Start implementing mapper item
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@@ -309,7 +309,7 @@ intersectCircSeg c r a b
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where
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d = closestPointOnLine a b c
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x = dist d c
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y = r ** 2 - x ** 2
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y = r ^ (2::Int) - x ^ (2::Int)
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z = sqrt y
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v = z *.* normalizeV (b -.- a)
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