Cleanup
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@@ -73,17 +73,17 @@ bangRod = defaultGun
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<> makeSingleClipAt (V3 5 0 3) it
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}
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, _itConsumption = defaultAmmo
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{ _aoType = basicBullet
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, _ammoBaseMax = 1
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, _reloadTime = 20
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, _reloadType = ActiveClear
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{ _laType = basicBullet
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, _laMax = 1
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, _laReloadTime = 20
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, _laReloadType = ActiveClear
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}
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}
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& itUse . useAim . aimWeight .~ 8
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& itUse . useAim . aimRange .~ 1
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& itUse . useAim . aimStance .~ OneHand
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& itUse . useAim . aimZoom .~ defaultItZoom {_itZoomFac = 1.5}
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& itConsumption . aoType . amBulEff .~ expireAndDamage heavyBulDams
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& itConsumption . laType . amBulEff .~ expireAndDamage heavyBulDams
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baseRodShape :: Shape
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baseRodShape = colorSH orange $ upperPrismPoly 3 $ rectXH 20 2
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baseAMRShape :: Shape
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@@ -114,7 +114,7 @@ amr :: Item
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amr = elephantGun
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& itName .~ "ANTIMATERIELRIFLE"
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& itType .~ AMR
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& itConsumption . ammoBaseMax .~ 15
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& itConsumption . laMax .~ 15
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& itDimension . dimSPic .~ (\it -> noPic $ baseAMRShape
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<> makeTinClipAt 0 (V3 10 (-2) 0) it
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)
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