Remove some creature vocalization records
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@@ -43,13 +43,11 @@ data Creature = Creature
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, _crHP :: Int
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, _crInv :: IM.IntMap Item
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, _crManipulation :: Manipulation
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-- , _crInvLock :: Bool
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, _crEquipment :: M.Map EquipSite Int
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, _crState :: CreatureState
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, _crPastDamage :: Int
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, _crStance :: Stance
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, _crActionPlan :: ActionPlan
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-- , _crMeleeCooldown :: Int
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, _crPerception :: Perception
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, _crMemory :: Memory
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, _crVocalization :: Vocalization
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@@ -16,7 +16,6 @@ import Data.Aeson.TH
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import Dodge.Data.CamouflageStatus
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import Dodge.Data.FloatFunction
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import Geometry.Data
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import Sound.Data
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data CreatureStatistics = CreatureStatistics
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{ _strength :: Int
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@@ -28,9 +27,9 @@ data CreatureStatistics = CreatureStatistics
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data Vocalization
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= Mute
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| Vocalization
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{ _vcSound :: SoundID
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, _vcWarnings :: [SoundID]
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, _vcMaxCoolDown :: (Int, Int)
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-- { _vcSound :: SoundID
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-- , _vcWarnings :: [SoundID]
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{ _vcMaxCoolDown :: (Int, Int)
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, _vcCoolDown :: Int
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}
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deriving (Eq, Ord, Show, Read) --Generic, Flat)
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