Tweak turrets
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@@ -7,7 +7,6 @@ import Dodge.Creature.State
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import Dodge.Data.World
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import Dodge.Humanoid
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import Dodge.Lampoid
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import Dodge.Turretoid
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import LensHelp
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import System.Random
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@@ -15,7 +14,6 @@ updateCreature :: Creature -> World -> World
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updateCreature cr = case _crType cr of
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Lampoid{} -> updateLampoid cr
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Humanoid{} -> updateHumanoid cr
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Turretoid{} -> updateTurretoid cr
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Barreloid{} -> updateBarreloid cr
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NonDrawnCreature -> id
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