Cleanup
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@@ -45,45 +45,34 @@ toggleEquipmentAt invid cr w = case getEquipmentAllocation w of
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PutOnEquipment{_allocNewPos = newp} ->
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w
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& crpoint . crEquipment . at newp ?~ invid
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-- & crpoint . crInvEquipped . at invid ?~ newp
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& crpoint . crInv . ix invid . itLocation . ilEquipPosition ?~ newp
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& crpoint . crInv . ix invid . itLocation . ilEquipSite ?~ newp
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& onequip itm cr
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-- & crpoint %~ assignNewHotkey invid
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& cWorld . lWorld %~ assignNewHotkey invid
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MoveEquipment{_allocNewPos = newp, _allocOldPos = oldp} ->
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w
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& crpoint . crEquipment . at newp ?~ invid
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& crpoint . crEquipment . at oldp .~ Nothing
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-- & crpoint . crInvEquipped . at invid ?~ newp
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& crpoint . crInv . ix invid . itLocation . ilEquipPosition ?~ newp
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& crpoint . crInv . ix invid . itLocation . ilEquipSite ?~ newp
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SwapEquipment{_allocNewPos = newp, _allocOldPos = oldp, _allocSwapID = sid} ->
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w
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& crpoint . crEquipment . at newp ?~ invid
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& crpoint . crEquipment . at oldp ?~ sid
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-- & crpoint . crInvEquipped . at invid ?~ newp
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& crpoint . crInv . ix invid . itLocation . ilEquipPosition ?~ newp
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-- & crpoint . crInvEquipped . at sid ?~ oldp
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& crpoint . crInv . ix sid . itLocation . ilEquipPosition ?~ oldp
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& crpoint . crInv . ix invid . itLocation . ilEquipSite ?~ newp
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& crpoint . crInv . ix sid . itLocation . ilEquipSite ?~ oldp
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ReplaceEquipment{_allocNewPos = newp, _allocRemoveID = rid} ->
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w
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& crpoint . crEquipment . at newp ?~ invid
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-- & crpoint . crInvEquipped . at invid ?~ newp
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& crpoint . crInv . ix invid . itLocation . ilEquipPosition ?~ newp
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-- & crpoint . crInvEquipped . at rid .~ Nothing
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& crpoint . crInv . ix rid . itLocation . ilEquipPosition .~ Nothing
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& crpoint . crInv . ix invid . itLocation . ilEquipSite ?~ newp
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& crpoint . crInv . ix rid . itLocation . ilEquipSite .~ Nothing
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& onremove (itmat rid) cr
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& onequip itm cr
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-- & crpoint %~ removeHotkey rid
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-- & crpoint %~ assignNewHotkey invid
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& cWorld . lWorld %~ removeHotkey rid
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& cWorld . lWorld %~ assignNewHotkey invid
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RemoveEquipment{_allocOldPos = oldp} ->
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w
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& crpoint . crEquipment . at oldp .~ Nothing
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-- & crpoint . crInvEquipped . at invid .~ Nothing
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& crpoint . crInv . ix invid . itLocation . ilEquipPosition .~ Nothing
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& crpoint . crInv . ix invid . itLocation . ilEquipSite .~ Nothing
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& onremove itm cr
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-- & crpoint %~ removeHotkey invid
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& cWorld . lWorld %~ removeHotkey invid
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where
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crpoint = cWorld . lWorld . creatures . ix (_crID cr)
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@@ -178,7 +178,7 @@ invItemLocUpdate cr loc w = doAnyEquipmentEffect loc cr $ case itm ^. itType of
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itm = loc ^. locLDT . ldtValue . _1
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doAnyEquipmentEffect :: LocationLDT ItemLink ComposedItem -> Creature -> World -> World
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doAnyEquipmentEffect loc cr = case itm ^? itLocation . ilEquipPosition . _Just of
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doAnyEquipmentEffect loc cr = case itm ^? itLocation . ilEquipSite . _Just of
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Just _ -> useE loc cr
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_ -> id
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where
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@@ -24,7 +24,7 @@ equipmentStrValue itm = case _itType itm of
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_ -> 0
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crCurrentEquipment :: Creature -> IM.IntMap Item
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crCurrentEquipment = IM.filter (isJust . (^? itLocation . ilEquipPosition . _Just)) . _crInv
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crCurrentEquipment = IM.filter (isJust . (^? itLocation . ilEquipSite . _Just)) . _crInv
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strFromHeldItem :: Creature -> Int
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strFromHeldItem cr
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