Cleanup
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@@ -15,17 +15,17 @@ import Geometry.Data
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data Projectile
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= Shell
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{ _prjPos :: Point2
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, _prjVel :: Point2
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, _prjDir :: Float
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, _prjSpin :: Float
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, _prjID :: Int
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, _prjPayload :: Payload
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, _prjTimer :: Int
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, _prjZ :: Float
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, _prjZVel :: Float
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, _prjUpdates :: [ProjectileUpdate]
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, _prjType :: ProjectileType
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{ _pjPos :: Point2
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, _pjVel :: Point2
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, _pjDir :: Float
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, _pjSpin :: Float
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, _pjID :: Int
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, _pjPayload :: Payload
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, _pjTimer :: Int
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, _pjZ :: Float
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, _pjZVel :: Float
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, _pjUpdates :: [ProjectileUpdate]
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, _pjType :: ProjectileType
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}
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deriving (Eq, Ord, Show, Read) --Generic, Flat)
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