Remove force fields, cleanup
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@@ -1,5 +1,8 @@
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module Dodge.Particle.Bullet.Spawn
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where
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( aGenBulAt
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, aDelayedBulAt
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, aCurveBulAt
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) where
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import Dodge.Data
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import Dodge.Particle.Bullet.Draw
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import Dodge.Particle.Bullet.Update
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