Remove _ilIsSelected

This commit is contained in:
2026-05-16 12:37:04 +01:00
parent 4bcea5e772
commit e521a1572a
6 changed files with 34 additions and 16 deletions
+5 -1
View File
@@ -2,6 +2,7 @@
module Dodge.Creature.Impulse.UseItem (useItem) where
import qualified Data.IntSet as IS
import Dodge.Euse
import NewInt
import Control.Lens
@@ -28,7 +29,10 @@ useItem invid pt w = fmap (worldEventFlags . at InventoryChange ?~ ()) $ do
useItemLoc :: Creature -> LocationDT OItem -> Int -> World -> Maybe World
useItemLoc cr loc pt w
| aimuse
, fromMaybe False $ loc ^? locDT . dtValue . _1 . itLocation . ilIsAttached
, fromMaybe False $ do
i <- loc ^? locDT . dtValue . _1 . itLocation . ilInvID . unNInt
is <- w ^? hud . manObject . hiAttachedItems
return $ i `IS.member` is
, Aiming{} <- cr ^. crStance . posture =
return $ gadgetEffect pt loc cr w
| GadgetPlatformSF <- sf =
+13 -5
View File
@@ -4,6 +4,7 @@ module Dodge.Creature.State (
invItemEffs,
) where
import qualified Data.IntSet as IS
import Dodge.Creature.Radius
import qualified Data.IntMap.Strict as IM
import Linear
@@ -106,19 +107,23 @@ invItemLocUpdate cr loc w = doAnyEquipmentEffect loc cr $ case itm ^. itType of
HELD MINIGUNX{} -> coolMinigun itm w
HELD MACHINEPISTOL{} -> coolMachinePistol cr itm w
LASER | loc ^. locDT . dtValue . _2 == WeaponTargetingSF
, itm ^? itLocation . ilIsAttached == Just True -> shineTargetLaser cr loc w
, isattached -> shineTargetLaser cr loc w
HELD LED
| itm ^? itLocation . ilIsAttached == Just True -> shineTorch cr loc w
| isattached -> shineTorch cr loc w
TARGETING tt
| itm ^? itLocation . ilIsAttached == Just True -> updateItemTargeting tt cr itm w
| isattached -> updateItemTargeting tt cr itm w
ARHUD
| itm ^? itLocation . ilIsAttached == Just True -> drawARHUD loc w
| isattached -> drawARHUD loc w
_ -> w
where
haspulse =
w ^? cWorld . lWorld . creatures . ix 0 . crType . avatarPulse . pulseProgress
== Just 0
itm = loc ^. locDT . dtValue . _1
isattached = fromMaybe False $ do
i <- itm ^? itLocation . ilInvID . unNInt
is <- w ^? hud . manObject . hiAttachedItems
return $ i `IS.member` is
coolMinigun :: Item -> World -> World
coolMinigun itm
@@ -312,7 +317,10 @@ updateItemTargeting tt cr itm w = case tt of
where
pointittarg = cWorld . lWorld . items . ix itid . itTargeting
itid = itm ^. itID . unNInt
isattached = itm ^?! itLocation . ilIsAttached
isattached = fromMaybe False $ do
i <- itm ^? itLocation . ilInvID . unNInt
is <- w ^? hud . manObject . hiAttachedItems
return $ i `IS.member` is
rbpressed = SDL.ButtonRight `M.member` _mouseButtons (_input w)
setRBCreatureTargeting :: Creature -> World -> ItemTargeting -> ItemTargeting