Work on gibs and chasms
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@@ -145,7 +145,6 @@ stoneDebris =
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, _prUpdate = PropFallSmallBounceDamage
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, _prPosZ = 10
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, _prVelZ = 5
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, _prTimer = 20
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, _prQuat = Q.axisAngle (V3 1 0 0) 0
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, _prQuatSpin = Q.axisAngle (V3 1 1 0) 0.1
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, _prColor = greyN 0.5
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