Implement/improve null/un/binary logic gates
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@@ -75,8 +75,9 @@ itemBaseName = \case
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DROPPER x -> "DROPPER-" ++ showInventoryPathing x
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CLICKER x -> "CLICKER-" ++ showInventoryPathing x
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COPIER x -> "COPIER-" ++ showInventoryPathing x
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BGATE -> "BGATE"
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UGATE -> "UGATE"
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BINGATE -> "BINGATE"
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UNIGATE -> "UNIGATE"
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NULGATE -> "NULGATE"
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showInventoryPathing :: InventoryPathing -> String
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showInventoryPathing = \case
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