Fix dust rendering

This commit is contained in:
2025-10-29 11:37:57 +00:00
parent 5f0ab2223d
commit e8d2407367
4 changed files with 16 additions and 26 deletions
+2 -1
View File
@@ -120,7 +120,8 @@ preloadRender = do
chasmshader <- makeShaderUsingVBO "positional/blank" [vert, frag] (toFloatVAs [3]) pmTriangles chasmvbo
putStrLn "Setup cloud VBO, shader"
let cloudverxsizes = [4, 4, 4, 4]
--let cloudverxsizes = [4, 4, 4, 4]
let cloudverxsizes = [4, 4, 4]
cloudvbo <- setupVBO (floatSize * sum cloudverxsizes)
(cloudshader, cloudebo) <-
makeShaderEBO "cloud/basic" [vert, frag] (toFloatVAs cloudverxsizes) pmTriangles cloudvbo