This commit is contained in:
2022-06-09 11:29:42 +01:00
parent 1789a3785d
commit e4e7122070
43 changed files with 44 additions and 196 deletions
+1 -2
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@@ -8,14 +8,13 @@ import Dodge.Creature
import Dodge.LevelGen.Data
import Dodge.Room.Procedural
--import Dodge.Room.Link
import Dodge.RandomHelp
import RandomHelp
--import Dodge.LevelGen.Data
import Geometry.Data
import Control.Lens
--import Control.Monad
import Control.Monad.State
import System.Random
{- |
A room designed to be /passable/ with no weapons.
Highlights an issue: when trying to place next door rooms, if the level generation fails it will try a different link.