Lights only affect floors

This commit is contained in:
jgk
2021-03-17 20:10:43 +01:00
parent ea7b6f857e
commit e98e7256d2
+20 -18
View File
@@ -30,24 +30,26 @@ void main()
vec2 backL = backL4.xy;
vec2 backR = backR4.xy;
if (isLHS( lightPos - frontL, frontR - frontL) < 0)
// if (isLHS( lightPos - backL, backR - backL) < 0)
{
// emitLine (frontL);
// emitLine (backL);
// emitLine (frontL);
// emitLine (frontR);
// emitLine (backR);
// emitLine (frontR);
emitLine (backR);
emitLine (backL);
}
else
{
emitLine (backR);
emitLine (backL);
}
// if (isLHS( lightPos - frontL, frontR - frontL) < 0)
// // if (isLHS( lightPos - backL, backR - backL) < 0)
// {
// // emitLine (frontL);
// // emitLine (backL);
// // emitLine (frontL);
// // emitLine (frontR);
// // emitLine (backR);
// // emitLine (frontR);
//
// emitLine (backR);
// emitLine (backL);
// }
// else
// {
// emitLine (backR);
// emitLine (backL);
// }
emitLine (frontR);
emitLine (frontL);
EndPrimitive();
}