Continue to refactor zoning to be more stream-based
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+3
-12
@@ -20,8 +20,6 @@ setupLoop
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:: Int -- ^ Target seconds per frame
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-> T.Text -- ^ Window title
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-> WindowConfig
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-- -> (Int,Int) -- ^ The window size.
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-- -> Maybe (Int,Int) -- ^ The window position.
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-> (world -> IO ()) -- ^ Function for cleaning up parameters, applied when exiting loop.
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-> IO world -- ^ Initial simulation state.
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-> (world -> IO world) -- ^ update, called once per frame. Allows for side effects such as rendering.
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@@ -39,7 +37,7 @@ setupLoop spf title winconfig paramCleanup ioStartWorld sideEffects eventFn = do
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$ \_ -> bracket
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ioStartWorld
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paramCleanup
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$ doLoop spf window sideEffects eventFn
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(doLoop spf window sideEffects eventFn)
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-- | The internal loop.
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doLoop
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:: Int -- ^ target msec per frame
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@@ -48,18 +46,11 @@ doLoop
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-> (world -> Event -> IO (Maybe world)) -- ^ SDL Event handling.
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-> world -- ^ Current simulation state.
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-> IO ()
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doLoop
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spf
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window
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worldSideEffects
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eventFn
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startWorld
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= do
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doLoop spf window worldSideEffects eventFn startWorld = do
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startTicks <- ticks
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worldAfterSimStep <- worldSideEffects startWorld
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glSwapWindow window
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events <- pollEvents
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maybeUpdatedWorld <- foldM (applyEventIO eventFn) (Just worldAfterSimStep) events
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maybeUpdatedWorld <- pollEvents >>= foldM (applyEventIO eventFn) (Just worldAfterSimStep)
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case maybeUpdatedWorld of
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Just updatedWorld -> do
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performGC
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