Add first compo
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+3
-19
@@ -4,14 +4,16 @@
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module Dodge.Data
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( module Dodge.Data
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, module Dodge.Data.Menu
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, module Dodge.Data.SoundOrigin
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, Point2 (..)
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, Sound (..)
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, soundTime
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)
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where
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import Dodge.Data.Menu
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import Dodge.Data.SoundOrigin
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import Dodge.Config.Data
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import Dodge.LoadConfig.KeyConfig
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import Dodge.Config.KeyConfig
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import Preload.Data
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import Picture.Data
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import Geometry.Data
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@@ -574,24 +576,6 @@ data ForceField = FF
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}
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data FFState = FFDestroyable { _ffsHP :: Int }
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data SoundOrigin = InventorySound
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| BackgroundSound
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| OnceSound
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| CrSound Int
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| CrWeaponSound Int
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| WallSound Int
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| CrReloadSound Int
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| Flamer
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| ShellSound Int
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| Flame
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| LasSound
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| FootstepSound Int
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| BlockDegradeSound Int
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| CrHitSound Int
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| BarrelHiss Int
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| GlassBreakSound Int
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deriving (Eq,Ord,Show)
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makeLenses ''World
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makeLenses ''Cloud
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