Add muzzle flash to bangCone
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@@ -15,6 +15,7 @@ bangCone =
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& itUse . heldAim . aimMuzzles
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.~ replicate 15
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(Muzzle (V2 15 0) 0 0.5 0 DefaultFlareType MuzzleShootBullet (UseExactly 1) 0)
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& itUse . heldAim . aimMuzzles . ix 0 . mzFlareType .~ PistolFlare
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& itUse . heldParams . muzVel .~ UniRandFloat 0.5 0.8
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& itUse . heldParams . rifling .~ UniRandFloat 0.3 0.8
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& itUse . heldParams . recoil .~ 150
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