Cleanup: broken pathfinding

This commit is contained in:
2021-11-16 18:05:47 +00:00
parent cb8cbe03a4
commit ebe9ad6b90
42 changed files with 491 additions and 301 deletions
+68
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@@ -0,0 +1,68 @@
module Dodge.Placement.Instance.Button where
import Dodge.Data
import Color
import Geometry
import Geometry.Vector3D
import Dodge.LevelGen.Data
import Dodge.Default
import Dodge.LevelGen.Switch
import Dodge.Placement.Instance.LightSource
import Dodge.PlacementSpot
import ShapePicture
import Data.Maybe
import Control.Lens
triggerSwitchSPic :: (Button -> SPic) -> PlacementSpot -> Placement
triggerSwitchSPic sdraw ps = plCont ps (PutTrigger (const False))
$ \tp -> Just $ pContID ps (PutButton (makeSwitchSPic sdraw (oneff $ trigid tp) (offeff $ trigid tp)))
(const Nothing)
where
trigid tp = fromJust $ _plMID tp
oneff tid = triggers . ix tid .~ const True
offeff tid = triggers . ix tid .~ const False
triggerSwitchSPicLight :: (Button -> SPic) -> PlacementSpot -> Placement
triggerSwitchSPicLight sdraw ps = plCont ps (PutTrigger (const False))
$ \tp -> Just $ pContID fstLnkOut (PutLS thels)
$ \lsid -> Just
$ pContID ps (PutButton (makeSwitchSPic sdraw (oneff lsid $ trigid tp) (offeff lsid $ trigid tp)))
(const Nothing)
where
thels = defaultLS {_lsIntensity = V3 0.5 0 0, _lsPos = V3 0 0 78, _lsRad = 75}
trigid tp = fromJust $ _plMID tp
eff lsid tid b c = (triggers . ix tid .~ const b)
. (lightSources . ix lsid . lsIntensity .~ c)
oneff lsid tid = eff lsid tid True (V3 0 0.5 0)
offeff lsid tid = eff lsid tid False (V3 0.5 0 0)
triggerSwitch :: Color -> PlacementSpot -> Placement
triggerSwitch col ps = plCont ps (PutTrigger (const False))
$ \tp -> Just $ pContID ps (PutButton (makeSwitch col col (oneff $ trigid tp) (offeff $ trigid tp)))
(const Nothing)
where
trigid tp = fromJust $ _plMID tp
oneff tid = triggers . ix tid .~ const True
offeff tid = triggers . ix tid .~ const False
putLitButtonID :: Color -> Point2 -> Float -> (Int -> Maybe Placement) -> Placement
putLitButtonID col p a subpl = mntLSOn aShape (Just col) ls p'' (addZ 40 p')
$ contToIDCont
$ \lsid -> jps0 (PutButton (makeButton col (changeLight lsid)) {_btPos = p, _btRot = a})
subpl
where
p' = p -.- 30 *.* vNormal (unitVectorAtAngle a)
p'' = p +.+ 10 *.* vNormal (unitVectorAtAngle a)
changeLight lsid = lightSources . ix lsid . lsIntensity .~ V3 0 0.5 0
ls = defaultLS { _lsRad = 75 , _lsIntensity = V3 0.5 0 0 }
putLitButOnPos :: Color -> (RoomPos -> Maybe PlacementSpot) -> (Int -> Maybe Placement) -> Placement
putLitButOnPos col f subpl
= plSpot .~ thePS $ mntLSOn aShape (Just col) ls 0 (V3 0 (-40) 40)
$ \plmnt -> let lsid = fromJust $ _plMID plmnt
in jps0 (PutButton (makeButton col (changeLight lsid)) {_btPos = V2 0 (-1), _btRot = pi})
subpl <&> plSpot .~ _plSpot plmnt
where
changeLight lsid = lightSources . ix lsid . lsIntensity .~ V3 0 0.5 0
ls = defaultLS { _lsRad = 75 , _lsIntensity = V3 0.5 0 0 }
thePS = PSLnk f (const id) Nothing