Commit before moving buffer swapping command
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@@ -231,6 +231,7 @@ doConLoop' ::
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---- immediately
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(world -> ConcurrentEffect world) ->
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-- | simulation update. Allows for side effects such as rendering.
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-- passes the window to allow buffer swapping at different times
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(world -> IO world) ->
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-- | SDL Event handling. Note no side effects.
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(world -> Event -> world) ->
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