Move scroll smoothing to central location

This commit is contained in:
2023-03-26 22:16:03 +01:00
parent b093219153
commit e5906eefa3
6 changed files with 12 additions and 38 deletions
+8 -14
View File
@@ -128,31 +128,25 @@ updateScopeZoom w = fromMaybe w $ do
updateScopeZoom' :: Int -> World -> World
updateScopeZoom' i w
| SDL.ButtonRight `M.member` _mouseButtons (_input w) = w & wppointer %~ doScopeZoom mp
| SDL.ButtonRight `M.member` _mouseButtons (_input w)
= w & wppointer %~ doScopeZoom (w ^. input . smoothScrollAmount) mp
| otherwise = w & wppointer %~ resetscope
where
wppointer = cWorld . lWorld . creatures . ix 0 . crInv . ix i . itScope
resetscope (ZoomScope _ _ _ defz bl) = ZoomScope (V2 0 0) 0 defz defz bl
resetscope (ZoomScope _ _ defz bl) = ZoomScope (V2 0 0) defz defz bl
resetscope otherAtt = otherAtt
mp = rotateV (w ^. wCam . camRot) $ _mousePos (_input w)
doScopeZoom :: Point2 -> Scope -> Scope
doScopeZoom mp sc = case sc ^? scopeZoomChange of
Just x
doScopeZoom :: Int -> Point2 -> Scope -> Scope
doScopeZoom scrollamount mp sc = case scrollamount of
x
| x > 10 -> (zoomInLongGun mp . zoomInLongGun mp . zoomInLongGun mp) $ sc
& scopeZoomChange -~ 2
| x > 5 -> (zoomInLongGun mp . zoomInLongGun mp) $ sc
& scopeZoomChange -~ 1
| x > 0 -> zoomInLongGun mp $ sc
& scopeZoomChange -~ 1
| x < -10 -> (zoomOutLongGun . zoomOutLongGun . zoomOutLongGun) $ sc
& scopeZoomChange +~ 2
| x < -5 -> (zoomOutLongGun . zoomOutLongGun) $ sc
& scopeZoomChange +~ 1
| x < 0 -> zoomOutLongGun $ sc
& scopeZoomChange +~ 1
| otherwise -> sc
_ -> sc
zoomSpeed :: Float
zoomSpeed = 39 / 40
@@ -163,7 +157,7 @@ zoomInLongGun mousep sc
sc
& scopePos .+.+~ (1 - zoomSpeed) / newzoom *.* mousep
& scopeZoom %~ (/ zoomSpeed)
| otherwise = sc & scopeZoomChange .~ 0
| otherwise = sc
where
Just currentZoom = sc ^? scopeZoom
newzoom = (sc ^?! scopeZoom) / zoomSpeed
@@ -175,7 +169,7 @@ zoomOutLongGun sc
& scopePos %~ (\p -> p +.+ (zoomSpeed-1) / currentzoom *.* p)
-- & scopePos .*.*~ 1 - ((newzoom * 2) ** zoomSpeed)
& scopeZoom *~ zoomSpeed
| otherwise = sc & scopeZoomChange .~ 0
| otherwise = sc
& scopePos .~ V2 0 0
where
Just currentzoom = sc ^? scopeZoom