Cleanup: broken pathfinding

This commit is contained in:
2021-11-16 18:05:47 +00:00
parent cb8cbe03a4
commit ebe9ad6b90
42 changed files with 491 additions and 301 deletions
+1 -3
View File
@@ -6,7 +6,7 @@ module Dodge.Room.LongDoor
import Dodge.Data
import Dodge.Default.Room
import Dodge.LevelGen.Data
import Dodge.Placements
import Dodge.Placement.Instance
import Dodge.Room.Link
import Dodge.Room.Procedural
--import Dodge.Layout.Tree.Either
@@ -140,5 +140,3 @@ slowDoorRoom = do
proom <- southPillarsRoom x y h
addButtonSlowDoor x h (proom & rmPmnts %~ (++ (crits ++ barrels ++ lsources)))
randC1 :: PSType
randC1 = RandPS $ takeOne $ map PutCrit $ armourChaseCrit : replicate 50 chaseCrit