hs 146;" f
|
viewTarget src/Dodge/Creature/ReaderUpdate.hs 146;" f
|
||||||
violet src/Color.hs 21;" f
|
violet src/Color.hs 21;" f
|
||||||
visibleWalls src/Dodge/Base/Collide.hs 207;" f
|
visibleWalls src/Dodge/Base/Collide.hs 218;" f
|
||||||
visionCheck src/Dodge/Creature/Perception.hs 153;" f
|
visionCheck src/Dodge/Creature/Perception.hs 153;" f
|
||||||
vocalizationTest src/Dodge/Creature/Vocalization.hs 42;" f
|
vocalizationTest src/Dodge/Creature/Vocalization.hs 42;" f
|
||||||
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
|
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
|
||||||
@@ -5631,7 +5636,7 @@ wallBlips src/Dodge/RadarSweep.hs 98;" f
|
|||||||
wallBuffer src/Dodge/WallCreatureCollisions.hs 52;" f
|
wallBuffer src/Dodge/WallCreatureCollisions.hs 52;" f
|
||||||
wallIsZeroLength src/Dodge/LevelGen/StaticWalls.hs 179;" f
|
wallIsZeroLength src/Dodge/LevelGen/StaticWalls.hs 179;" f
|
||||||
wallLine src/Dodge/Placement/Instance/Wall.hs 71;" f
|
wallLine src/Dodge/Placement/Instance/Wall.hs 71;" f
|
||||||
wallToSurface src/Dodge/Base/Collide.hs 172;" f
|
wallToSurface src/Dodge/Base/Collide.hs 183;" f
|
||||||
wallsFromRooms src/Dodge/Layout.hs 132;" f
|
wallsFromRooms src/Dodge/Layout.hs 132;" f
|
||||||
wallsToDraw src/Dodge/Render/Walls.hs 17;" f
|
wallsToDraw src/Dodge/Render/Walls.hs 17;" f
|
||||||
warmupSound src/Dodge/HeldUse.hs 1421;" f
|
warmupSound src/Dodge/HeldUse.hs 1421;" f
|
||||||
@@ -5686,8 +5691,8 @@ wlOpaqueDraw src/Dodge/Render/Walls.hs 45;" f
|
|||||||
wlSeeThroughDraw src/Dodge/Render/Walls.hs 48;" f
|
wlSeeThroughDraw src/Dodge/Render/Walls.hs 48;" f
|
||||||
wlZoneSize src/Dodge/Zoning/Wall.hs 52;" f
|
wlZoneSize src/Dodge/Zoning/Wall.hs 52;" f
|
||||||
wlsFromIXs src/Dodge/Zoning/Wall.hs 35;" f
|
wlsFromIXs src/Dodge/Zoning/Wall.hs 35;" f
|
||||||
wlsHit src/Dodge/WorldEvent/ThingsHit.hs 115;" f
|
wlsHit src/Dodge/WorldEvent/ThingsHit.hs 132;" f
|
||||||
wlsHitRadial src/Dodge/WorldEvent/ThingsHit.hs 123;" f
|
wlsHitRadial src/Dodge/WorldEvent/ThingsHit.hs 140;" f
|
||||||
wlsNearCirc src/Dodge/Zoning/Wall.hs 49;" f
|
wlsNearCirc src/Dodge/Zoning/Wall.hs 49;" f
|
||||||
wlsNearPoint src/Dodge/Zoning/Wall.hs 39;" f
|
wlsNearPoint src/Dodge/Zoning/Wall.hs 39;" f
|
||||||
wlsNearRect src/Dodge/Zoning/Wall.hs 46;" f
|
wlsNearRect src/Dodge/Zoning/Wall.hs 46;" f
|
||||||
@@ -5705,11 +5710,11 @@ writeSaveSlot src/Dodge/Save.hs 34;" f
|
|||||||
xCylinder src/Shape.hs 137;" f
|
xCylinder src/Shape.hs 137;" f
|
||||||
xCylinderST src/Shape.hs 134;" f
|
xCylinderST src/Shape.hs 134;" f
|
||||||
xIntercepts src/Dodge/Zoning/Base.hs 60;" f
|
xIntercepts src/Dodge/Zoning/Base.hs 60;" f
|
||||||
xV2 src/Geometry/Vector.hs 206;" f
|
xV2 src/Geometry/Vector.hs 207;" f
|
||||||
xyV3 src/Geometry/Vector.hs 218;" f
|
xyV3 src/Geometry/Vector.hs 219;" f
|
||||||
xyzV4 src/Geometry/Vector.hs 214;" f
|
xyzV4 src/Geometry/Vector.hs 215;" f
|
||||||
yIntercepts' src/Dodge/Zoning/Base.hs 76;" f
|
yIntercepts' src/Dodge/Zoning/Base.hs 76;" f
|
||||||
yV2 src/Geometry/Vector.hs 210;" f
|
yV2 src/Geometry/Vector.hs 211;" f
|
||||||
yellow src/Color.hs 17;" f
|
yellow src/Color.hs 17;" f
|
||||||
you src/Dodge/Base/You.hs 13;" f
|
you src/Dodge/Base/You.hs 13;" f
|
||||||
youDropItem src/Dodge/Creature/Action.hs 196;" f
|
youDropItem src/Dodge/Creature/Action.hs 196;" f
|
||||||
@@ -5725,7 +5730,7 @@ zChasm src/Dodge/Room/Tutorial.hs 126;" f
|
|||||||
zConnect src/Dodge/Render/Connectors.hs 17;" f
|
zConnect src/Dodge/Render/Connectors.hs 17;" f
|
||||||
zConnectCol src/Dodge/Render/Connectors.hs 28;" f
|
zConnectCol src/Dodge/Render/Connectors.hs 28;" f
|
||||||
zConnectColMidX src/Dodge/Render/Connectors.hs 31;" f
|
zConnectColMidX src/Dodge/Render/Connectors.hs 31;" f
|
||||||
zeroZ src/Geometry/Vector.hs 8;" f
|
zeroZ src/Geometry/Vector.hs 9;" f
|
||||||
zipArcs src/Dodge/Tesla.hs 52;" f
|
zipArcs src/Dodge/Tesla.hs 52;" f
|
||||||
zipCount src/Dodge/Tree/Shift.hs 136;" f
|
zipCount src/Dodge/Tree/Shift.hs 136;" f
|
||||||
zipCountDown src/Dodge/Room/Procedural.hs 121;" f
|
zipCountDown src/Dodge/Room/Procedural.hs 121;" f
|
||||||
|
|||||||
Reference in New Issue
Block a user