Tweak sound
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@@ -54,7 +54,7 @@ withWarmUp t f cid w
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$ over (pointerToItem . wpLoadedAmmo) (\ammo -> ammo-1)
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$ set (pointerToItem . wpFireState) 2
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$ f cid
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$ continueSoundFrom (CrWeaponSound cid) 28 2 0
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$ soundFrom (CrWeaponSound cid) 28 2 0
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w
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where cr = _creatures w IM.! cid
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itRef = _crInvSel cr
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