Cleanup, remove jetpack
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@@ -1,7 +1,7 @@
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module Dodge.LightSource.Torch where
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module Dodge.LightSource.Torch
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( createTorchLightOffset
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) where
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import Color
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import Dodge.WorldEvent.Flash
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import Dodge.Data.World
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import Dodge.Item.Draw -- heldItemOffset needs to be moved somewhere more sensible
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import Dodge.LightSource -- this needs to be split!
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@@ -9,14 +9,8 @@ import Geometry
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import LensHelp
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createTorchLightOffset :: Creature -> Item -> Point3 -> World -> World
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createTorchLightOffset cr it off =
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(cWorld . lWorld . tempLightSources
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.:~ tlsTimeRadColPos
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1
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250
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0.7
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pos
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)
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createTorchLightOffset cr it off = cWorld . lWorld . tempLightSources .:~
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tlsTimeRadColPos 1 250 0.7 pos
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where
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pos = (p +.+.+ rotate3 (_crDir cr) (heldItemOffset it cr (off +.+.+ V3 8 0 1.5)))
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p = addZ 0 $ _crPos cr
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