Corpses fall down cliff edges

This commit is contained in:
2026-02-10 23:19:44 +00:00
parent 1d85ee6330
commit ed86d310d5
2 changed files with 104 additions and 68 deletions
+31 -31
View File
@@ -2800,15 +2800,15 @@ chaseCritInternal src/Dodge/Humanoid.hs 8;" f
chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 121;" f
chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 32;" f
chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 36;" f
chasmRotate src/Dodge/Creature/Update.hs 140;" f
chasmRotate src/Dodge/Creature/Update.hs 161;" f
chasmSimpleMaze src/Dodge/Room/Tutorial.hs 294;" f
chasmSpitTerminal src/Dodge/Room/Tutorial.hs 265;" f
chasmTest src/Dodge/Creature/Update.hs 124;" f
chasmTest src/Dodge/Creature/Update.hs 142;" f
chasmWallToSurface src/Dodge/Base/Collide.hs 118;" f
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
checkConnection src/Dodge/Inventory/Swap.hs 66;" f
checkDeath src/Dodge/Creature/Update.hs 74;" f
checkDeath' src/Dodge/Creature/Update.hs 77;" f
checkDeath src/Dodge/Creature/Update.hs 77;" f
checkDeath' src/Dodge/Creature/Update.hs 80;" f
checkEndGame src/Dodge/Update.hs 807;" f
checkErrorGL src/Shader/Compile.hs 86;" f
checkFBO src/Framebuffer/Check.hs 6;" f
@@ -2854,7 +2854,7 @@ cleatSide src/Dodge/Cleat.hs 27;" f
click1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 783;" f
clicker src/Dodge/Item/Scope.hs 88;" f
clipV src/Geometry/Vector.hs 48;" f
clipZoom src/Dodge/Update/Camera.hs 239;" f
clipZoom src/Dodge/Update/Camera.hs 240;" f
clockCycle src/Dodge/Clock.hs 7;" f
closeButtonToSelectionItem src/Dodge/Inventory/SelectionList.hs 221;" f
closeItemToSelectionItem src/Dodge/Inventory/SelectionList.hs 205;" f
@@ -2927,7 +2927,7 @@ copierItemUpdate src/Dodge/Creature/State.hs 131;" f
copyItemToFloor src/Dodge/FloorItem.hs 14;" f
corDoor src/Dodge/Room/Room.hs 398;" f
cornerList src/Preload/Render.hs 236;" f
corpseOrGib src/Dodge/Creature/Update.hs 92;" f
corpseOrGib src/Dodge/Creature/Update.hs 102;" f
corridor src/Dodge/Room/Corridor.hs 17;" f
corridorBoss src/Dodge/LockAndKey.hs 133;" f
corridorN src/Dodge/Room/Corridor.hs 57;" f
@@ -2972,7 +2972,7 @@ crShape src/Dodge/Creature/Shape.hs 8;" f
crSpring src/Dodge/Update.hs 914;" f
crStratConMatches src/Dodge/Creature/Test.hs 80;" f
crStrength src/Dodge/Creature/Statistics.hs 29;" f
crUpdate src/Dodge/Creature/Update.hs 67;" f
crUpdate src/Dodge/Creature/Update.hs 70;" f
crUpdateInvidLocations src/Dodge/Inventory/Location.hs 66;" f
crUpdateItemLocations src/Dodge/Inventory/Location.hs 48;" f
crVocalizationSound src/Dodge/Creature/Vocalization.hs 15;" f
@@ -3260,7 +3260,7 @@ doTextInputOverUniverse src/Dodge/Update/Input/Text.hs 12;" f
doThrust src/Dodge/Projectile/Update.hs 132;" f
doTimeScroll src/Dodge/Update.hs 212;" f
doTmWdWd src/Dodge/WorldEffect.hs 104;" f
doWallRotate src/Dodge/Update/Camera.hs 228;" f
doWallRotate src/Dodge/Update/Camera.hs 229;" f
doWdBl src/Dodge/WorldBool.hs 10;" f
doWdCrBl src/Dodge/CreatureEffect.hs 18;" f
doWdP2f src/Dodge/WdP2f.hs 10;" f
@@ -3403,7 +3403,7 @@ drawZone src/Dodge/Debug/Picture.hs 152;" f
drawZoneCirc src/Dodge/Debug/Picture.hs 293;" f
drawZoneCol src/Dodge/Debug/Picture.hs 149;" f
drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 286;" f
dropAll src/Dodge/Creature/Update.hs 121;" f
dropAll src/Dodge/Creature/Update.hs 139;" f
dropInventoryPath src/Dodge/HeldUse.hs 1346;" f
dropItem src/Dodge/Creature/Action.hs 155;" f
dropper src/Dodge/Item/Scope.hs 82;" f
@@ -3491,13 +3491,13 @@ extraWeaponLinksBelow src/Dodge/Item/Grammar.hs 99;" f
extractRoomPos src/Dodge/RoomPos.hs 6;" f
faceEdges src/Polyhedra.hs 62;" f
facesToVF src/Polyhedra/Geodesic.hs 70;" f
farWallDistDirection src/Dodge/Update/Camera.hs 250;" f
farWallDistDirection src/Dodge/Update/Camera.hs 251;" f
fdiv src/ShortShow.hs 41;" f
feet src/Dodge/Creature/Picture.hs 51;" f
filter3 src/FoldableHelp.hs 76;" f
filterSectionsPair src/Dodge/DisplayInventory.hs 160;" f
findBlips src/Dodge/RadarSweep.hs 63;" f
findBoundDists src/Dodge/Update/Camera.hs 257;" f
findBoundDists src/Dodge/Update/Camera.hs 258;" f
findClosePoint src/Dodge/LevelGen/StaticWalls.hs 155;" f
findClosePoint src/Dodge/LevelGen/StaticWalls/Deprecated.hs 74;" f
findIndex src/IntMapHelp.hs 86;" f
@@ -3593,7 +3593,7 @@ geometryQuickCheckTests test/Spec.hs 55;" f
geometryTests test/Spec.hs 17;" f
geometryUnitTests test/Spec.hs 22;" f
geqConstr src/SameConstr.hs 21;" f
getAimZoom src/Dodge/Update/Camera.hs 150;" f
getAimZoom src/Dodge/Update/Camera.hs 151;" f
getAmmoLinks src/Dodge/Item/Grammar.hs 104;" f
getAttachedSFLink src/Dodge/HeldUse.hs 786;" f
getAutoSpringLinks src/Dodge/Item/Grammar.hs 85;" f
@@ -3711,7 +3711,7 @@ healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 90;" f
healthTest src/Dodge/Room/LasTurret.hs 111;" f
heightWallPS src/Dodge/Placement/Instance/Wall.hs 24;" f
heldAimStance src/Dodge/Item/AimStance.hs 24;" f
heldAimZoom src/Dodge/Update/Camera.hs 156;" f
heldAimZoom src/Dodge/Update/Camera.hs 157;" f
heldEffect src/Dodge/HeldUse.hs 62;" f
heldEffectMuzzles src/Dodge/HeldUse.hs 133;" f
heldHandlePos src/Dodge/Item/HeldOffset.hs 84;" f
@@ -4234,7 +4234,7 @@ moveToSideNthOutLink src/Dodge/Room/Warning.hs 102;" f
moveWall src/Dodge/Wall/Move.hs 23;" f
moveWallID src/Dodge/Wall/Move.hs 18;" f
moveWallIDUnsafe src/Dodge/Wall/Move.hs 13;" f
moveZoomCamera src/Dodge/Update/Camera.hs 92;" f
moveZoomCamera src/Dodge/Update/Camera.hs 93;" f
mtTopLabels src/Dodge/Tree/Compose.hs 51;" f
mtUnderLabels src/Dodge/Tree/Compose.hs 54;" f
muchWlDustAt src/Dodge/Wall/Dust.hs 10;" f
@@ -4424,7 +4424,7 @@ pointerToItemID src/Dodge/Item/Location.hs 42;" f
pointerYourRootItem src/Dodge/Item/Location.hs 33;" f
pointerYourSelectedItem src/Dodge/Item/Location.hs 26;" f
pointsToPoly src/Geometry/ConvexPoly.hs 35;" f
poisonSPic src/Dodge/Creature/Update.hs 117;" f
poisonSPic src/Dodge/Creature/Update.hs 135;" f
poisonSprayer src/Dodge/Item/Held/SprayGuns.hs 17;" f
poke34 src/Shader/Poke.hs 509;" f
pokeArrayOff src/Shader/Poke.hs 521;" f
@@ -4739,15 +4739,15 @@ rotate3 src/Geometry/Vector3D.hs 48;" f
rotate3x src/Geometry/Vector3D.hs 60;" f
rotate3y src/Geometry/Vector3D.hs 66;" f
rotate3z src/Geometry/Vector3D.hs 54;" f
rotateCamera src/Dodge/Update/Camera.hs 204;" f
rotateCamera src/Dodge/Update/Camera.hs 205;" f
rotateList src/Padding.hs 49;" f
rotateSH src/Shape.hs 254;" f
rotateSHq src/Shape.hs 163;" f
rotateSHx src/Shape.hs 262;" f
rotateSP src/ShapePicture.hs 57;" f
rotateTo src/Polyhedra/Geodesic.hs 65;" f
rotateTo8 src/Dodge/Update/Camera/Rotate.hs 5;" f
rotateToOverlappingWall src/Dodge/Update/Camera.hs 216;" f
rotateTo8 src/Dodge/Update/Camera/Rotate.hs 6;" f
rotateToOverlappingWall src/Dodge/Update/Camera.hs 217;" f
rotateToZ src/Quaternion.hs 35;" f
rotateV src/Geometry/Vector.hs 106;" f
rotateVAround src/Geometry/Vector.hs 113;" f
@@ -4792,7 +4792,7 @@ scaleSH src/Shape.hs 266;" f
scalp src/Dodge/Creature/Picture.hs 93;" f
scancodeToHotkey src/Dodge/Creature/YourControl.hs 102;" f
scodeToChar src/Dodge/ScodeToChar.hs 6;" f
scorchSPic src/Dodge/Creature/Update.hs 114;" f
scorchSPic src/Dodge/Creature/Update.hs 132;" f
screenBox src/Dodge/Base/Window.hs 54;" f
screenPolygon src/Dodge/Base/Window.hs 18;" f
screenPolygonBord src/Dodge/Base/Window.hs 28;" f
@@ -4871,7 +4871,7 @@ setTargetMv src/Dodge/Creature/ReaderUpdate.hs 83;" f
setTile src/Dodge/Layout.hs 70;" f
setTiles src/Dodge/Layout.hs 67;" f
setTreeInts src/Dodge/Room/Tutorial.hs 93;" f
setViewDistance src/Dodge/Update/Camera.hs 245;" f
setViewDistance src/Dodge/Update/Camera.hs 246;" f
setViewPos src/Dodge/Creature/ReaderUpdate.hs 69;" f
setViewport src/Dodge/Render.hs 448;" f
setVol src/Dodge/Config.hs 47;" f
@@ -5260,8 +5260,8 @@ transMat src/MatrixHelper.hs 87;" f
transToHandle src/Dodge/Item/HeldOffset.hs 27;" f
translate src/Picture/Base.hs 108;" f
translate3 src/Picture/Base.hs 112;" f
translateFloatingCamera src/Dodge/Update/Camera.hs 48;" f
translateFloatingCameraKeys src/Dodge/Update/Camera.hs 66;" f
translateFloatingCamera src/Dodge/Update/Camera.hs 49;" f
translateFloatingCameraKeys src/Dodge/Update/Camera.hs 67;" f
translateH src/Picture/Base.hs 104;" f
translatePointToLeftHand src/Dodge/Creature/HandPos.hs 76;" f
translatePointToRightHand src/Dodge/Creature/HandPos.hs 37;" f
@@ -5360,18 +5360,18 @@ updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 484;" f
updateBarrel src/Dodge/Barreloid.hs 44;" f
updateBarreloid src/Dodge/Barreloid.hs 16;" f
updateBaseWheelEvent src/Dodge/Update/Scroll.hs 30;" f
updateBounds src/Dodge/Update/Camera.hs 267;" f
updateBounds src/Dodge/Update/Camera.hs 268;" f
updateBulVel src/Dodge/Bullet.hs 57;" f
updateBullet src/Dodge/Bullet.hs 22;" f
updateBullets src/Dodge/Update.hs 601;" f
updateCamera src/Dodge/Update/Camera.hs 31;" f
updateCamera src/Dodge/Update/Camera.hs 32;" f
updateCloseObjects src/Dodge/Inventory.hs 115;" f
updateCloud src/Dodge/Update.hs 836;" f
updateClouds src/Dodge/Update.hs 705;" f
updateCombinePositioning src/Dodge/DisplayInventory.hs 40;" f
updateCombineSections src/Dodge/DisplayInventory.hs 47;" f
updateCreature src/Dodge/Creature/Update.hs 36;" f
updateCreature' src/Dodge/Creature/Update.hs 45;" f
updateCreature src/Dodge/Creature/Update.hs 37;" f
updateCreature' src/Dodge/Creature/Update.hs 46;" f
updateCreatureGroups src/Dodge/Update.hs 573;" f
updateCreatureSoundPositions src/Dodge/Update.hs 552;" f
updateCreatureStride src/Dodge/Update.hs 347;" f
@@ -5397,7 +5397,7 @@ updateEnterRegex src/Dodge/Update/Input/InGame.hs 511;" f
updateExpBarrel src/Dodge/Barreloid.hs 21;" f
updateFlame src/Dodge/Flame.hs 19;" f
updateFlames src/Dodge/Update.hs 693;" f
updateFloatingCamera src/Dodge/Update/Camera.hs 36;" f
updateFloatingCamera src/Dodge/Update/Camera.hs 37;" f
updateFunctionKey src/Dodge/Update/Input/InGame.hs 368;" f
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 364;" f
updateGas src/Dodge/Update.hs 858;" f
@@ -5405,7 +5405,7 @@ updateGasses src/Dodge/Update.hs 708;" f
updateGusts src/Dodge/Update.hs 820;" f
updateIMl src/Dodge/Update.hs 567;" f
updateIMl' src/Dodge/Update.hs 570;" f
updateInGameCamera src/Dodge/Update/Camera.hs 84;" f
updateInGameCamera src/Dodge/Update/Camera.hs 85;" f
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 434;" f
updateInt2Map src/Dodge/Zoning/Base.hs 94;" f
updateInventoryPositioning src/Dodge/DisplayInventory.hs 86;" f
@@ -5434,7 +5434,7 @@ updateObjMapMaybe src/Dodge/Update.hs 578;" f
updatePastWorlds src/Dodge/Update.hs 459;" f
updatePreload src/Preload/Update.hs 21;" f
updateProjectile src/Dodge/Projectile/Update.hs 26;" f
updatePulse src/Dodge/Creature/Update.hs 147;" f
updatePulse src/Dodge/Creature/Update.hs 168;" f
updatePulseBall src/Dodge/Update.hs 484;" f
updatePulseLaser src/Dodge/Update.hs 648;" f
updatePulseLasers src/Dodge/Update.hs 479;" f
@@ -5534,7 +5534,7 @@ verticalWire src/Dodge/Wire.hs 23;" f
vgunMuzzles src/Dodge/HeldUse.hs 344;" f
viewBoundaries src/Dodge/Debug/Picture.hs 332;" f
viewClipBounds src/Dodge/Debug/Picture.hs 341;" f
viewDistanceFromItems src/Dodge/Update/Camera.hs 201;" f
viewDistanceFromItems src/Dodge/Update/Camera.hs 202;" f
viewTarget src/Dodge/Creature/ReaderUpdate.hs 155;" f
violet src/Color.hs 48;" f
visibleWalls src/Dodge/Base/Collide.hs 216;" f
@@ -5674,7 +5674,7 @@ zonePn src/Dodge/Zoning/Pathing.hs 32;" f
zoneWall src/Dodge/Zoning/Wall.hs 65;" f
zonesAroundPoint src/Dodge/Zoning/Base.hs 98;" f
zonesExtract src/Dodge/Zoning/Base.hs 62;" f
zoomFloatingCamera src/Dodge/Update/Camera.hs 76;" f
zoomFloatingCamera src/Dodge/Update/Camera.hs 77;" f
zoomInLongGun src/Dodge/Update/Scroll.hs 101;" f
zoomOutLongGun src/Dodge/Update/Scroll.hs 109;" f
zoomScope src/Dodge/Item/Scope.hs 32;" f