Add sounds, move data types out into separate folders
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@@ -19,7 +19,7 @@ import Geometry.Vector3D
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import Dodge.Default.LightSource
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import LensHelp
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import Dodge.WorldEvent.Sound
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import Dodge.Material
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import Dodge.Material.Sound
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lsPosRad :: Point3 -> Float -> LightSource
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lsPosRad = lsColPosRad 0.75
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