Fix resize bug, resize RenderbufferObject of ping pong framebuffers
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-1
@@ -23,6 +23,7 @@ import Control.Applicative
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import Control.Monad.State
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import Control.Lens
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import qualified Control.Foldl as F
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import Data.Tuple.Extra
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import Data.Maybe
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import Data.List
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import Data.Bifunctor
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@@ -95,7 +96,7 @@ doDrawing pdata w = do
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-- we probably do not want to blend during this step
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blend $= Disabled
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depthFunc $= Just Always
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textureBinding Texture2D $= Just (snd $ _fbo2 pdata)
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textureBinding Texture2D $= Just (snd3 $ _fbo2 pdata)
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-- textureFilter Texture2D $= ((Linear',Just Linear') , Linear')
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-- generateMipmap' Texture2D
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if _crHP (you w) > 0
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