Make hotkeys assignable to any item, use item id
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@@ -143,8 +143,8 @@ data LWorld = LWorld
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, _lClock :: Int
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, _lTestString :: [String]
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, _lTestInt :: Int
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, _hotkeys :: M.Map Hotkey Int
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, _imHotkeys :: IM.IntMap Hotkey
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, _hotkeys :: M.Map Hotkey (NewInt ItmInt)
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, _imHotkeys :: NewIntMap ItmInt Hotkey
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}
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--data WorldBeams = WorldBeams
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-- { _blockingBeams :: [Beam]
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