This commit is contained in:
2025-08-26 19:35:19 +01:00
parent 1ebdbdd8ae
commit e5473d1028
4 changed files with 53 additions and 77 deletions
+11 -33
View File
@@ -37,9 +37,7 @@ import NewInt
-- should consider never fully destroying items, but assigning a flag saying how
-- they were moved from play
destroyInvItem :: Int -> NewInt InvInt -> World -> World
destroyInvItem cid invid w =
rmInvItem cid invid w & removeitloc
& removeithotkey
destroyInvItem cid invid w = rmInvItem cid invid w & removeitloc & removeithotkey
where
removeitloc = fromMaybe id $ do
itid <- w ^? cWorld . lWorld . creatures . ix cid . crInv . ix invid
@@ -97,13 +95,9 @@ rmInvItem cid invid w =
itid = _crInv cr ^?! ix invid
itm = w ^?! cWorld . lWorld . items . ix itid
dounequipfunction = effectOnRemove itm cr
-- fromMaybe id $ do
-- rmf <- itm ^? itUse . uequipEffect . eeOnRemove
-- return $ doItmCrWdWd rmf itm cr
removeAnySlotEquipment = fromMaybe id $ do
epos <-
w
^? cWorld . lWorld . creatures . ix cid . crInv . ix invid
w ^? cWorld . lWorld . creatures . ix cid . crInv . ix invid
>>= \k -> w ^? cWorld . lWorld . items . ix k
. itLocation
. ilEquipSite
@@ -120,23 +114,22 @@ rmInvItem cid invid w =
updateCloseObjects :: World -> World
updateCloseObjects w =
w & hud . closeItems %~ f
& hud . closeButtons %~ g
w & hud . closeItems %~ h citems
& hud . closeButtons %~ h cbts
where
g oldbts = intersect oldbts cbts `union` cbts
f olditems = intersect olditems citems `union` citems
h a b = intersect b a `union` a
lw = w ^. cWorld . lWorld
citems = let is = IM.filter (isclose . _flItPos) (lw^.floorItems)
in map NInt $ IM.keys $ IM.intersection (lw ^. items) is
isclose x = dist y x < 40 && hasButtonLOS y x w
y = _crPos $ you w
citems = map NInt $ IM.keys $ IM.intersection (lw ^. items)
$ IM.filter (isclose . _flItPos) (lw^.floorItems)
cbts = lw^..buttons . each . filtered canpress . filtered (isclose . _btPos) . to _btID
canpress bt = case bt ^. btEvent of
ButtonPress{_btOn = t} -> not t
ButtonAccessTerminal tid -> fromMaybe False $ do
x <- w ^? cWorld . lWorld . terminals . ix tid . tmStatus
x <- lw ^? terminals . ix tid . tmStatus
return (x /= TerminalDeactivated)
_ -> True
isclose x = dist y x < 40 && hasButtonLOS y x w
y = _crPos $ you w
changeSwapSel :: Int -> World -> World
changeSwapSel yi w
@@ -184,13 +177,6 @@ changeSwapWith f w
| Just (Sel j i _) <- w ^. hud . diSelection = swapItemWith f (j,i) w
| otherwise = w
--changeSwapWith :: (Int -> IM.IntMap (SelectionItem ()) -> Maybe Int) -> World -> World
--changeSwapWith f w = case w ^? hud . hudElement . diSelection . _Just of
-- Just (0, i, _) -> w & swapInvItems f i
-- Just (3, i, _) -> w & changeSwapOther ispCloseItem 3 f i
-- Just (5, i, _) -> w & changeSwapOther ispCloseButton 5 f i
-- _ -> w
invSetSelection :: Selection -> World -> World
invSetSelection sel w =
w
@@ -200,15 +186,7 @@ invSetSelection sel w =
& cWorld . lWorld %~ crUpdateItemLocations 0
invSetSelectionPos :: Int -> Int -> World -> World
invSetSelectionPos i j w =
w
& hud . diSelection %~ f
& worldEventFlags . at InventoryChange ?~ ()
& setInvPosFromSS
& cWorld . lWorld %~ crUpdateItemLocations 0
where
f Nothing = Just (Sel i j mempty)
f (Just (Sel _ _ s)) = Just (Sel i j s)
invSetSelectionPos i j = invSetSelection (Sel i j mempty)
scrollAugInvSel :: Int -> World -> World
scrollAugInvSel yi w
+2 -1
View File
@@ -43,7 +43,8 @@ tryPutItemInInv cid itid w = do
& updateselectionextra invid
where
updateselectionextra i
| cid == 0 = hud . diSelection . _Just . slSet %~ IS.map (f i)
| cid == 0 = (hud . diSelection . _Just . slSet %~ IS.map (f i))
. (hud . diSelection . _Just . slInt %~ (f i))
| otherwise = id
f j i | i >= _unNInt j = i + 1
| otherwise = i
+8 -11
View File
@@ -4,7 +4,6 @@ module Dodge.Inventory.Location (
setInvPosFromSS,
) where
import Control.Applicative
import Control.Lens
import Data.Foldable
--import Data.IntMap.Merge.Strict
@@ -32,16 +31,17 @@ tryGetRootAttachedFromInvID (NInt invid) im = do
-- this assumes the creature inventory is well formed, specifically the
-- location ids
tryGetRootItemInvID :: IM.IntMap Item -> Int -> Creature -> Maybe Int
tryGetRootItemInvID m i cr = do
-- note the item intmap is all items
getRootItemInvID :: IM.IntMap Item -> Int -> Creature -> Int
getRootItemInvID m i cr = fromMaybe i $ do
let adj = invAdj $ fmap (\k -> m ^?! ix k) (_crInv cr)
theroot <- adj ^? ix i
theroot ^? _1 . _Just . _1 <|> Just i
theroot ^? _1 . _Just . _1
updateRootItemID :: IM.IntMap Item -> Creature -> Creature
updateRootItemID m cr = fromMaybe cr $ do
i <- cr ^? crManipulation . manObject . imSelectedItem . unNInt
j <- tryGetRootItemInvID m i cr
let j = getRootItemInvID m i cr
return $ cr & crManipulation . manObject . imRootSelectedItem .~ NInt j
-- the following assumes that the crManipulation is correct
@@ -49,7 +49,6 @@ crUpdateItemLocations :: Int -> LWorld -> LWorld
crUpdateItemLocations crid lw = fromMaybe lw $ do
mo <- lw ^? creatures . ix crid . crManipulation . manObject
cinv <- lw ^? creatures . ix crid . crInv
--let crinv = IM.restrictKeys (lw ^. items) (IS.fromList $ IM.elems itids)
let crinv = fmap (\k -> lw ^?! items . ix k) cinv
return $ crSetRoots crid $ IM.foldlWithKey' (crUpdateInvidLocations mo crid) lw $ _unNIntMap crinv
@@ -62,8 +61,7 @@ crSetRoots cid w = fromMaybe w $ do
g w' i = w' & items . ix i . itLocation . ilIsRoot .~ False
f :: LWorld -> DTree OItem -> LWorld
f w' x =
w'
& items . ix (x ^. dtValue . _1 . itID . unNInt) . itLocation . ilIsRoot .~ True
w' & items . ix (x ^. dtValue . _1 . itID . unNInt) . itLocation . ilIsRoot .~ True
crUpdateInvidLocations ::
ManipulatedObject ->
@@ -74,7 +72,7 @@ crUpdateInvidLocations ::
LWorld
crUpdateInvidLocations mo crid lw invid itm =
lw
& creatures . ix crid . crInv . ix (NInt invid) .~ itid -- . itLocation .~ newloc
& creatures . ix crid . crInv . ix (NInt invid) .~ itid
& items . ix itid .~ (itm & itLocation .~ newloc)
where
itid = itm ^. itID . unNInt
@@ -85,8 +83,7 @@ crUpdateInvidLocations mo crid lw invid itm =
, _ilIsRoot = Just (NInt invid) == mo ^? imRootSelectedItem
, _ilIsSelected = Just (NInt invid) == mo ^? imSelectedItem
, _ilIsAttached = invid `IS.member` (mo ^. imAttachedItems)
, _ilEquipSite = do
lw ^? items . ix itid . itLocation . ilEquipSite . _Just
, _ilEquipSite = lw ^? items . ix itid . itLocation . ilEquipSite . _Just
}
-- this should be looked at, as it is sometimes used in functions that need not