First pass implementing exponentially fading lighting

This commit is contained in:
jgk
2021-02-22 13:45:59 +01:00
parent c75cda639b
commit e855d303e8
10 changed files with 117 additions and 49 deletions
+1
View File
@@ -55,6 +55,7 @@ main = do
(_cameraPos w)
(_windowX w,_windowY w)
(wallsForGloom' w)
(lightsForGloom' w)
(draw blank w)
--renderPicture' preData (_windowX w,_windowY w) (Circle 5)
-- renderPicture' preData