Work on cloud/window transparency

This commit is contained in:
2025-11-09 11:00:12 +00:00
parent 7c62479f30
commit e9ffeeaea7
16 changed files with 221 additions and 168 deletions
+9 -15
View File
@@ -187,21 +187,15 @@ graphicsMenu = titleOptionsMenu "OPTIONS:GRAPHICS" graphicsMenuOptions
graphicsMenuOptions :: [MenuOption]
graphicsMenuOptions =
[ makeEnumOption graphics_world_resolution "World resolution" (uvIOEffects .~ updatePreload)
, makeEnumOption
graphics_downsize_resolution
"Downsize resolution"
(uvIOEffects .~ updatePreload)
, makeEnumOption
graphics_distortion_resolution
"Distortion resolution"
(uvIOEffects .~ updatePreload)
, makeEnumOption graphics_shadow_rendering "SHADOW RENDERING" id
, makeEnumOption graphics_shadow_size "SHADOW DETAIL" id
, makeEnumOption graphics_distortions "ENABLE DISTORTIONS" id
, makeEnumOption graphics_bloom "ENABLE BLOOM" id
, makeBoolOption graphics_cloud_shadows "CLOUD SHADOWS"
, makeEnumOption graphics_num_shadow_casters "NUM SHADOW CASTERS" id
[ makeEnumOption gr_world_res "World resolution" (uvIOEffects .~ updatePreload)
, makeEnumOption gr_downsize_res "Downsize resolution" (uvIOEffects .~ updatePreload)
, makeEnumOption gr_distortion_res "Distortion resolution" (uvIOEffects .~ updatePreload)
, makeEnumOption gr_shadow_rendering "SHADOW RENDERING" id
, makeEnumOption gr_shadow_size "SHADOW DETAIL" id
, makeEnumOption gr_distortions "ENABLE DISTORTIONS" id
, makeEnumOption gr_bloom "ENABLE BLOOM" id
, makeBoolOption gr_cloud_shadows "CLOUD SHADOWS"
, makeEnumOption gr_num_shadow_casters "NUM SHADOW CASTERS" id
]
gameOverMenu :: Universe -> ScreenLayer