Remove some creature vocalization records
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@@ -13,6 +13,7 @@ module Dodge.Creature.ReaderUpdate (
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setViewPos,
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) where
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import Dodge.Creature.Vocalization
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import Dodge.Creature.Radius
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import RandomHelp
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import Dodge.Creature.Perception
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@@ -123,7 +124,7 @@ chaseCritMv w cr = case _apStrategy (_crActionPlan cr) of
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& crActionPlan . apStrategy .~ WarningCry
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where
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thejitter = RandImpulseCircMove 3
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soundid = evalState (takeOne (_vcWarnings (_crVocalization cr))) (_randGen w)
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soundid = evalState (takeOne (crWarningSounds cr)) (_randGen w)
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numjits = fst $ randomR (15, 25) (_randGen w)
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_ -> case cr ^? crIntention . mvToPoint . _Just of
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Just p
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