Cleanup: broken pathfinding

This commit is contained in:
2021-11-16 18:05:47 +00:00
parent cb8cbe03a4
commit ebe9ad6b90
42 changed files with 491 additions and 301 deletions
+69
View File
@@ -0,0 +1,69 @@
{- | Annotating tree structures with desired properties for rooms. -}
module Dodge.Annotation
( module Dodge.Annotation.Data
, module Dodge.Annotation
) where
import Dodge.RandomHelp
import Dodge.Layout.Tree.Polymorphic
import Dodge.Layout.Tree.Either
import Dodge.Room
import Dodge.Annotation.Data
import Data.Tree
import Control.Monad.State
import System.Random
import Control.Lens
addLock :: RandomGen g => Int -> Tree [Annotation g] -> State g (Tree [Annotation g])
addLock i t = do
(beforeLock, afterLock) <- splitTrunk t
newBefore <- applyToRandomNode (Key i :) beforeLock
return $ addToTrunk newBefore [Node [Lock i] afterLock]
{- | Add one corridor between each parent-child link of a tree of annotations. -}
padWithCorridors :: Tree [Annotation g] -> Tree [Annotation g]
padWithCorridors (Node x xs) = Node [Corridor] [Node x (map padWithCorridors xs)]
padSucWithCorridors :: Tree [Annotation g] -> Tree [Annotation g]
padSucWithCorridors (Node x xs) = Node x (map padWithCorridors xs)
{- Add one to three corridors between each parent-child link of a tree of annotations. -}
randomPadCorridors :: RandomGen g => Tree [Annotation g] -> State g (Tree [Annotation g])
randomPadCorridors (Node x xs) = do
n <- state $ randomR (1, 3)
xs' <- mapM randomPadCorridors xs
return $ treeFromTrunk (replicate n [Corridor]) (Node x xs')
{- | Add a corridor to a random out-link of a room. -}
roomThenCorridor :: RandomGen g => Room -> State g (Tree (Either Room Room))
roomThenCorridor theRoom = fmap (\r -> Node (Left theRoom) [(pure . Right) r])
(randomiseOutLinks corridor)
{- | Create a random room tree structure from a list of annotations. -}
anoToRoomTree :: RandomGen g => [Annotation g] -> State g (Tree (Either Room Room))
anoToRoomTree anos = case anos of
[SetLabel i randrm] -> do
rm <- randrm
return . connectRoom $ rm & rmLabel ?~ i
[UseLabel i randrm] -> do
rm <- randrm
return $ connectRoom $ rm & rmTakeFrom ?~ i
[ChainAnos ass] -> do
rms <- mapM anoToRoomTree ass
return $ linkEitherTrees rms
[OrAno as] -> do
a <- takeOne as
anoToRoomTree a
[Corridor] -> pure . Right <$> randomiseOutLinks corridor
[AirlockAno] -> airlock >>= roomThenCorridor
[FirstWeapon] -> do
branchWP <- branchRectWith weaponRoom
blockedC <- longBlockedCorridor
join $ takeOne $ return (appendEitherTree branchWP [blockedC]) : replicate 5 weaponRoom
[EndRoom] -> fmap (pure . Right) (telRoomLev 1)
[StartRoom] -> startRoom
(SpecificRoom rt:_) -> rt
(BossAno cr : _) -> do
br <- bossRoom cr
branchRectWith . pure . fmap Left $ treeFromPost [corridor,corridor] br
(TreasureAno crs loot : _) -> branchRectWith . fmap (pure . Left) $ lootRoom crs loot
_ -> do
w <- state $ randomR (100,400)
h <- state $ randomR (200,400)
fmap (pure . Right) . randomiseOutLinks $ roomRectAutoLinks w h