Work on cloud/window transparency
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@@ -43,7 +43,7 @@ createLightMap cfig = case shadrendertype of
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NoLighting -> const . const . const . const . const . const renderFlatLighting
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_ -> renderShadows shadrendertype
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where
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shadrendertype = cfig ^. graphics_shadow_rendering
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shadrendertype = cfig ^. gr_shadow_rendering
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renderLightingNoShadows ::
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TO ->
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