Work on cloud/window transparency
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@@ -23,15 +23,12 @@ updatePreload u =
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(renderDataResizeUpdate (u ^. uvConfig))
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u
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renderDataResizeUpdate ::
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Config ->
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RenderData ->
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IO RenderData
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renderDataResizeUpdate :: Config -> RenderData -> IO RenderData
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renderDataResizeUpdate cfig rdata = do
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rdata' <- sizeFBOs cfig rdata
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bbVert <- BS.readFile "shader/texture/bloomBlur.vert"
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bbFrag <- BS.readFile "shader/texture/bloomBlur.frag"
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let (xsize, ysize) = getWindowSize _graphics_downsize_resolution cfig :: (Int, Int)
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let (xsize, ysize) = getWindowSize _gr_downsize_res cfig :: (Int, Int)
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(bh, bmid) = BS.breakSubstring "(" bbFrag
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(_, btt) = BS.breakSubstring ")" bmid
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bbFrag' = BS.append bh $ BS.append (BSC.pack $ '(' : show xsize ++ "," ++ show ysize) btt
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