Add sounds, move data types out into separate folders

This commit is contained in:
2022-07-16 17:06:51 +01:00
parent f8f4766012
commit e4a4766ddf
48 changed files with 658 additions and 496 deletions
+1 -3
View File
@@ -1,7 +1,6 @@
module Dodge.Default.Creature where
import Dodge.Data
import Dodge.Creature.Picture
import Dodge.Creature.Damage
import Geometry.Data
import Picture
@@ -19,7 +18,6 @@ defaultCreature = Creature
, _crMvDir = 0
, _crTwist = 0
, _crID = 1
-- , _crPict = basicCrPict
, _crType = defaultCreatureSkin
, _crUpdate = const id
, _crRad = 10
@@ -34,7 +32,7 @@ defaultCreature = Creature
, _crLeftInvSel = Nothing
, _crState = defaultState
, _crCorpse = basicCrCorpse
, _crApplyDamage = defaultApplyDamage
, _crMaterial = Flesh
, _crPastDamage = 0
, _crEquipment = M.empty
, _crStance = Stance