Implement textured walls
This commit is contained in:
@@ -69,7 +69,7 @@ preloadRender = do
|
||||
|
||||
-- wallShader
|
||||
wlShad <- makeShader "wallFace" [vert,geom,frag] [(0,4),(1,4)] Points pokeWPColStrat
|
||||
>>= addTexture "data/texture/smudgedDirt.png"
|
||||
>>= addTexture "data/texture/grayscaleDirt.png"
|
||||
>>= addUniforms ["perpMat"]
|
||||
|
||||
-- framebuffer for lighting
|
||||
|
||||
Reference in New Issue
Block a user