Fix inherited tile positioning

This commit is contained in:
2026-04-01 18:01:11 +01:00
parent c504d3c511
commit e50fdb8807
6 changed files with 62 additions and 42 deletions
+3 -2
View File
@@ -17,11 +17,12 @@ data Tile = Tile
{ _tilePoly :: [Point2]
, -- | point in the world where tile texture is 0,0
_tileZero :: Point2
, -- | world position one along in the X direction, note this also set the scale of the
-- texture
, -- | world position one along in the X direction
-- note this also sets the scale of the texture
-- this has to be a position because it is shifted
_tileTangentPos :: Point2
, _tileArrayZ :: Float
, _tileZeroShift :: Maybe Point2A
}
deriving (Eq, Ord, Show)