Fix inherited tile positioning
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@@ -38,6 +38,7 @@ makeTileFromPoly poly z =
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, _tileZero = c
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, _tileTangentPos = c + (baseFloorTileSize *.* normalizeV (d -.- c))
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, _tileArrayZ = z
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, _tileZeroShift = Nothing
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}
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where
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(c : d : _) = poly
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