Tweak posture

This commit is contained in:
2026-03-31 22:50:53 +01:00
parent 074d354970
commit ecdc19fb5e
13 changed files with 134 additions and 143 deletions
-1
View File
@@ -83,7 +83,6 @@ makeDebrisDirectedZ arcrad dir z dt bm p w =
f = do
v <- rotateV (dir - arcrad / 2) <$> randInArcStrip 1 2 arcrad
spinspeed <- randomR (-0.2, -0.1) & state
-- basedebris <- baseDebris bm
return $
DebrisChunk
{ _dbPos = p `v2z` z
+1 -2
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@@ -18,7 +18,6 @@ import Dodge.SoundLogic
import Geometry
import LensHelp
import Linear
import NewInt
import System.Random
-- note SwitchToItem doesn't necessarily update the root item correctly
@@ -39,7 +38,7 @@ followImpulse cid w = \case
TurnTo p -> crup $ creatureTurnTo p
ChangePosture post -> crup $ crStance . posture .~ post
UseItem -> undefined
SwitchToItem i -> crup $ crManipulation . manObject .~ SelectedItem (NInt i) (NInt i) mempty
-- SwitchToItem i -> crup $ crManipulation . manObject .~ SelectedItem (NInt i) (NInt i) mempty
Melee cid' ->
hitCr cid' $
crup
+2 -1
View File
@@ -92,7 +92,8 @@ crAwayFromPost cr = case find sentinelGoal . _apGoal $ _crActionPlan cr of
sentinelGoal _ = False
crInAimStance :: AimStance -> Creature -> Bool
crInAimStance as cr = cr ^? crStance . posture . aimStance == Just as
crInAimStance as cr = cr ^? crStance . posture == Just Aiming
&& cr ^? crManipulation . manObject . imAimStance == Just as
oneH :: Creature -> Bool
oneH = crInAimStance OneHand
+1 -2
View File
@@ -6,7 +6,6 @@ module Dodge.Creature.Volition (
shootFirstMiss,
) where
import Dodge.Data.AimStance
import Dodge.Data.Creature
import Dodge.Data.CreatureEffect
import Dodge.SoundLogic.LoadSound
@@ -14,7 +13,7 @@ import Geometry
holsterWeapon, drawWeapon :: Action
holsterWeapon = DoImpulses [ChangePosture AtEase, MakeSound whiteNoiseFadeOutS]
drawWeapon = DoImpulses [ChangePosture $ Aiming OneHand, MakeSound whiteNoiseFadeInS]
drawWeapon = DoImpulses [ChangePosture $ Aiming, MakeSound whiteNoiseFadeInS]
shootTillEmpty :: Action
--shootTillEmpty = (crCanShoot `DoActionWhile` DoImpulses [UseItem])
+30 -44
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@@ -2,9 +2,7 @@
module Dodge.Creature.YourControl (yourControl) where
import Linear
import Control.Monad
import qualified Data.IntMap.Strict as IM
import qualified Data.Map.Strict as M
import Data.Maybe
import Dodge.AssignHotkey
@@ -16,11 +14,11 @@ import Dodge.Data.Equipment.Misc
import Dodge.Data.World
import Dodge.InputFocus
import Dodge.Inventory
import Dodge.Item.AimStance
import Dodge.SelectedClose
import Dodge.WASD
import Geometry
import LensHelp
import Linear
import NewInt
import qualified SDL
@@ -28,19 +26,16 @@ import qualified SDL
yourControl :: Creature -> World -> World
yourControl _ w
| inTextInputFocus w = w
| Just x <- w ^? hud . subInventory
, f x =
| NoSubInventory <- w ^. hud . subInventory =
w
& cWorld . lWorld . creatures . ix 0 %~ wasdWithAiming w
& tryClickUse pkeys
& cWorld
. lWorld
. creatures
. ix 0
%~ wasdWithAiming w
& tryClickUse (w ^. input . mouseButtons)
& handleHotkeys
| otherwise = w & cWorld . lWorld . creatures . ix 0 %~ wasdWithAiming w
where
f = \case
NoSubInventory -> True
ExamineInventory -> True
_ -> False
pkeys = w ^. input . mouseButtons
-- the following only works because modifier keys are ordered after scancode "hotkeys"
handleHotkeys :: World -> World
@@ -55,24 +50,13 @@ handleHotkeys w
, Just itid <- lw ^? hotkeys . ix hk . unNInt
, Just invid <- lw ^? items . ix itid . itLocation . ilInvID =
w & invSetSelectionPos 0 (_unNInt invid)
| otherwise =
M.foldl'
useHotkey
w
(M.intersectionWith (,) thehotkeys (w ^. input . pressedKeys))
| otherwise = M.foldl' useHotkey w pressedhotkeys
where
pkeys = w ^. input . pressedKeys
ispressed k = k `M.member` _pressedKeys (_input w)
thehotkeys = M.mapKeys hotkeyToScancode $ w ^. cWorld . lWorld . hotkeys
lw = w ^. cWorld . lWorld
--modifierKeys :: S.Set SDL.Scancode
--modifierKeys = S.fromList
-- [ SDL.ScancodeLShift
-- , SDL.ScancodeRShift
-- , SDL.ScancodeRCtrl
-- , SDL.ScancodeLCtrl
-- ]
pressedhotkeys = M.intersectionWith (,) thehotkeys (w ^. input . pressedKeys)
useHotkey :: World -> (NewInt ItmInt, Int) -> World
useHotkey w (NInt itid, pt) = fromMaybe w $ do
@@ -132,9 +116,12 @@ wasdWithAiming w cr = wasdAim inp w $ wasdMovement (w ^. cWorld . lWorld) inp ca
wasdAim :: Input -> World -> Creature -> Creature
wasdAim inp w cr
| Just 0 <- inp ^? mouseButtons . ix SDL.ButtonRight
, Nothing <- inp ^? mouseButtons . ix SDL.ButtonLeft =
setAimPosture (w ^. cWorld . lWorld . items) cr
-- | Just 0 <- inp ^? mouseButtons . ix SDL.ButtonRight
-- , Nothing <- inp ^? mouseButtons . ix SDL.ButtonLeft =
-- setAimPosture cr
| SDL.ButtonRight `M.member` _mouseButtons inp
, AtEase <- cr ^. crStance . posture =
setAimPosture cr
| SDL.ButtonRight `M.member` _mouseButtons inp =
aimTurn (w ^. cWorld . lWorld) mousedir cr
| Aiming{} <- cr ^. crStance . posture = removeAimPosture cr
@@ -142,26 +129,22 @@ wasdAim inp w cr
where
mousedir = argV $ w ^. cWorld . lWorld . lAimPos - (cr ^. crPos . _xy)
setAimPosture :: IM.IntMap Item -> Creature -> Creature
setAimPosture m cr = fromMaybe cr $ do
invid <- cr ^? crManipulation . manObject . imRootSelectedItem
itid <- cr ^? crInv . ix invid
as <- fmap itemBaseStance $ m ^? ix itid
return $ cr
& crStance . posture .~ Aiming as
& doAimTwist as (- twoHandTwistAmount)
setAimPosture :: Creature -> Creature
setAimPosture cr =
cr
& crStance . posture .~ Aiming
& doAimTwist (cr ^? crManipulation . manObject . imAimStance) (-twoHandTwistAmount)
doAimTwist :: AimStance -> Float -> Creature -> Creature
doAimTwist :: Maybe AimStance -> Float -> Creature -> Creature
doAimTwist as x
| as == TwoHandOver || as == TwoHandUnder = crDir +~ x
| as == Just TwoHandOver || as == Just TwoHandUnder = crDir +~ x
| otherwise = id
removeAimPosture :: Creature -> Creature
removeAimPosture cr = fromMaybe cr $ do
as <- cr ^? crStance . posture . aimStance
return $ cr
removeAimPosture cr =
cr
& crStance . posture .~ AtEase
& doAimTwist as twoHandTwistAmount
& doAimTwist (cr ^? crManipulation . manObject . imAimStance) twoHandTwistAmount
twoHandTwistAmount :: Float
twoHandTwistAmount = 1.6 * pi
@@ -239,7 +222,10 @@ tryClickUse pkeys w = fromMaybe w $ do
rtime <- pkeys ^? ix SDL.ButtonRight
guard $ ltime <= rtime
case w
^? cWorld . lWorld . creatures . ix 0
^? cWorld
. lWorld
. creatures
. ix 0
. crManipulation
. manObject
. imSelectedItem
+1 -1
View File
@@ -34,7 +34,7 @@ data Impulse
| MvForward
| TurnTo Point2
| UseItem
| SwitchToItem Int
-- | SwitchToItem Int
| DropItem
| Bark SoundID -- placeholder for various communication types
| Melee Int
+1 -3
View File
@@ -30,9 +30,7 @@ data Carriage
data FootForward = LeftForward | RightForward
deriving (Eq, Ord, Show, Read) --Generic, Flat)
data Posture
= Aiming {_aimStance :: AimStance}
| AtEase
data Posture = Aiming | AtEase
deriving (Eq, Ord, Show, Read) --Generic, Flat)
makeLenses ''Stance
@@ -3,6 +3,7 @@
module Dodge.Data.Item.Use.Consumption.LoadAction where
import Dodge.Data.AimStance
import Dodge.Data.Item.Location
import NewInt
import qualified Data.IntSet as IS
@@ -21,6 +22,7 @@ data ManipulatedObject
| SelectedItem
{ _imSelectedItem :: NewInt InvInt
, _imRootSelectedItem :: NewInt InvInt
, _imAimStance :: AimStance
, _imAttachedItems :: IS.IntSet -- this should probably be NewIntSet InvInt also
}
| SelNothing
+4
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@@ -4,6 +4,7 @@ module Dodge.Inventory.Location (
setInvPosFromSS,
) where
import Dodge.Item.AimStance
import Control.Lens
import Data.Foldable
--import Data.IntMap.Merge.Strict
@@ -104,10 +105,13 @@ setInvPosFromSS w = w
( fmap (\k -> w ^?! cWorld . lWorld . items . ix k) $
you w ^. crInv
)
dt <- invIMDT ((\k -> w ^?! cWorld . lWorld . items . ix k) <$> you w ^. crInv) ^? ix rootid
-- there is redundancy above
return
SelectedItem
{ _imSelectedItem = NInt j
, _imRootSelectedItem = NInt rootid
, _imAimStance = itemAimStance ((\(x,y,_) -> (x,y)) <$> dt)
, _imAttachedItems = aset
}
1 -> Just SelNothing
+1
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@@ -1,5 +1,6 @@
{-# LANGUAGE LambdaCase #-}
module Dodge.Item.AimStance (itemAimStance,itemBaseStance) where
--module Dodge.Item.AimStance (itemAimStance) where
import Dodge.Data.Item
import Dodge.Data.ComposedItem
+1 -1
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@@ -239,7 +239,7 @@ floorItemPickupInfo n itm
-- it is probably desirable for this to crash hard for now
yourAugmentedItem :: (Item -> a) -> a -> (Either Item Button -> a) -> World -> a
yourAugmentedItem f x g w = case you w ^? crManipulation . manObject of
Just (SelectedItem i _ _) -> f $ yourInv w ^?! ix i
Just (SelectedItem i _ _ _) -> f $ yourInv w ^?! ix i
Just (SelCloseItem i) -> fromMaybe x $ do
j <- w ^? hud . closeItems . ix i . unNInt
flit <- w ^? cWorld . lWorld . items . ix j
+2 -1
View File
@@ -74,7 +74,8 @@ topTestPart u = [maybe "" showManObj $ u ^? uvWorld . cWorld . lWorld . creature
showManObj :: ManipulatedObject -> String
showManObj SortInventory = "SortInventory"
showManObj (SelectedItem x y z) = "SelItem: "++ show x++ " Root: "++show y++" Attached: "++show z
showManObj (SelectedItem x y as z) = "SelItem: "++ show x++ " Root: "++show y++" Attached: "++show z
++ " AimStance: " ++ show as
showManObj SelNothing = "SelNothing"
showManObj SortCloseItem = "SortCloseItem"
showManObj (SelCloseItem x) = "CloseItem " ++ show x
+76 -75
View File
@@ -42,7 +42,7 @@ ActionUpdate src/Dodge/Creature/Action.hs 49;" t
AddGoal src/Dodge/Data/ActionPlan.hs 44;" C
AimAt src/Dodge/Data/ActionPlan.hs 66;" C
AimStance src/Dodge/Data/AimStance.hs 10;" t
Aiming src/Dodge/Data/Creature/Stance.hs 34;" C
Aiming src/Dodge/Data/Creature/Stance.hs 33;" C
AirFiltrationSS src/Dodge/Data/Scenario.hs 95;" C
AlienContact src/Dodge/Data/Scenario.hs 30;" C
AllRoomClipBoundaries src/Dodge/Data/Config.hs 123;" C
@@ -66,7 +66,7 @@ Arcing src/Dodge/Data/Item/Params.hs 15;" C
ArmourySS src/Dodge/Data/Scenario.hs 112;" C
Asleep src/Dodge/Data/Creature/Perception.hs 52;" C
AsteroidStrike src/Dodge/Data/Scenario.hs 33;" C
AtEase src/Dodge/Data/Creature/Stance.hs 35;" C
AtEase src/Dodge/Data/Creature/Stance.hs 33;" C
AtomicWaste src/Dodge/Data/Scenario.hs 26;" C
AttachParams src/Dodge/Data/Item/Use.hs 43;" t
AttachType src/Dodge/Data/Item/Combine.hs 91;" t
@@ -144,7 +144,7 @@ BoundCurs src/Dodge/Data/SelectionList.hs 21;" C
Bound_box_screen src/Dodge/Data/Config.hs 95;" C
Bounds src/Dodge/Data/Bounds.hs 10;" t
BrigSS src/Dodge/Data/Scenario.hs 102;" C
Brute src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 16;" C
Brute src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 17;" C
BulBall src/Dodge/Data/Bullet.hs 33;" C
BulFlak src/Dodge/Data/Bullet.hs 35;" C
BulFrag src/Dodge/Data/Bullet.hs 36;" C
@@ -726,9 +726,9 @@ MakeSound src/Dodge/Data/ActionPlan.hs 42;" C
MakeStartCloudAt src/Dodge/Data/WorldEffect.hs 33;" C
MakeTempLight src/Dodge/Data/WorldEffect.hs 36;" C
MakeTempLightFade src/Dodge/Data/WorldEffect.hs 37;" C
ManipulatedObject src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 19;" t
Manipulation src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 14;" t
Manipulator src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 15;" C
ManipulatedObject src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 20;" t
Manipulation src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 15;" t
Manipulator src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 16;" C
MapperInventory src/Dodge/Data/HUD.hs 17;" C
MapperSF src/Dodge/Data/ComposedItem.hs 39;" C
Material src/Dodge/Data/Material.hs 10;" t
@@ -1172,12 +1172,12 @@ SectionCursor src/Dodge/Data/SelectionList.hs 24;" t
SeeAbove src/Dodge/Data/Wall.hs 32;" C
SeeThrough src/Dodge/Data/Wall.hs 31;" C
Sel src/Dodge/Data/HUD.hs 39;" C
SelCloseButton src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 30;" C
SelCloseItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 28;" C
SelCloseButton src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 32;" C
SelCloseItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 30;" C
SelItem src/Dodge/Data/SelectionList.hs 44;" C
SelNothing src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 26;" C
SelNothing src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 28;" C
SelSection src/Dodge/Data/SelectionList.hs 30;" t
SelectedItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 21;" C
SelectedItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 22;" C
Selection src/Dodge/Data/HUD.hs 39;" t
SelectionItem src/Dodge/Data/SelectionList.hs 44;" t
SelectionWidth src/Dodge/Data/SelectionList.hs 42;" t
@@ -1235,9 +1235,9 @@ Smoke src/Dodge/Data/Cloud.hs 21;" C
SmokeReducerSF src/Dodge/Data/ComposedItem.hs 28;" C
SocialUpheaval src/Dodge/Data/Scenario.hs 27;" C
SolarGovernment src/Dodge/Data/Scenario.hs 53;" C
SortCloseButton src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 29;" C
SortCloseItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 27;" C
SortInventory src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 20;" C
SortCloseButton src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 31;" C
SortCloseItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 29;" C
SortInventory src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 21;" C
Sound src/Sound/Data.hs 43;" t
SoundFilter src/Dodge/Data/WorldEffect.hs 21;" t
SoundID src/Sound/Data.hs 30;" t
@@ -1284,7 +1284,6 @@ SwapEquipment src/Dodge/Data/RightButtonOptions.hs 24;" C
Swarm src/Dodge/Data/Creature/State.hs 25;" C
SwarmAI src/Dodge/Data/Creature/Misc.hs 44;" C
SwarmCrit src/Dodge/Data/Creature/Misc.hs 69;" C
SwitchToItem src/Dodge/Data/ActionPlan.hs 37;" C
TAPE src/Dodge/Data/Item/Combine.hs 55;" C
TARGETING src/Dodge/Data/Item/Combine.hs 21;" C
TCBase src/Dodge/Data/Terminal.hs 49;" C
@@ -1521,7 +1520,6 @@ YELLOW src/Color/Data.hs 15;" C
ZOOMSCOPE src/Dodge/Data/Item/Combine.hs 92;" C
ZombieFaction src/Dodge/Data/Creature/State.hs 14;" C
__Just' src/MaybeHelp.hs 11;" f
_aimStance src/Dodge/Data/Creature/Stance.hs 34;" f
_allocNewPos src/Dodge/Data/RightButtonOptions.hs 19;" f
_allocNewPos src/Dodge/Data/RightButtonOptions.hs 25;" f
_allocNewPos src/Dodge/Data/RightButtonOptions.hs 30;" f
@@ -1902,10 +1900,11 @@ _ilIsAttached src/Dodge/Data/Item/Location.hs 34;" f
_ilIsRoot src/Dodge/Data/Item/Location.hs 32;" f
_ilIsSelected src/Dodge/Data/Item/Location.hs 33;" f
_ilTuID src/Dodge/Data/Item/Location.hs 37;" f
_imAttachedItems src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 24;" f
_imAimStance src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 25;" f
_imAttachedItems src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 26;" f
_imHotkeys src/Dodge/Data/LWorld.hs 146;" f
_imRootSelectedItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 23;" f
_imSelectedItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 22;" f
_imRootSelectedItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 24;" f
_imSelectedItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 23;" f
_immediateEffect src/Loop/Data.hs 9;" f
_immediateUpdate src/Loop/Data.hs 12;" f
_impulseUseTarget src/Dodge/Data/ActionPlan.hs 45;" f
@@ -1918,8 +1917,8 @@ _incNodeZoning src/Dodge/Data/World.hs 55;" f
_input src/Dodge/Data/World.hs 43;" f
_inputMemory src/Dodge/Data/Input.hs 49;" f
_isWarming src/Dodge/Data/Item/Params.hs 21;" f
_ispCloseButton src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 30;" f
_ispCloseItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 28;" f
_ispCloseButton src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 32;" f
_ispCloseItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 30;" f
_itConsumables src/Dodge/Data/Item.hs 28;" f
_itID src/Dodge/Data/Item.hs 30;" f
_itLocation src/Dodge/Data/Item.hs 31;" f
@@ -1987,7 +1986,7 @@ _machines src/Dodge/Data/LWorld.hs 125;" f
_magBelowID src/Dodge/Data/Muzzle.hs 22;" f
_magnets src/Dodge/Data/LWorld.hs 128;" f
_mainAction src/Dodge/Data/ActionPlan.hs 123;" f
_manObject src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 15;" f
_manObject src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 16;" f
_mapInvItmID src/Dodge/Data/HUD.hs 20;" f
_mapInvOffset src/Dodge/Data/HUD.hs 18;" f
_mapInvZoom src/Dodge/Data/HUD.hs 19;" f
@@ -2578,7 +2577,7 @@ advanceScrollAmount src/Dodge/Update.hs 479;" f
advanceSmoothScroll src/Dodge/SmoothScroll.hs 33;" f
aimDelaySweep src/Dodge/Render/Picture.hs 285;" f
aimStanceInfo src/Dodge/Item/Info.hs 243;" f
aimTurn src/Dodge/Creature/YourControl.hs 181;" f
aimTurn src/Dodge/Creature/YourControl.hs 169;" f
airlock src/Dodge/Room/Airlock.hs 28;" f
airlock0 src/Dodge/Room/Airlock.hs 78;" f
airlock90 src/Dodge/Room/Airlock.hs 201;" f
@@ -2713,7 +2712,7 @@ bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 227;" f
bgateCalc src/Dodge/Inventory/SelectionList.hs 115;" f
bgunSound src/Dodge/HeldUse.hs 540;" f
bingate src/Dodge/Item/Scope.hs 115;" f
blColor src/Dodge/Block/Debris.hs 53;" f
blColor src/Dodge/Block/Debris.hs 54;" f
black src/Color.hs 54;" f
blinkAcrossChallenge src/Dodge/Room/BlinkAcross.hs 15;" f
blinkActionFail src/Dodge/Creature/Action/Blink.hs 88;" f
@@ -2975,7 +2974,7 @@ crIXsNearPoint src/Dodge/Zoning/Creature.hs 15;" f
crInAimStance src/Dodge/Creature/Test.hs 94;" f
crIntelligence src/Dodge/Creature/Statistics.hs 37;" f
crIsAiming src/Dodge/Creature/Test.hs 61;" f
crIsArmouredFrom src/Dodge/Creature/Test.hs 109;" f
crIsArmouredFrom src/Dodge/Creature/Test.hs 110;" f
crLeftHandWall src/Dodge/Creature/HandPos.hs 91;" f
crMass src/Dodge/Creature/Mass.hs 5;" f
crMaterial src/Dodge/Creature/Material.hs 8;" f
@@ -2986,19 +2985,19 @@ crMvBy src/Dodge/Creature/Impulse/Movement.hs 22;" f
crMvByNoStride src/Dodge/Creature/Impulse/Movement.hs 30;" f
crMvForward src/Dodge/Creature/Impulse/Movement.hs 57;" f
crMvType src/Dodge/Creature/MoveType.hs 6;" f
crNearPoint src/Dodge/Creature/Test.hs 132;" f
crNearPoint src/Dodge/Creature/Test.hs 133;" f
crNumFreeSlots src/Dodge/Inventory/CheckSlots.hs 25;" f
crRad src/Dodge/Creature/Radius.hs 7;" f
crRightHandWall src/Dodge/Creature/HandPos.hs 73;" f
crSafeDistFromTarg src/Dodge/Creature/Test.hs 75;" f
crSetRoots src/Dodge/Inventory/Location.hs 55;" f
crSetRoots src/Dodge/Inventory/Location.hs 56;" f
crShape src/Dodge/Creature/Shape.hs 8;" f
crSpring src/Dodge/Update.hs 965;" f
crStratConMatches src/Dodge/Creature/Test.hs 81;" f
crStrength src/Dodge/Creature/Statistics.hs 28;" f
crUpdate src/Dodge/Creature/Update.hs 70;" f
crUpdateInvidLocations src/Dodge/Inventory/Location.hs 66;" f
crUpdateItemLocations src/Dodge/Inventory/Location.hs 48;" f
crUpdateInvidLocations src/Dodge/Inventory/Location.hs 67;" f
crUpdateItemLocations src/Dodge/Inventory/Location.hs 49;" f
crVocalizationSound src/Dodge/Creature/Vocalization.hs 16;" f
crWarningSounds src/Dodge/Creature/Vocalization.hs 25;" f
crWlPbHit src/Dodge/WorldEvent/ThingsHit.hs 60;" f
@@ -3040,7 +3039,7 @@ crsNearPoint src/Dodge/Zoning/Creature.hs 18;" f
crsNearRect src/Dodge/Zoning/Creature.hs 40;" f
crsNearSeg src/Dodge/Zoning/Creature.hs 24;" f
crystalLine src/Dodge/Placement/Instance/Wall.hs 58;" f
cubeShape src/Dodge/Block/Debris.hs 133;" f
cubeShape src/Dodge/Block/Debris.hs 156;" f
cullPoint src/Dodge/Render/ShapePicture.hs 136;" f
cullPretty src/AesonHelp.hs 14;" f
cutPoly src/Dodge/LevelGen/StaticWalls.hs 77;" f
@@ -3104,8 +3103,8 @@ deadRot src/Dodge/Creature/Picture.hs 83;" f
deadScalp src/Dodge/Creature/Picture.hs 78;" f
deadUpperBody src/Dodge/Creature/Picture.hs 104;" f
debrisS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 725;" f
debrisSPic src/Dodge/Prop/Draw.hs 16;" f
debrisSize src/Dodge/Block/Debris.hs 102;" f
debrisSPic src/Dodge/Prop/Draw.hs 17;" f
debrisSize src/Dodge/Block/Debris.hs 125;" f
debugEvent src/Dodge/Debug.hs 43;" f
debugEvent' src/Dodge/Debug.hs 49;" f
debugEvents src/Dodge/Debug.hs 28;" f
@@ -3192,10 +3191,10 @@ destroyDoor src/Dodge/Wall/Damage.hs 146;" f
destroyInvItem src/Dodge/Inventory.hs 49;" f
destroyItem src/Dodge/Inventory.hs 71;" f
destroyLSFlashAt src/Dodge/LightSource.hs 44;" f
destroyMachine src/Dodge/Machine/Destroy.hs 13;" f
destroyMachine src/Dodge/Machine/Destroy.hs 14;" f
destroyMachine' src/Dodge/Wall/Damage.hs 112;" f
destroyMatS src/Dodge/Material/Sound.hs 7;" f
destroyMcType src/Dodge/Machine/Destroy.hs 26;" f
destroyMcType src/Dodge/Machine/Destroy.hs 27;" f
destroyMount src/Dodge/Wall/Damage.hs 167;" f
destroyMounts src/Dodge/Wall/Damage.hs 164;" f
destroyProjectile src/Dodge/Projectile/Update.hs 112;" f
@@ -3232,7 +3231,7 @@ divideLine src/Geometry.hs 248;" f
divideLineExact src/Geometry.hs 276;" f
divideLineOddNumPoints src/Geometry.hs 261;" f
dmType src/Dodge/Damage.hs 38;" f
doAimTwist src/Dodge/Creature/YourControl.hs 154;" f
doAimTwist src/Dodge/Creature/YourControl.hs 139;" f
doAnyEquipmentEffect src/Dodge/Creature/State.hs 141;" f
doBackspace src/Dodge/Update/Input/Text.hs 31;" f
doBarrelSpin src/Dodge/Projectile/Update.hs 168;" f
@@ -3361,7 +3360,7 @@ drawFlame src/Dodge/Flame/Draw.hs 8;" f
drawFlamelet src/Dodge/EnergyBall/Draw.hs 34;" f
drawForceField src/Dodge/Wall/Draw.hs 15;" f
drawGapPlus src/Dodge/Render/Picture.hs 278;" f
drawGib src/Dodge/Prop/Draw.hs 27;" f
drawGib src/Dodge/Prop/Draw.hs 30;" f
drawHUD src/Dodge/Render/HUD.hs 53;" f
drawInputMenu src/Dodge/Render/MenuScreen.hs 33;" f
drawInspectWall src/Dodge/Debug/Picture.hs 256;" f
@@ -3436,7 +3435,7 @@ drawWallSearchRays src/Dodge/Debug/Picture.hs 323;" f
drawWallsNearCursor src/Dodge/Debug/Picture.hs 233;" f
drawWallsNearSegment src/Dodge/Debug/Picture.hs 130;" f
drawWallsNearYou src/Dodge/Debug/Picture.hs 223;" f
drawWeapon src/Dodge/Creature/Volition.hs 15;" f
drawWeapon src/Dodge/Creature/Volition.hs 14;" f
drawWlIDs src/Dodge/Debug/Picture.hs 404;" f
drawZone src/Dodge/Debug/Picture.hs 152;" f
drawZoneCirc src/Dodge/Debug/Picture.hs 293;" f
@@ -3584,7 +3583,7 @@ foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 823;" f
foldMTRS src/Dodge/Room/Tutorial.hs 89;" f
foldPairs src/ListHelp.hs 37;" f
foldrWhileArb src/ListHelp.hs 111;" f
followImpulse src/Dodge/Creature/Impulse.hs 25;" f
followImpulse src/Dodge/Creature/Impulse.hs 24;" f
foot1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 819;" f
foot2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 705;" f
foot3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 831;" f
@@ -3663,7 +3662,7 @@ getPromptTM src/Dodge/Terminal/Type.hs 3;" f
getRoomFromID src/Dodge/Room/Modify.hs 31;" f
getRoomsFromInts src/Dodge/Room/Tutorial.hs 547;" f
getRootItemBounds src/Dodge/Render/HUD.hs 106;" f
getRootItemInvID src/Dodge/Inventory/Location.hs 35;" f
getRootItemInvID src/Dodge/Inventory/Location.hs 36;" f
getSelectedCloseObj src/Dodge/SelectedClose.hs 14;" f
getSmoothScrollValue src/Dodge/SmoothScroll.hs 21;" f
getSplitString src/Dodge/Debug/Terminal.hs 129;" f
@@ -3725,7 +3724,7 @@ handHandleOrient src/Dodge/Item/HeldOffset.hs 74;" f
handOrient src/Dodge/Item/HeldOffset.hs 52;" f
handWalkingPos src/Dodge/Creature/HandPos.hs 45;" f
handleEvent src/Dodge/Event.hs 27;" f
handleHotkeys src/Dodge/Creature/YourControl.hs 46;" f
handleHotkeys src/Dodge/Creature/YourControl.hs 41;" f
handleKeyboardEvent src/Dodge/Event/Input.hs 23;" f
handleMouseButtonEvent src/Dodge/Event/Input.hs 59;" f
handleMouseMotionEvent src/Dodge/Event/Input.hs 47;" f
@@ -3736,7 +3735,7 @@ handleResizeEvent src/Dodge/Event.hs 53;" f
handleTextInput src/Dodge/Event/Input.hs 19;" f
handleWindowMoveEvent src/Dodge/Event.hs 44;" f
hardQuit src/Dodge/Concurrent.hs 32;" f
hasAutoDoorBody src/Dodge/Creature/Test.hs 141;" f
hasAutoDoorBody src/Dodge/Creature/Test.hs 142;" f
hasButtonLOS src/Dodge/Base/Collide.hs 304;" f
hasCaneGunDim src/Dodge/Item/InvSize.hs 48;" f
hasLOS src/Dodge/Base/Collide.hs 297;" f
@@ -3751,14 +3750,14 @@ healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 627;" f
healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 109;" f
healthTest src/Dodge/Room/LasTurret.hs 129;" f
heightWallPS src/Dodge/Placement/Instance/Wall.hs 24;" f
heldAimStance src/Dodge/Item/AimStance.hs 27;" f
heldAimStance src/Dodge/Item/AimStance.hs 28;" f
heldAimZoom src/Dodge/Update/Camera.hs 158;" f
heldEffect src/Dodge/HeldUse.hs 64;" f
heldEffectMuzzles src/Dodge/HeldUse.hs 135;" f
heldHandlePos src/Dodge/Item/HeldOffset.hs 103;" f
heldInfo src/Dodge/Item/Info.hs 92;" f
heldItemAmmoSlots src/Dodge/Item/AmmoSlots.hs 20;" f
heldItemBulkiness src/Dodge/Creature/YourControl.hs 194;" f
heldItemBulkiness src/Dodge/Creature/YourControl.hs 182;" f
heldItemInvLock src/Dodge/HeldUse.hs 469;" f
heldItemMuzVel src/Dodge/HeldUse.hs 1022;" f
heldItemMuzzles src/Dodge/HeldUse.hs 198;" f
@@ -3777,11 +3776,11 @@ hit1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 613;" f
hitEffFromBul src/Dodge/Bullet.hs 156;" f
hitS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 753;" f
holdForm src/Dodge/Creature/Boid.hs 139;" f
holsterWeapon src/Dodge/Creature/Volition.hs 15;" f
holsterWeapon src/Dodge/Creature/Volition.hs 14;" f
homingModule src/Dodge/Item/Scope.hs 50;" f
horPipe src/Dodge/Placement/Instance/Pipe.hs 9;" f
hotkeyToChar src/Dodge/Inventory/SelectionList.hs 185;" f
hotkeyToScancode src/Dodge/Creature/YourControl.hs 82;" f
hotkeyToScancode src/Dodge/Creature/YourControl.hs 66;" f
hotkeyToString src/Dodge/Inventory/SelectionList.hs 182;" f
iShape src/Dodge/Placement/Instance/LightSource.hs 58;" f
icosahedronPoints src/Polyhedra/Geodesic.hs 12;" f
@@ -3876,7 +3875,7 @@ invertInventoryToMap src/Dodge/Combine.hs 57;" f
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 21;" f
invisibleWall src/Dodge/Placement/Instance/Wall.hs 27;" f
isAmmoIntLink src/Dodge/HeldUse.hs 738;" f
isAnimate src/Dodge/Creature/Test.hs 135;" f
isAnimate src/Dodge/Creature/Test.hs 136;" f
isCognizant src/Dodge/Creature/Perception.hs 105;" f
isConnected src/Dodge/Inventory/Swap.hs 77;" f
isCornerLink src/Dodge/RoomLink.hs 66;" f
@@ -3911,13 +3910,13 @@ itEffectOnPickup src/Dodge/Item/BackgroundEffect.hs 78;" f
itInvHeight src/Dodge/Item/InvSize.hs 11;" f
itUseCondition src/Dodge/ItemUseCondition.hs 6;" f
itemAboveAttachables src/Dodge/Item/Grammar.hs 37;" f
itemAimStance src/Dodge/Item/AimStance.hs 10;" f
itemAimStance src/Dodge/Item/AimStance.hs 11;" f
itemAmmoSlots src/Dodge/Item/AmmoSlots.hs 13;" f
itemBaseName src/Dodge/Item/Display.hs 60;" f
itemBaseStance src/Dodge/Item/AimStance.hs 21;" f
itemBaseStance src/Dodge/Item/AimStance.hs 22;" f
itemBelowAttachables src/Dodge/Item/Grammar.hs 53;" f
itemBlips src/Dodge/RadarSweep.hs 94;" f
itemBulkiness src/Dodge/Creature/YourControl.hs 188;" f
itemBulkiness src/Dodge/Creature/YourControl.hs 176;" f
itemCombinations src/Dodge/Combine/Combinations.hs 56;" f
itemDetectorEffect src/Dodge/HeldUse.hs 811;" f
itemDisplay src/Dodge/Inventory/SelectionList.hs 53;" f
@@ -4105,16 +4104,18 @@ main bench/Bench.hs 15;" f
main test/Spec.hs 12;" f
makeArc src/Picture/Base.hs 149;" f
makeBlip src/Dodge/RadarSweep.hs 70;" f
makeBlockDebris src/Dodge/Block/Debris.hs 56;" f
makeBlockDebris src/Dodge/Block/Debris.hs 57;" f
makeBullet src/Dodge/HeldUse.hs 1001;" f
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 7;" f
makeColorTermLine src/Dodge/Terminal.hs 124;" f
makeColorTermPara src/Dodge/Terminal.hs 121;" f
makeCorpse src/Dodge/Corpse/Make.hs 13;" f
makeDebris src/Dodge/Block/Debris.hs 68;" f
makeDebrisDirected src/Dodge/Block/Debris.hs 71;" f
makeDoorDebris src/Dodge/Block/Debris.hs 40;" f
makeDebris src/Dodge/Block/Debris.hs 69;" f
makeDebrisDirected src/Dodge/Block/Debris.hs 95;" f
makeDebrisDirectedZ src/Dodge/Block/Debris.hs 75;" f
makeDebrisZ src/Dodge/Block/Debris.hs 72;" f
makeDoorDebris src/Dodge/Block/Debris.hs 41;" f
makeDumbSwitch src/Dodge/Room/LongDoor.hs 145;" f
makeDustAt src/Dodge/WorldEvent/Cloud.hs 17;" f
makeExplosionAt src/Dodge/WorldEvent/Explosion.hs 69;" f
@@ -4125,7 +4126,7 @@ makeFlamelet src/Dodge/EnergyBall.hs 21;" f
makeFragBullets src/Dodge/Bullet.hs 132;" f
makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 11;" f
makeIntInterval src/Dodge/Zoning/Base.hs 37;" f
makeMachineDebris src/Dodge/Block/Debris.hs 28;" f
makeMachineDebris src/Dodge/Block/Debris.hs 29;" f
makeMovingEB src/Dodge/EnergyBall.hs 60;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 680;" f
makeParagraph src/Justify.hs 6;" f
@@ -4175,8 +4176,8 @@ mcColor src/Dodge/Machine/Draw.hs 82;" f
mcDamSensorTriggerUpdate src/Dodge/Machine/Update.hs 116;" f
mcDamSensorUpdate src/Dodge/Machine/Update.hs 162;" f
mcDamSensorUpdate' src/Dodge/Wall/Damage.hs 58;" f
mcKillBut src/Dodge/Machine/Destroy.hs 42;" f
mcKillTerm src/Dodge/Machine/Destroy.hs 34;" f
mcKillBut src/Dodge/Machine/Destroy.hs 43;" f
mcKillTerm src/Dodge/Machine/Destroy.hs 35;" f
mcNoItemsTest src/Dodge/Machine/Update.hs 170;" f
mcPlaySound src/Dodge/Machine/Update.hs 136;" f
mcProxSensorTriggerUpdate src/Dodge/Machine/Update.hs 122;" f
@@ -4347,7 +4348,7 @@ obstructPathsCrossing src/Dodge/Path.hs 120;" f
oldMachineBootS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 635;" f
onEquipWristShield src/Dodge/Euse.hs 89;" f
onRemoveWristShield src/Dodge/Euse.hs 79;" f
oneH src/Dodge/Creature/Test.hs 97;" f
oneH src/Dodge/Creature/Test.hs 98;" f
openConsole src/Dodge/Update.hs 138;" f
optionMenu src/Dodge/Menu.hs 110;" f
optionScreenDefaultEffect src/Dodge/Update/Input/ScreenLayer.hs 62;" f
@@ -4552,7 +4553,7 @@ printRotPoint src/Dodge/Debug/Picture.hs 38;" f
prismBox src/Shape.hs 74;" f
prismPoly src/Shape.hs 60;" f
projV src/Geometry/Vector.hs 179;" f
propSPic src/Dodge/Prop/Draw.hs 23;" f
propSPic src/Dodge/Prop/Draw.hs 26;" f
propagateOrientation src/Dodge/Item/Orientation.hs 92;" f
ps0 src/Dodge/LevelGen/PlacementHelper.hs 52;" f
ps0PushPS src/Dodge/LevelGen/PlacementHelper.hs 76;" f
@@ -4687,7 +4688,7 @@ reloadS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 531;" f
rememberSounds src/Dodge/Creature/Perception.hs 176;" f
remoteDetonator src/Dodge/Item/Scope.hs 152;" f
remoteScreen src/Dodge/Item/Scope.hs 146;" f
removeAimPosture src/Dodge/Creature/YourControl.hs 159;" f
removeAimPosture src/Dodge/Creature/YourControl.hs 144;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 933;" f
removeDot src/ShortShow.hs 44;" f
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
@@ -4829,7 +4830,7 @@ scaleMat src/MatrixHelper.hs 71;" f
scaleMatrix src/MatrixHelper.hs 68;" f
scaleSH src/Shape.hs 266;" f
scalp src/Dodge/Creature/Picture.hs 92;" f
scancodeToHotkey src/Dodge/Creature/YourControl.hs 102;" f
scancodeToHotkey src/Dodge/Creature/YourControl.hs 86;" f
scodeToChar src/Dodge/ScodeToChar.hs 6;" f
scorchSPic src/Dodge/Creature/Update.hs 126;" f
screenBox src/Dodge/Base/Window.hs 54;" f
@@ -4881,7 +4882,7 @@ sensorTypeDamages src/Dodge/Wall/Damage.hs 92;" f
sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f
sentinelExtraWatchUpdate src/Dodge/Creature/SentinelAI.hs 82;" f
sentinelFireType src/Dodge/Creature/SentinelAI.hs 49;" f
setAimPosture src/Dodge/Creature/YourControl.hs 145;" f
setAimPosture src/Dodge/Creature/YourControl.hs 129;" f
setChannelPos src/Sound.hs 152;" f
setClickWorldPos src/Dodge/Update.hs 108;" f
setClip src/Dodge/Debug.hs 239;" f
@@ -4891,7 +4892,7 @@ setFallback src/Dodge/PlacementSpot.hs 127;" f
setInLinks src/Dodge/RoomLink.hs 52;" f
setInLinksByType src/Dodge/RoomLink.hs 73;" f
setInLinksPD src/Dodge/RoomLink.hs 93;" f
setInvPosFromSS src/Dodge/Inventory/Location.hs 92;" f
setInvPosFromSS src/Dodge/Inventory/Location.hs 93;" f
setLayer src/Picture/Base.hs 131;" f
setLinkType src/Dodge/RoomLink.hs 79;" f
setLinkTypePD src/Dodge/RoomLink.hs 86;" f
@@ -4965,14 +4966,14 @@ shineTargetLaser src/Dodge/Creature/State.hs 201;" f
shineTorch src/Dodge/Creature/State.hs 237;" f
shootBullet src/Dodge/HeldUse.hs 995;" f
shootBullets src/Dodge/HeldUse.hs 989;" f
shootFirstMiss src/Dodge/Creature/Volition.hs 34;" f
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
shootLaser src/Dodge/HeldUse.hs 868;" f
shootPlasmaBall src/Dodge/HeldUse.hs 907;" f
shootPulseBall src/Dodge/HeldUse.hs 919;" f
shootPulseLaser src/Dodge/HeldUse.hs 894;" f
shootShatter src/Dodge/Item/Weapon/Shatter.hs 12;" f
shootTeslaArc src/Dodge/HeldUse.hs 1206;" f
shootTillEmpty src/Dodge/Creature/Volition.hs 19;" f
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
shootTractorBeam src/Dodge/HeldUse.hs 838;" f
shootersRoom src/Dodge/Room/Room.hs 340;" f
shootersRoom' src/Dodge/Room/Room.hs 307;" f
@@ -4990,7 +4991,7 @@ showInventoryPathing src/Dodge/Item/Display.hs 86;" f
showManObj src/Dodge/TestString.hs 75;" f
showMuzzlePositions src/Dodge/Debug.hs 292;" f
showTerminalError src/Dodge/Debug/Terminal.hs 80;" f
showTimeFlow src/Dodge/TestString.hs 84;" f
showTimeFlow src/Dodge/TestString.hs 85;" f
shrinkPolyOnEdges src/Geometry/Polygon.hs 198;" f
shrinkVert src/Geometry/Polygon.hs 202;" f
shuffle src/RandomHelp.hs 68;" f
@@ -5346,12 +5347,12 @@ truncFaces src/Polyhedra/Geodesic.hs 54;" f
truncate src/Polyhedra/Geodesic.hs 39;" f
trunkDepth src/TreeHelp.hs 162;" f
tryAttachItems src/Dodge/Item/Grammar.hs 34;" f
tryClickUse src/Dodge/Creature/YourControl.hs 236;" f
tryClickUse src/Dodge/Creature/YourControl.hs 224;" f
tryCombine src/Dodge/Update/Input/InGame.hs 521;" f
tryDrawToCapacitor src/Dodge/Creature/State.hs 151;" f
tryDropSelected src/Dodge/Update/Input/InGame.hs 140;" f
tryGetChannel src/Sound.hs 99;" f
tryGetRootAttachedFromInvID src/Dodge/Inventory/Location.hs 22;" f
tryGetRootAttachedFromInvID src/Dodge/Inventory/Location.hs 23;" f
tryMeleeAttack src/Dodge/Creature/ReaderUpdate.hs 40;" f
tryPickupSelected src/Dodge/Update/Input/InGame.hs 147;" f
tryPlay src/Sound.hs 85;" f
@@ -5374,10 +5375,10 @@ tutorialMessage1 src/Dodge/Room/Tutorial.hs 609;" f
tweenAngles src/Geometry/Vector.hs 192;" f
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 83;" f
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 39;" f
twists src/Dodge/Creature/Test.hs 103;" f
twoFlat src/Dodge/Creature/Test.hs 100;" f
twists src/Dodge/Creature/Test.hs 104;" f
twoFlat src/Dodge/Creature/Test.hs 101;" f
twoFlatHRot src/Dodge/Item/HeldOffset.hs 94;" f
twoHandTwistAmount src/Dodge/Creature/YourControl.hs 166;" f
twoHandTwistAmount src/Dodge/Creature/YourControl.hs 154;" f
twoRoomPoss src/Dodge/PlacementSpot.hs 148;" f
twoStep1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 519;" f
twoStepS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 567;" f
@@ -5496,7 +5497,7 @@ updateRadarSweeps src/Dodge/Update.hs 748;" f
updateRandNode src/TreeHelp.hs 109;" f
updateRenderSplit appDodge/Main.hs 104;" f
updateRightParentSF src/Dodge/Item/Grammar.hs 188;" f
updateRootItemID src/Dodge/Inventory/Location.hs 41;" f
updateRootItemID src/Dodge/Inventory/Location.hs 42;" f
updateScopeZoom src/Dodge/Update/Scroll.hs 77;" f
updateScrollTestValue src/Dodge/ScrollValue.hs 6;" f
updateSection src/Dodge/DisplayInventory.hs 262;" f
@@ -5546,7 +5547,7 @@ upperPrismPolyTS src/Shape.hs 116;" f
upperRounded src/Shape.hs 182;" f
useBulletPayload src/Dodge/Bullet.hs 117;" f
useGasParams src/Dodge/HeldUse.hs 1111;" f
useHotkey src/Dodge/Creature/YourControl.hs 77;" f
useHotkey src/Dodge/Creature/YourControl.hs 61;" f
useInventoryPath src/Dodge/HeldUse.hs 1402;" f
useItem src/Dodge/Creature/Impulse/UseItem.hs 19;" f
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 26;" f
@@ -5605,11 +5606,11 @@ wallsToDraw src/Dodge/Render/Walls.hs 18;" f
warmupSound src/Dodge/HeldUse.hs 1396;" f
warningRooms src/Dodge/Room/Warning.hs 34;" f
warp1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 845;" f
wasdAim src/Dodge/Creature/YourControl.hs 133;" f
wasdAim src/Dodge/Creature/YourControl.hs 117;" f
wasdDir src/Dodge/WASD.hs 17;" f
wasdM src/Dodge/WASD.hs 9;" f
wasdMovement src/Dodge/Creature/YourControl.hs 169;" f
wasdWithAiming src/Dodge/Creature/YourControl.hs 126;" f
wasdMovement src/Dodge/Creature/YourControl.hs 157;" f
wasdWithAiming src/Dodge/Creature/YourControl.hs 110;" f
watchCombinations src/Dodge/Combine/Combinations.hs 16;" f
watchUpdateStrat src/Dodge/Creature/ReaderUpdate.hs 186;" f
weaponBehindPillar src/Dodge/Room/Room.hs 198;" f
@@ -5687,7 +5688,7 @@ yellow src/Color.hs 44;" f
you src/Dodge/Base/You.hs 17;" f
youDropItem src/Dodge/Creature/Action.hs 177;" f
yourAugmentedItem src/Dodge/Render/HUD.hs 240;" f
yourControl src/Dodge/Creature/YourControl.hs 28;" f
yourControl src/Dodge/Creature/YourControl.hs 26;" f
yourDefaultStrideLength src/Dodge/Default/Creature.hs 112;" f
yourInfo src/Dodge/Creature/Info.hs 10;" f
yourInv src/Dodge/Base/You.hs 37;" f