Cleanup
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@@ -23,7 +23,7 @@ import Dodge.Default.Room
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--import Dodge.Item.Consumable
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--import Dodge.Item.Equipment
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--import Dodge.Item.Weapon
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import Dodge.RandomHelp
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import RandomHelp
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import Dodge.LevelGen.Data
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import Dodge.LevelGen.Switch
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import Dodge.Creature
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@@ -37,7 +37,6 @@ import qualified Data.IntMap.Strict as IM
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--import Control.Lens
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import Control.Monad
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import Control.Monad.State
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import System.Random
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-- This will need a cleanup, but it might change a bit first
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{- A simple rectangular room with a light in the center.
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Creates links and pathfinding graph. -}
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