Continue mouse refactor, add explicit release event/timer
This commit is contained in:
@@ -24,16 +24,16 @@ data HUDElement
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}
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| DisplayCarte
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data MouseInventorySelection
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= MouseInvSelect
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{_misSelStart :: (Int, Int), _misMaybeEnd :: Maybe (Int, Int)}
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| MouseInvDrag
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| MouseInvNothing
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--data MouseInventorySelection
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-- = MouseInvSelect
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-- {_misSelStart :: (Int, Int), _misMaybeEnd :: Maybe (Int, Int)}
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-- | MouseInvDrag
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-- | MouseInvNothing
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data SubInventory
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= NoSubInventory
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{ _nsSelected :: MouseInventorySelection
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}
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-- { _nsSelected :: MouseInventorySelection
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-- }
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| ExamineInventory
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| CombineInventory
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{ _ciSections :: IntMap (SelectionSection CombinableItem)
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@@ -54,4 +54,4 @@ data HUD = HUD
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makeLenses ''HUD
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makeLenses ''HUDElement
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makeLenses ''SubInventory
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makeLenses ''MouseInventorySelection
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--makeLenses ''MouseInventorySelection
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@@ -23,7 +23,7 @@ data MouseContext
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| MouseMenuClick {_mcoMenuClick :: Int}
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| MouseMenuCursor
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| OverInvDrag
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| OverInvDragSelect { _mcoSelStart :: (Int,Int), _mcoSelEnd :: (Int,Int) }
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| OverInvDragSelect { _mcoSelStart :: (Int,Int), _mcoSelEnd :: Maybe (Int,Int) }
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| OverInvSelect { _mcoInvSelect :: (Int,Int)}
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| OverInvFilt { _mcoInvFilt :: (Int,Int)}
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| OverCombSelect { _mcoCombSelect :: (Int,Int)}
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@@ -40,6 +40,7 @@ data Input = Input
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, _mouseMoving :: Bool
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, _pressedKeys :: M.Map Scancode PressType
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, _mouseButtons :: M.Map MouseButton Int -- counts number of frames held down
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, _mouseButtonsReleased :: M.Map MouseButton Int -- counts number of frames released
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, _scrollAmount :: Int
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, _smoothScrollAmount :: Int
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, _clickPos :: M.Map MouseButton Point2 -- updates on initial mouse button press
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@@ -22,6 +22,7 @@ defaultInput =
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, _textInput = mempty
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, _pressedKeys = mempty
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, _mouseButtons = mempty
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, _mouseButtonsReleased = mempty
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, _mousePos = V2 0 0
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, _mouseMoving = False
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, _scrollAmount = 0
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@@ -162,8 +163,8 @@ defaultDisplayInventory :: HUDElement
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defaultDisplayInventory =
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DisplayInventory
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{ _subInventory = NoSubInventory
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{_nsSelected = MouseInvNothing
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}
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-- {_nsSelected = MouseInvNothing
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-- }
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, _diSections = defaultInvSections
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, _diSelection = Just (1,0)
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, _diSelectionExtra = 0
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@@ -32,7 +32,7 @@ toggleCombineInv :: Universe -> Universe
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toggleCombineInv uv = case uv ^? uvWorld . hud . hudElement . subInventory of
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Just CombineInventory{} ->
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uv & uvWorld . hud . hudElement . subInventory
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.~ NoSubInventory MouseInvNothing
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.~ NoSubInventory --MouseInvNothing
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_ -> uv & uvWorld %~ enterCombineInv (uv ^. uvConfig)
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updateCombinePositioning :: Universe -> Universe
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@@ -63,8 +63,10 @@ handleMouseWheelEvent mwev = scrollAmount +~ fromIntegral y
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handleMouseButtonEvent :: MouseButtonEventData -> Input -> Input
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handleMouseButtonEvent mbev theinput = case mouseButtonEventMotion mbev of
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Released -> theinput & mouseButtons . at thebutton .~ Nothing
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& mouseButtonsReleased . at thebutton ?~ 0
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Pressed -> theinput
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& mouseButtons . at thebutton ?~ 0
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& mouseButtonsReleased . at thebutton .~ Nothing
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& clickPos . at thebutton ?~ (theinput ^. mousePos)
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-- note that mouse button down events are NOT repeating
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where
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+17
-9
@@ -131,23 +131,31 @@ drawMouseOver cfig w = fromMaybe mempty $ invsel <|> combinvsel
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. color (withAlpha 0.2 white)
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$ selSecDrawCursorAt 15 idp curs sss (j, i)
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getMouseInvSel :: World -> Maybe ((Int, Int), (Int, Int))
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getMouseInvSel w = case w ^? hud . hudElement . subInventory . nsSelected of
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Just (MouseInvSelect s (Just e)) -> Just (s, e)
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_ -> case w ^? hud . hudElement . diSelectionExtra of
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Just x | x > 0 -> do
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(i, j) <- w ^? hud . hudElement . diSelection . _Just
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return ((i, j), (i, j + x))
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_ -> Nothing
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--getMouseInvSel :: World -> Maybe ((Int, Int), (Int, Int))
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--getMouseInvSel w = case w ^? hud . hudElement . subInventory . nsSelected of
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-- Just (MouseInvSelect s (Just e)) -> Just (s, e)
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-- _ -> case w ^? hud . hudElement . diSelectionExtra of
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-- Just x | x > 0 -> do
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-- (i, j) <- w ^? hud . hudElement . diSelection . _Just
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-- return ((i, j), (i, j + x))
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-- _ -> Nothing
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drawDISelections :: World -> Picture
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drawDISelections w = fromMaybe mempty $ do
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((i, j), (a, b)) <- getMouseInvSel w
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OverInvDragSelect (i,j) mselend <- w ^? input . mouseContext
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(a,b) <- mselend
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guard $ i == a
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sss <- w ^? hud . hudElement . diSections
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let idp = invDisplayParams w
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let f x = selSecDrawCursorAt 15 idp BackdropCursor sss (i, x)
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return . color (withAlpha 0.2 white) . foldMap f $ [min j b .. max j b]
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-- fromMaybe mempty $ do
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-- ((i, j), (a, b)) <- getMouseInvSel w
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-- guard $ i == a
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-- sss <- w ^? hud . hudElement . diSections
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-- let idp = invDisplayParams w
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-- let f x = selSecDrawCursorAt 15 idp BackdropCursor sss (i, x)
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-- return . color (withAlpha 0.2 white) . foldMap f $ [min j b .. max j b]
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drawSubInventory :: SubInventory -> Configuration -> World -> Picture
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drawSubInventory subinv cfig w = case subinv of
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@@ -226,7 +226,7 @@ exitTerminalSubInv :: World -> World
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exitTerminalSubInv w = case w ^? hud . hudElement . subInventory . termID of
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Just _ ->
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w & hud . hudElement . subInventory
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.~ NoSubInventory MouseInvNothing
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.~ NoSubInventory --MouseInvNothing
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_ -> w
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damageCodeCommand :: TerminalCommand
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+23
-28
@@ -140,6 +140,7 @@ updateUniverseLast u =
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& uvWorld . input . pressedKeys . each %~ f
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& uvWorld . input . mouseMoving .~ False
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& uvWorld . input . mouseButtons . each +~ 1
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& uvWorld . input . mouseButtonsReleased . each +~ 1
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& uvWorld . input . heldPos
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%~ M.union (fmap (const mp) (u ^. uvWorld . input . mouseButtons))
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& uvWorld . input . heldWorldPos
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@@ -165,7 +166,8 @@ updateUniverseMid u = case _uvScreenLayers u of
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. updateClouds
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)
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(sl : _) -> u & updateUseInputOnScreen sl
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[] -> timeFlowUpdate . updateUseInputInGame $ over uvWorld updateMouseClickInGame u
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[] -> timeFlowUpdate . updateUseInputInGame $ over uvWorld
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(updateMouseInGame (u ^. uvConfig)) u
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timeFlowUpdate :: Universe -> Universe
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timeFlowUpdate u = case u ^. uvWorld . timeFlow of
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@@ -300,7 +302,7 @@ checkTermDist w = fromMaybe w $ do
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guard $ dist btpos (_crPos $ you w) > 40
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return $
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w & hud . hudElement . subInventory
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.~ NoSubInventory MouseInvNothing
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.~ NoSubInventory --MouseInvNothing
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---- for other mouse effects, see yourControl
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--updateMouseInventoryEffects :: Configuration -> World -> World
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@@ -317,28 +319,29 @@ updateMouseInventorySelection' ::
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World ->
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World
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updateMouseInventorySelection' sss cfig w
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| leftclickstart = case msel of
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Nothing -> fromMaybe w $ do
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ysel <- inverseSelSecYint (posSelSecYint cfig ldp (mpos ^. _y)) sss
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return $
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w & hud . hudElement . subInventory . nsSelected
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.~ MouseInvSelect ysel Nothing
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Just p -> startDrag p w
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| leftclickheld = case w ^? hud . hudElement . subInventory . nsSelected of
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Just MouseInvSelect{} ->
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w & hud . hudElement . subInventory . nsSelected . misMaybeEnd .~ msel
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Just MouseInvDrag -> fromMaybe w $ do
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| leftclickstart = w
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-- case msel of
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-- Nothing -> fromMaybe w $ do
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-- ysel <- inverseSelSecYint (posSelSecYint cfig ldp (mpos ^. _y)) sss
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-- return $
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-- w & input . mouseContext
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-- .~ OverInvDragSelect ysel Nothing
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-- Just p -> w --startDrag p w
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| leftclickheld = case w ^? input . mouseContext of
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Just OverInvDragSelect{} ->
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w & input . mouseContext . mcoSelEnd .~ msel
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Just OverInvDrag -> fromMaybe w $ do
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sel <- w ^? hud . hudElement . diSelection . _Just
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x <- w ^? hud . hudElement . diSelectionExtra
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return $ w & shiftInvItems sel x cfig mpos ldp sss
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_ -> w
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| otherwise = case w ^? hud . hudElement . subInventory . nsSelected of
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Just (MouseInvSelect ssel (Just esel)) ->
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w & hud . hudElement . subInventory . nsSelected .~ MouseInvNothing
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| otherwise = case w ^? input . mouseContext of
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Just (OverInvDragSelect ssel (Just esel)) ->
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w & input . mouseContext .~ MouseInGame
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& hud . hudElement . diSelectionExtra
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.~ (max (snd ssel) (snd esel) - min (snd ssel) (snd esel))
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& augInvDirectSelect (min ssel esel)
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_ -> w & hud . hudElement . subInventory . nsSelected .~ MouseInvNothing
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_ -> w-- & hud . hudElement . subInventory . nsSelected .~ MouseInvNothing
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where
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leftclickstart = w ^? input . mouseButtons . ix ButtonLeft == Just 0 && nobuttonright
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leftclickheld = ButtonLeft `M.member` (w ^. input . mouseButtons) && nobuttonright
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@@ -347,16 +350,6 @@ updateMouseInventorySelection' sss cfig w
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ldp = invDisplayParams w
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msel = inverseSelNumPos cfig ldp sss (w ^. input . mousePos)
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startDrag :: (Int, Int) -> World -> World
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startDrag (a, b) w = fromMaybe (augInvDirectSelect (a, b) $ setmichosen 0 w) $ do
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(i, j) <- w ^? hud . hudElement . diSelection . _Just
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x <- w ^? hud . hudElement . diSelectionExtra
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guard $ i == a && b >= j && b <= j + x
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return $ setmichosen x w
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where
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setmichosen x =
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(hud . hudElement . subInventory . nsSelected .~ MouseInvDrag)
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. (hud . hudElement . diSelectionExtra .~ x)
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shiftInvItems ::
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(Int, Int) ->
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@@ -390,12 +383,14 @@ shiftInvItemsDown (_, i) x w = fromMaybe w $ do
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updateMouseContext :: Configuration -> Universe -> Universe
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updateMouseContext cfig u = case u ^. uvWorld . input . mouseContext of
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OverInvDrag -> u
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OverInvDrag | lbheld -> u
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OverInvDragSelect{} | lbheld -> u
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_ -> u & uvWorld . input . mouseContext
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.~ fromMaybe
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aimcontext
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(overmenu <|> overinv <|> overcomb <|> overterm)
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where
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lbheld = ButtonLeft `M.member` (u ^. uvWorld . input . mouseButtons)
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overmenu = do
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screen <- u ^? uvScreenLayers . ix 0
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return $ case screen ^. scOptions of
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@@ -1,8 +1,9 @@
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module Dodge.Update.Input.InGame (
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updateUseInputInGame,
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updateMouseClickInGame,
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updateMouseInGame,
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) where
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import Dodge.ListDisplayParams
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import Control.Applicative
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import Control.Monad
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import qualified Data.IntMap.Strict as IM
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@@ -87,18 +88,27 @@ updateUseInputInGame u = updateFunctionKeys $ case u ^. uvWorld . hud . hudEleme
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& ciSelection .~ msel'
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& ciFilter .~ filts'
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updateMouseClickInGame :: World -> World
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updateMouseClickInGame w = case w ^? input . mouseButtons . ix ButtonLeft of
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Just 0 -> updateMouseClickInGame' w
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Just _ -> w
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updateMouseInGame :: Configuration -> World -> World
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updateMouseInGame cfig w = case w ^? input . mouseButtons . ix ButtonLeft of
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Just 0 -> updateMouseClickInGame cfig w
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Just _ -> updateMouseHeldInGame w
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Nothing -> w
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updateMouseClickInGame' :: World -> World
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updateMouseClickInGame' w = case w ^. input . mouseContext of
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OverInvSelect (i,j) -> w
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updateMouseHeldInGame :: World -> World
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updateMouseHeldInGame w = w
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updateMouseClickInGame :: Configuration -> World -> World
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updateMouseClickInGame cfig w = case w ^. input . mouseContext of
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MouseInGame -> fromMaybe w $ do
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sss <- w ^? hud . hudElement . diSections
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ysel <- inverseSelSecYint (posSelSecYint cfig ldp (mpos ^. _y)) sss
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return $
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w & input . mouseContext
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.~ OverInvDragSelect ysel Nothing
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OverInvSelect x -> startDrag x w
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OverTerminalReturn tmid -> terminalReturnEffect tmid w
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OverTerminalEscape -> w
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& hud . hudElement . subInventory .~ NoSubInventory MouseInvNothing
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& hud . hudElement . subInventory .~ NoSubInventory --MouseInvNothing
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OverCombSelect x ->
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w & hud . hudElement . subInventory . ciSelection ?~ x
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& worldEventFlags . at CombineInventoryChange ?~ ()
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@@ -112,7 +122,7 @@ updateMouseClickInGame' w = case w ^. input . mouseContext of
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OverCombEscape ->
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w
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& worldEventFlags . at InventoryChange ?~ ()
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& hud . hudElement . subInventory .~ NoSubInventory MouseInvNothing
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& hud . hudElement . subInventory .~ NoSubInventory --MouseInvNothing
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OverInvFilt (i, j) -> fromMaybe w $ do
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guard $ i == 0
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str <-
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@@ -127,6 +137,20 @@ updateMouseClickInGame' w = case w ^. input . mouseContext of
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& hud . hudElement . subInventory . ciFilter .~ Nothing
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_ -> w & hud . hudElement . subInventory . ciFilter ?~ ("<" ++ str)
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_ -> w
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where
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ldp = invDisplayParams w
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mpos = w ^. input . mousePos
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startDrag :: (Int, Int) -> World -> World
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startDrag (a, b) w = fromMaybe (augInvDirectSelect (a, b) $ setmichosen 0 w) $ do
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(i, j) <- w ^? hud . hudElement . diSelection . _Just
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x <- w ^? hud . hudElement . diSelectionExtra
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guard $ i == a && b >= j && b <= j + x
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return $ setmichosen x w
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where
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setmichosen x =
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(input . mouseContext .~ OverInvDrag)
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. (hud . hudElement . diSelectionExtra .~ x)
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updateFunctionKeys :: Universe -> Universe
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updateFunctionKeys u =
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@@ -321,11 +345,11 @@ spaceAction w = case w ^. hud . hudElement of
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_ -> w
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DisplayInventory{_subInventory = DisplayTerminal{}} ->
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w & hud . hudElement . subInventory
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.~ NoSubInventory MouseInvNothing
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.~ NoSubInventory --MouseInvNothing
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& worldEventFlags . at InventoryChange ?~ ()
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_ ->
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w & hud . hudElement . subInventory
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.~ NoSubInventory MouseInvNothing
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.~ NoSubInventory --MouseInvNothing
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where
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theLoc =
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doWorldPos
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@@ -337,7 +361,7 @@ toggleMap u = case u ^. uvWorld . hud . hudElement of
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DisplayCarte ->
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u & uvWorld . hud . hudElement
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.~ DisplayInventory
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{ _subInventory = NoSubInventory MouseInvNothing
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{ _subInventory = NoSubInventory --MouseInvNothing
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, _diSections = defaultInvSections
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, _diSelection = Nothing
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, _diSelectionExtra = 0
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@@ -351,7 +375,7 @@ toggleTweakInv :: World -> World
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toggleTweakInv w = case w ^? hud . hudElement . subInventory of
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Just ExamineInventory{} ->
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w
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& thepointer .~ NoSubInventory MouseInvNothing
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& thepointer .~ NoSubInventory --MouseInvNothing
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_ -> w & thepointer .~ ExamineInventory -- mi
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where
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thepointer = hud . hudElement . subInventory
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@@ -375,4 +399,4 @@ maybeExitCombine w
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| ButtonRight `M.member` (w ^. input . mouseButtons) = w
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| otherwise =
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w & hud . hudElement . subInventory
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.~ NoSubInventory MouseInvNothing
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.~ NoSubInventory --MouseInvNothing
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