Add pistolCrit file, tweak shell spin params

This commit is contained in:
2021-05-13 19:21:52 +02:00
parent 2402e1e868
commit eed7865192
7 changed files with 147 additions and 45 deletions
+72
View File
@@ -0,0 +1,72 @@
module Dodge.Creature.PistolCrit
( pistolCrit
) where
import Dodge.Data
import Dodge.Default
import Dodge.Creature.Picture
import Dodge.Creature.Test
import Dodge.Creature.ActionRat
import Dodge.Creature.ChooseTarget
import Dodge.Creature.SetTarget
import Dodge.Creature.Rationality
import Dodge.Creature.AlertLevel
import Dodge.Creature.State
import Dodge.Creature.State.Data
import Dodge.Item.Weapon
import Dodge.Item.Consumable
import Geometry
import Picture
import Data.Maybe
import qualified Data.IntMap.Strict as IM
import Control.Lens
pistolCrit :: Creature
pistolCrit = defaultCreature
{ _crPict = basicCrPict red
, _crUpdate = stateUpdate $ impulsiveAI $ composeInternalAIs
[ performActions
, watchUpdateStrat
[ (crHasTargetLOS, \w cr -> StrategyActions (ShootAt 0) [chooseMovement cr w])
, (crAwayFromPost, goToPostStrat)
]
, basicPerceptionUpdate [0]
, doStrategyActions
, reloadOverride
, targetYouWhenCognizant
, overrideInternal (onBoth (&&) crHasTarget (crStratConMatches (GetTo (0,0))))
$ \ _ -> crActionPlan . crStrategy .~ WatchAndWait
]
, _crActionPlan = ActionPlan
{ _crImpulse = []
, _crAction = []
, _crStrategy = StrategyActions WatchAndWait [StartSentinelPost]
, _crGoal = []
}
, _crInv = IM.fromList [(0,pistol),(1,medkit 100)]
, _crInvSel = 0
, _crRad = 10
, _crHP = 500
}
chooseMovement :: Creature -> World -> Action
chooseMovement cr w = undefined
retreatAction :: Creature -> Creature -> Action
retreatAction tcr cr =
[TurnToward retreatOffset 0.2]
`DoImpulsesAlongside`
NoAction
where
cpos = _crPos cr
tpos = _crPos tcr
retreatOffset =
let a | dist cpos tpos < 50 = 0
| isLeftOfA (_crDir cr) (argV $ tpos -.- cpos)
= -0.7
| otherwise = 0.7
in fromMaybe tpos $ intersectLineLine' cpos
(cpos +.+ rotateV a (tpos -.- cpos))
tpos
(tpos +.+ vNormal (cpos -.- tpos))