Cleanup
This commit is contained in:
+1
-1
@@ -1 +1 @@
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All good (595 modules, at 00:00:33)
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All good (595 modules, at 09:13:37)
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@@ -47,31 +47,13 @@ updateCombineSections w cfig =
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(getAvailableListLines secondColumnParams cfig)
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(getAvailableListLines secondColumnParams cfig)
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[(0, sclose), (-1, sfclose)]
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[(0, sclose), (-1, sfclose)]
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where
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where
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(sfclose,sclose) = filterSectionsPair (flip (andOrRegex $ regexCombs invitms))
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(sfclose, sclose) =
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allcombs "COMBINATIONS" $ mstr
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filterSectionsPair
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(flip . andOrRegex $ regexCombs invitms)
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(IM.fromDistinctAscList . zip [0 ..] $ combineList w)
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"COMBINATIONS"
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$ w ^? hud . hudElement . subInventory . ciFilter . _Just
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invitms = fromMaybe mempty $ w ^? hud . hudElement . diSections . ix 0 . ssItems
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invitms = fromMaybe mempty $ w ^? hud . hudElement . diSections . ix 0 . ssItems
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allcombs = IM.fromDistinctAscList $ zip [0 ..] $ combineList w
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-- filtcombs = fromMaybe allcombs $ do
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-- str <- mstr
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-- invitms <- w ^? hud . hudElement . diSections . ix 0 . ssItems
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-- return $ IM.filter (flip (andOrRegex $ regexCombs invitms) str) allcombs
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-- showncombs
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-- | null filtcombs =
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-- IM.singleton 0 $
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-- SelectionInfo ["No possible combinations"] 1 False white 0
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-- | otherwise = filtcombs
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-- filterdisplay = fromMaybe mempty $ do
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-- str <- mstr
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-- return $
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-- IM.singleton 0 $
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-- SelectionInfo
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-- ["COMBINATIONS FILTER: " ++ str, numfiltitems]
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-- 2
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-- True
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-- white
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-- 0
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mstr = w ^? hud . hudElement . subInventory . ciFilter . _Just
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-- numfiltitems = " " ++ show (length allcombs - length filtcombs) ++ " FILTERED"
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regexCombs :: IM.IntMap (SelectionItem ()) -> SelectionItem CombinableItem -> String -> Bool
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regexCombs :: IM.IntMap (SelectionItem ()) -> SelectionItem CombinableItem -> String -> Bool
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regexCombs inv ci str = case str of
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regexCombs inv ci str = case str of
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@@ -113,21 +95,20 @@ updateDisplaySections w cfig =
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Just (0, _) -> reverse [filtinv, filtclose, invx, youx, closex]
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Just (0, _) -> reverse [filtinv, filtclose, invx, youx, closex]
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Just (1, _) -> reverse [filtinv, filtclose, invx, youx, closex]
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Just (1, _) -> reverse [filtinv, filtclose, invx, youx, closex]
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Just (2, _) -> reverse [filtinv, filtclose, closex, invx, youx]
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Just (2, _) -> reverse [filtinv, filtclose, closex, invx, youx]
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_ -> reverse [filtinv, filtclose, closex, invx, youx]
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Just (3, _) -> reverse [filtinv, filtclose, closex, invx, youx]
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(sfinv,sinv) = filterSectionsPair plainRegex invitems "INVTORY" $
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_ -> reverse [filtinv, filtclose, invx, closex, youx]
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(sfinv, sinv) =
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filterSectionsPair plainRegex invitems "INVENTORY" $
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w ^? hud . hudElement . diInvFilter . _Just
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w ^? hud . hudElement . diInvFilter . _Just
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(filtinv, invx) = ((-1,sfinv),(0,sinv))
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(filtinv, invx) = ((-1, sfinv), (0, sinv))
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-- filtpair (-1) invitems "INV. " $
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(sfclose, sclose) =
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-- w ^? hud . hudElement . diInvFilter . _Just
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filterSectionsPair plainRegex closeitms "NEARBY" $
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(sfclose,sclose) = filterSectionsPair plainRegex coitems "NEARBY" $
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w ^? hud . hudElement . diCloseFilter . _Just
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w ^? hud . hudElement . diCloseFilter . _Just
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(filtclose, closex) = ((2,sfclose),(3,sclose))
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(filtclose, closex) = ((2, sfclose), (3, sclose))
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-- filtpair 2 coitems "NEARBY " $
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-- w ^? hud . hudElement . diCloseFilter . _Just
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youx = (1, youitems)
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youx = (1, youitems)
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youitems = IM.singleton 0 $ SelectionItem [thetext] 1 True invDimColor 2 ()
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youitems = IM.singleton 0 $ SelectionItem [thetext] 1 True invDimColor 2 ()
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thetext = displayFreeSlots nfreeslots
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thetext = displayFreeSlots (crNumFreeSlots cr)
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coitems =
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closeitms =
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IM.fromDistinctAscList . zip [0 ..] $
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IM.fromDistinctAscList . zip [0 ..] $
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map closeObjectToSelectionItem (w ^. hud . closeObjects)
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map closeObjectToSelectionItem (w ^. hud . closeObjects)
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invitems =
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invitems =
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@@ -135,7 +116,7 @@ updateDisplaySections w cfig =
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(\k (y, x) -> invSelectionItem y cr k (x ^. locLDT . ldtValue))
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(\k (y, x) -> invSelectionItem y cr k (x ^. locLDT . ldtValue))
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(allInvLocs $ _crInv cr)
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(allInvLocs $ _crInv cr)
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cr = you w
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cr = you w
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nfreeslots = crNumFreeSlots cr
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-- filtpair i itms filtdescription mstr =
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-- filtpair i itms filtdescription mstr =
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-- ( (i, filtsis)
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-- ( (i, filtsis)
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-- , (i + 1, itms')
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-- , (i + 1, itms')
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+49
-23
@@ -2,6 +2,7 @@ module Dodge.Render.Picture (
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fixedCoordPictures,
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fixedCoordPictures,
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) where
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) where
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import Control.Monad
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import Control.Lens
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import Control.Lens
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import Data.Maybe
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import Data.Maybe
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import Dodge.Base.Coordinate
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import Dodge.Base.Coordinate
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@@ -18,30 +19,31 @@ fixedCoordPictures :: Universe -> Picture
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fixedCoordPictures u =
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fixedCoordPictures u =
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drawMenuOrHUD cfig u
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drawMenuOrHUD cfig u
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<> drawConcurrentMessage u
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<> drawConcurrentMessage u
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<> customMouseCursor u
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<> drawMouseCursor u
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<> toTopLeft cfig (translate (halfWidth cfig) 0 $ drawList (map text (_uvTestString u u)))
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<> toTopLeft cfig (translate (halfWidth cfig) 0 $ drawList (map text (_uvTestString u u)))
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<> toTopLeft cfig
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<> toTopLeft
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(translate (0.5 * halfWidth cfig) (- halfHeight cfig)
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cfig
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$ drawList $ map text $
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( translate (0.5 * halfWidth cfig) (- halfHeight cfig) $
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show (u ^. uvWorld . cWorld . lWorld . lTestInt)
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drawList $
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: (u ^. uvWorld . cWorld . lWorld . lTestString)
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map text $
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show (u ^. uvWorld . cWorld . lWorld . lTestInt) :
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(u ^. uvWorld . cWorld . lWorld . lTestString)
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)
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)
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<> displayFrameTicks u
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<> displayFrameTicks u
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<> aimDelaySweep (u ^. uvWorld)
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where
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where
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cfig = _uvConfig u
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cfig = _uvConfig u
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displayFrameTicks :: Universe -> Picture
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displayFrameTicks :: Universe -> Picture
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displayFrameTicks u =
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displayFrameTicks u
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if debugOn Show_ms_frame $ _uvConfig u
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| debugOn Show_ms_frame $ _uvConfig u =
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then
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translate (-10) (- halfHeight (_uvConfig u) + 6)
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setDepth (-1)
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. scale 0.2 0.2
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. translate (-10) (- halfHeight (_uvConfig u) + 6)
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$ fpsText (u ^. uvFrameTicks - u ^. uvLastFrameTicks)
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. scale 0.2 0.2
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| otherwise = mempty
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$ fpsText (u ^. uvFrameTicks - u ^. uvLastFrameTicks)
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else mempty
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fpsText :: (Show a, Ord a, Num a) => a -> Picture
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fpsText :: (Show a, Ord a, Num a) => a -> Picture
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fpsText x = color col $ text $ "ms/frame " ++ show x
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fpsText x = color col . text $ "ms/frame " ++ show x
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where
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where
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col
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col
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| x < 22 = blue
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| x < 22 = blue
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@@ -58,15 +60,15 @@ drawMenuOrHUD cfig u = case u ^. uvScreenLayers of
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drawConcurrentMessage :: Universe -> Picture
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drawConcurrentMessage :: Universe -> Picture
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drawConcurrentMessage u =
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drawConcurrentMessage u =
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translate 0 (50 - halfHeight cfig) $
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translate 0 (50 - halfHeight cfig) $
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stackPicturesAt
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stackPicturesAt
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(map (centerText . f) $ u ^.. uvSideEffects . each)
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(map (centerText . f) $ u ^.. uvSideEffects . each)
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where
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where
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cfig = _uvConfig u
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cfig = _uvConfig u
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f (RunningSideEffect ce) = ce ++ " IN PROGRESS"
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f (RunningSideEffect ce) = ce ++ " IN PROGRESS"
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f x = _ceString x ++ " QUEUED"
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f x = _ceString x ++ " QUEUED"
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customMouseCursor :: Universe -> Picture
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drawMouseCursor :: Universe -> Picture
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customMouseCursor u =
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drawMouseCursor u =
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uncurryV translate (u ^. uvWorld . input . mousePos)
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uncurryV translate (u ^. uvWorld . input . mousePos)
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. color white
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. color white
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$ mouseCursorType u
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$ mouseCursorType u
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@@ -74,7 +76,7 @@ customMouseCursor u =
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mouseCursorType :: Universe -> Picture
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mouseCursorType :: Universe -> Picture
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mouseCursorType u
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mouseCursorType u
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| null (u ^. uvScreenLayers) = rotate a (drawPlus 5)
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| null (u ^. uvScreenLayers) = rotate a (drawPlus 5)
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| otherwise = mousePlus
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| otherwise = drawPlus 5
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where
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where
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w = u ^. uvWorld
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w = u ^. uvWorld
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a = fromMaybe 0 $ do
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a = fromMaybe 0 $ do
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@@ -83,8 +85,32 @@ mouseCursorType u
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argV (mouseWorldPos (w ^. input) (w ^. wCam) -.- cpos)
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argV (mouseWorldPos (w ^. input) (w ^. wCam) -.- cpos)
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- w ^. wCam . camRot
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- w ^. wCam . camRot
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mousePlus :: Picture
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mousePlus = fold [line [V2 (-5) 0, V2 5 0], line [V2 0 (-5), V2 0 5]]
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drawPlus :: Float -> Picture
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drawPlus :: Float -> Picture
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drawPlus x = fold [line [V2 (- x) 0, V2 x 0], line [V2 0 (- x), V2 0 x]]
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drawPlus x = fold [line [V2 (- x) 0, V2 x 0], line [V2 0 (- x), V2 0 x]]
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aimDelaySweep :: World -> Picture
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aimDelaySweep w = fromMaybe mempty $ do
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cr <- w ^? cWorld . lWorld . creatures . ix 0
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aimstatus <- cr ^? crStance . posture
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guard (aimstatus == Aiming)
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return $ drawSweep cr w
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drawSweep :: Creature -> World -> Picture
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drawSweep cr w = fromMaybe mempty $ do
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a <- safeArgV (mwp -.- p)
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let a'
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| a - cdir > pi = cdir + 2 * pi
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| a - cdir < - pi = cdir - 2 * pi
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| otherwise = cdir
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return $
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setLayer FixedCoordLayer $
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uncurryV translate (worldPosToScreen campos p) $
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arcFull (a - rot) 10 white (a' - rot) 1 white (5 + dist mwp p * campos ^. camZoom) white
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where
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cdir = _crDir cr
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rot = campos ^. camRot
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p = _crPos cr
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campos = w ^. wCam
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theinput = w ^. input
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mwp = mouseWorldPos theinput campos
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@@ -2,11 +2,8 @@ module Dodge.Render.ShapePicture (
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worldSPic,
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worldSPic,
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) where
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) where
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import qualified Data.Map.Strict as M
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import Control.Lens
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import Control.Lens
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import Control.Monad (guard)
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import Data.Foldable
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import Data.Foldable
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import Data.Maybe
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import Data.Strict.Tuple
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import Data.Strict.Tuple
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import Dodge.Base
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import Dodge.Base
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import Dodge.Creature.Picture
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import Dodge.Creature.Picture
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@@ -20,7 +17,6 @@ import Geometry
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import qualified IntMapHelp as IM
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import qualified IntMapHelp as IM
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import NewInt
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import NewInt
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import Picture
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import Picture
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import qualified SDL
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import Shape
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import Shape
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import ShapePicture
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import ShapePicture
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@@ -36,49 +32,12 @@ worldSPic cfig u =
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<> foldup floorItemSPic (filtOn _flItPos (_unNIntMap . _floorItems))
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<> foldup floorItemSPic (filtOn _flItPos (_unNIntMap . _floorItems))
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<> foldup btSPic (filtOn _btPos _buttons)
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<> foldup btSPic (filtOn _btPos _buttons)
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<> foldup mcSPic (filtOn _mcPos _machines)
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<> foldup mcSPic (filtOn _mcPos _machines)
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<> aimDelaySweep w
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<> drawMouseSelection w
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where
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where
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w = _uvWorld u
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w = _uvWorld u
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foldup = foldMap'
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foldup = foldMap'
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filtOn f g = IM.filter (pointIsClose . f) (g (_lWorld (_cWorld w)))
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filtOn f g = IM.filter (pointIsClose . f) (g (_lWorld (_cWorld w)))
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pointIsClose = cullPoint cfig w
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pointIsClose = cullPoint cfig w
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drawMouseSelection :: World -> SPic
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drawMouseSelection w = fromMaybe mempty $ do
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guard (SDL.ButtonLeft `M.member` (w ^. input . mouseButtons)
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&& not (SDL.ButtonRight `M.member` (w ^. input . mouseButtons))
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)
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p <- w ^? input . clickPos . ix SDL.ButtonLeft
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return $ noShape $ color (withAlpha 0.5 white)
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$ setLayer FixedCoordLayer $ polygon $ reverse $ rectVV p (w ^. input . mousePos)
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aimDelaySweep :: World -> SPic
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aimDelaySweep w = fromMaybe mempty $ do
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cr <- w ^? cWorld . lWorld . creatures . ix 0
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aimstatus <- cr ^? crStance . posture
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guard (aimstatus == Aiming)
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return $ noShape $ drawSweep cr w
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drawSweep :: Creature -> World -> Picture
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drawSweep cr w = fromMaybe mempty $ do
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a <- safeArgV (mwp -.- p)
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let a'
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| a - cdir > pi = cdir + 2 * pi
|
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| a - cdir < - pi = cdir - 2 * pi
|
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| otherwise = cdir
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return $
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setLayer FixedCoordLayer $
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uncurryV translate (worldPosToScreen campos p) $
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arcFull (a - rot) 10 white (a' - rot) 1 white (5 + dist mwp p * campos ^. camZoom) white
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where
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cdir = _crDir cr
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rot = campos ^. camRot
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p = _crPos cr
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campos = w ^. wCam
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theinput = w ^. input
|
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mwp = mouseWorldPos theinput campos
|
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|
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drawCreature :: Creature -> SPic
|
drawCreature :: Creature -> SPic
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drawCreature cr = case _crType cr of
|
drawCreature cr = case _crType cr of
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Humanoid{} -> basicCrPict cr
|
Humanoid{} -> basicCrPict cr
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@@ -138,7 +97,6 @@ extraPics cfig u =
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<> foldMap drawBlip (_radarBlips lw)
|
<> foldMap drawBlip (_radarBlips lw)
|
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<> _flares lw
|
<> _flares lw
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<> foldMap (dbArg (drawLightSource . _lsPict)) (_lightSources lw)
|
<> foldMap (dbArg (drawLightSource . _lsPict)) (_lightSources lw)
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<> testPic cfig w
|
|
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<> foldMap ppDraw (_pressPlates lw)
|
<> foldMap ppDraw (_pressPlates lw)
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<> viewClipBounds cfig w
|
<> viewClipBounds cfig w
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<> debugDraw cfig w
|
<> debugDraw cfig w
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||||||
@@ -156,9 +114,6 @@ extraPics cfig u =
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w = u ^. uvWorld
|
w = u ^. uvWorld
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lw = w ^. cWorld . lWorld
|
lw = w ^. cWorld . lWorld
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|
|
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testPic :: Configuration -> World -> Picture
|
|
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testPic _ _ = mempty
|
|
||||||
|
|
||||||
ppDraw :: PressPlate -> Picture
|
ppDraw :: PressPlate -> Picture
|
||||||
ppDraw c = uncurryV translate (_ppPos c) $ rotate (_ppRot c) (_ppPict c)
|
ppDraw c = uncurryV translate (_ppPos c) $ rotate (_ppRot c) (_ppPict c)
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||||||
|
|
||||||
|
|||||||
@@ -3325,7 +3325,7 @@ adjustIMZone src/Dodge/Base.hs 77;" f
|
|||||||
advanceScrollAmount src/Dodge/Update.hs 397;" f
|
advanceScrollAmount src/Dodge/Update.hs 397;" f
|
||||||
advanceSmoothScroll src/Dodge/SmoothScroll.hs 29;" f
|
advanceSmoothScroll src/Dodge/SmoothScroll.hs 29;" f
|
||||||
advanceStepCounter src/Dodge/Creature/Impulse/Movement.hs 45;" f
|
advanceStepCounter src/Dodge/Creature/Impulse/Movement.hs 45;" f
|
||||||
aimDelaySweep src/Dodge/Render/ShapePicture.hs 56;" f
|
aimDelaySweep src/Dodge/Render/Picture.hs 91;" f
|
||||||
aimStanceInfo src/Dodge/Item/Info.hs 210;" f
|
aimStanceInfo src/Dodge/Item/Info.hs 210;" f
|
||||||
aimTurn src/Dodge/Creature/YourControl.hs 143;" f
|
aimTurn src/Dodge/Creature/YourControl.hs 143;" f
|
||||||
aimingMuzzleLength src/Dodge/Creature/HandPos.hs 46;" f
|
aimingMuzzleLength src/Dodge/Creature/HandPos.hs 46;" f
|
||||||
@@ -3348,7 +3348,7 @@ ammoMagSPic src/Dodge/Item/Draw/SPic.hs 45;" f
|
|||||||
amr src/Dodge/Item/Held/Rod.hs 46;" f
|
amr src/Dodge/Item/Held/Rod.hs 46;" f
|
||||||
analyser src/Dodge/Placement/Instance/Analyser.hs 12;" f
|
analyser src/Dodge/Placement/Instance/Analyser.hs 12;" f
|
||||||
analyserByDoor src/Dodge/Room/LasTurret.hs 75;" f
|
analyserByDoor src/Dodge/Room/LasTurret.hs 75;" f
|
||||||
andOrRegex src/Dodge/DisplayInventory.hs 82;" f
|
andOrRegex src/Dodge/DisplayInventory.hs 68;" f
|
||||||
angleBetween src/Geometry.hs 145;" f
|
angleBetween src/Geometry.hs 145;" f
|
||||||
angleVV src/Geometry/Vector.hs 57;" f
|
angleVV src/Geometry/Vector.hs 57;" f
|
||||||
angleVV3 src/Geometry/Vector3D.hs 122;" f
|
angleVV3 src/Geometry/Vector3D.hs 122;" f
|
||||||
@@ -3517,7 +3517,7 @@ branchRectWith src/Dodge/Room/Branch.hs 15;" f
|
|||||||
branchWith src/Dodge/Room/Room.hs 69;" f
|
branchWith src/Dodge/Room/Room.hs 69;" f
|
||||||
bright src/Color.hs 120;" f
|
bright src/Color.hs 120;" f
|
||||||
brightX src/Color.hs 116;" f
|
brightX src/Color.hs 116;" f
|
||||||
btSPic src/Dodge/Render/ShapePicture.hs 172;" f
|
btSPic src/Dodge/Render/ShapePicture.hs 131;" f
|
||||||
bufferEBO src/Shader/Bind.hs 28;" f
|
bufferEBO src/Shader/Bind.hs 28;" f
|
||||||
bufferPokedVBO src/Shader/Bind.hs 19;" f
|
bufferPokedVBO src/Shader/Bind.hs 19;" f
|
||||||
bufferShaderLayers src/Shader/Bind.hs 36;" f
|
bufferShaderLayers src/Shader/Bind.hs 36;" f
|
||||||
@@ -3752,11 +3752,10 @@ crystalDebris src/Dodge/Block/Debris.hs 176;" f
|
|||||||
crystalLine src/Dodge/Placement/Instance/Wall.hs 55;" f
|
crystalLine src/Dodge/Placement/Instance/Wall.hs 55;" f
|
||||||
crystalWallDamage src/Dodge/Wall/DamageEffect.hs 79;" f
|
crystalWallDamage src/Dodge/Wall/DamageEffect.hs 79;" f
|
||||||
cubeShape src/Dodge/Block/Debris.hs 196;" f
|
cubeShape src/Dodge/Block/Debris.hs 196;" f
|
||||||
cullPoint src/Dodge/Render/ShapePicture.hs 119;" f
|
cullPoint src/Dodge/Render/ShapePicture.hs 78;" f
|
||||||
cullPretty src/AesonHelp.hs 13;" f
|
cullPretty src/AesonHelp.hs 13;" f
|
||||||
curveAroundField src/Dodge/Magnet.hs 18;" f
|
curveAroundField src/Dodge/Magnet.hs 18;" f
|
||||||
curveLeftField src/Dodge/Magnet.hs 13;" f
|
curveLeftField src/Dodge/Magnet.hs 13;" f
|
||||||
customMouseCursor src/Dodge/Render/Picture.hs 68;" f
|
|
||||||
cutPoly src/Dodge/LevelGen/StaticWalls.hs 77;" f
|
cutPoly src/Dodge/LevelGen/StaticWalls.hs 77;" f
|
||||||
cutWall src/Dodge/LevelGen/StaticWalls.hs 124;" f
|
cutWall src/Dodge/LevelGen/StaticWalls.hs 124;" f
|
||||||
cutWalls src/Dodge/LevelGen/StaticWalls.hs 33;" f
|
cutWalls src/Dodge/LevelGen/StaticWalls.hs 33;" f
|
||||||
@@ -3956,7 +3955,7 @@ dirtWallDamage src/Dodge/Wall/DamageEffect.hs 103;" f
|
|||||||
disconnectTerminal src/Dodge/Terminal.hs 215;" f
|
disconnectTerminal src/Dodge/Terminal.hs 215;" f
|
||||||
displayConfig src/Dodge/Menu.hs 196;" f
|
displayConfig src/Dodge/Menu.hs 196;" f
|
||||||
displayControls src/Dodge/Menu.hs 206;" f
|
displayControls src/Dodge/Menu.hs 206;" f
|
||||||
displayFrameTicks src/Dodge/Render/Picture.hs 33;" f
|
displayFrameTicks src/Dodge/Render/Picture.hs 37;" f
|
||||||
displayFreeSlots src/Dodge/DisplayInventory.hs 169;" f
|
displayFreeSlots src/Dodge/DisplayInventory.hs 169;" f
|
||||||
displayTerminal src/Dodge/Render/HUD.hs 317;" f
|
displayTerminal src/Dodge/Render/HUD.hs 317;" f
|
||||||
displayTerminalLineString src/Dodge/Update.hs 426;" f
|
displayTerminalLineString src/Dodge/Update.hs 426;" f
|
||||||
@@ -4070,10 +4069,10 @@ drawCarte src/Dodge/Render/HUD/Carte.hs 14;" f
|
|||||||
drawCircFlare src/Dodge/Flare.hs 25;" f
|
drawCircFlare src/Dodge/Flare.hs 25;" f
|
||||||
drawCollisionTest src/Dodge/Debug/Picture.hs 103;" f
|
drawCollisionTest src/Dodge/Debug/Picture.hs 103;" f
|
||||||
drawCombineInventory src/Dodge/Render/HUD.hs 126;" f
|
drawCombineInventory src/Dodge/Render/HUD.hs 126;" f
|
||||||
drawConcurrentMessage src/Dodge/Render/Picture.hs 58;" f
|
drawConcurrentMessage src/Dodge/Render/Picture.hs 60;" f
|
||||||
drawCorpse src/Dodge/Corpse/Draw.hs 6;" f
|
drawCorpse src/Dodge/Corpse/Draw.hs 6;" f
|
||||||
drawCrInfo src/Dodge/Debug/Picture.hs 342;" f
|
drawCrInfo src/Dodge/Debug/Picture.hs 342;" f
|
||||||
drawCreature src/Dodge/Render/ShapePicture.hs 82;" f
|
drawCreature src/Dodge/Render/ShapePicture.hs 41;" f
|
||||||
drawCreatureDisplayTexts src/Dodge/Debug/Picture.hs 165;" f
|
drawCreatureDisplayTexts src/Dodge/Debug/Picture.hs 165;" f
|
||||||
drawCross src/Dodge/Render/Label.hs 24;" f
|
drawCross src/Dodge/Render/Label.hs 24;" f
|
||||||
drawCrossCol src/Dodge/Render/Label.hs 21;" f
|
drawCrossCol src/Dodge/Render/Label.hs 21;" f
|
||||||
@@ -4111,10 +4110,10 @@ drawListYgapScaleYoff src/Dodge/Render/List.hs 77;" f
|
|||||||
drawListYoff src/Dodge/Render/List.hs 74;" f
|
drawListYoff src/Dodge/Render/List.hs 74;" f
|
||||||
drawMachine src/Dodge/Machine/Draw.hs 14;" f
|
drawMachine src/Dodge/Machine/Draw.hs 14;" f
|
||||||
drawMapWall src/Dodge/Render/HUD/Carte.hs 33;" f
|
drawMapWall src/Dodge/Render/HUD/Carte.hs 33;" f
|
||||||
drawMenuOrHUD src/Dodge/Render/Picture.hs 53;" f
|
drawMenuOrHUD src/Dodge/Render/Picture.hs 55;" f
|
||||||
drawMenuScreen src/Dodge/Render/MenuScreen.hs 12;" f
|
drawMenuScreen src/Dodge/Render/MenuScreen.hs 12;" f
|
||||||
|
drawMouseCursor src/Dodge/Render/Picture.hs 70;" f
|
||||||
drawMousePosition src/Dodge/Debug/Picture.hs 319;" f
|
drawMousePosition src/Dodge/Debug/Picture.hs 319;" f
|
||||||
drawMouseSelection src/Dodge/Render/ShapePicture.hs 47;" f
|
|
||||||
drawMovingShape src/Dodge/Prop/Draw.hs 67;" f
|
drawMovingShape src/Dodge/Prop/Draw.hs 67;" f
|
||||||
drawMovingShapeCol src/Dodge/Prop/Draw.hs 73;" f
|
drawMovingShapeCol src/Dodge/Prop/Draw.hs 73;" f
|
||||||
drawMuzFlare src/Dodge/Flare.hs 17;" f
|
drawMuzFlare src/Dodge/Flare.hs 17;" f
|
||||||
@@ -4122,7 +4121,7 @@ drawOptions src/Dodge/Render/MenuScreen.hs 32;" f
|
|||||||
drawPathBetween src/Dodge/Debug/Picture.hs 168;" f
|
drawPathBetween src/Dodge/Debug/Picture.hs 168;" f
|
||||||
drawPathEdge src/Dodge/Debug/Picture.hs 222;" f
|
drawPathEdge src/Dodge/Debug/Picture.hs 222;" f
|
||||||
drawPathing src/Dodge/Debug/Picture.hs 384;" f
|
drawPathing src/Dodge/Debug/Picture.hs 384;" f
|
||||||
drawPlus src/Dodge/Render/Picture.hs 89;" f
|
drawPlus src/Dodge/Render/Picture.hs 88;" f
|
||||||
drawPointLabel src/Dodge/Render/Label.hs 13;" f
|
drawPointLabel src/Dodge/Render/Label.hs 13;" f
|
||||||
drawProjectile src/Dodge/Projectile/Draw.hs 13;" f
|
drawProjectile src/Dodge/Projectile/Draw.hs 13;" f
|
||||||
drawProp src/Dodge/Prop/Draw.hs 15;" f
|
drawProp src/Dodge/Prop/Draw.hs 15;" f
|
||||||
@@ -4142,7 +4141,7 @@ drawShockwave src/Dodge/Shockwave/Draw.hs 7;" f
|
|||||||
drawSpark src/Dodge/Spark/Draw.hs 6;" f
|
drawSpark src/Dodge/Spark/Draw.hs 6;" f
|
||||||
drawStaticBall src/Dodge/EnergyBall/Draw.hs 14;" f
|
drawStaticBall src/Dodge/EnergyBall/Draw.hs 14;" f
|
||||||
drawSubInventory src/Dodge/Render/HUD.hs 118;" f
|
drawSubInventory src/Dodge/Render/HUD.hs 118;" f
|
||||||
drawSweep src/Dodge/Render/ShapePicture.hs 63;" f
|
drawSweep src/Dodge/Render/Picture.hs 98;" f
|
||||||
drawSwitch src/Dodge/Button/Draw.hs 15;" f
|
drawSwitch src/Dodge/Button/Draw.hs 15;" f
|
||||||
drawSwitchWire src/Dodge/LevelGen/Switch.hs 28;" f
|
drawSwitchWire src/Dodge/LevelGen/Switch.hs 28;" f
|
||||||
drawTargetLaser src/Dodge/Particle/Draw.hs 6;" f
|
drawTargetLaser src/Dodge/Particle/Draw.hs 6;" f
|
||||||
@@ -4226,7 +4225,7 @@ explosiveBarrel src/Dodge/Creature/Inanimate.hs 29;" f
|
|||||||
extTrigLitPos src/Dodge/Placement/Instance/Button.hs 84;" f
|
extTrigLitPos src/Dodge/Placement/Instance/Button.hs 84;" f
|
||||||
extendAway src/Dodge/Placement/Instance/LightSource.hs 196;" f
|
extendAway src/Dodge/Placement/Instance/LightSource.hs 196;" f
|
||||||
extendConeToScreenEdge src/Dodge/Debug/Picture.hs 82;" f
|
extendConeToScreenEdge src/Dodge/Debug/Picture.hs 82;" f
|
||||||
extraPics src/Dodge/Render/ShapePicture.hs 124;" f
|
extraPics src/Dodge/Render/ShapePicture.hs 83;" f
|
||||||
extractRoomPos src/Dodge/RoomPos.hs 6;" f
|
extractRoomPos src/Dodge/RoomPos.hs 6;" f
|
||||||
faceEdges src/Polyhedra.hs 65;" f
|
faceEdges src/Polyhedra.hs 65;" f
|
||||||
facesToVF src/Polyhedra/Geodesic.hs 69;" f
|
facesToVF src/Polyhedra/Geodesic.hs 69;" f
|
||||||
@@ -4239,7 +4238,7 @@ fdiv src/ShortShow.hs 27;" f
|
|||||||
feet src/Dodge/Creature/Picture.hs 51;" f
|
feet src/Dodge/Creature/Picture.hs 51;" f
|
||||||
ffoldM src/Framebuffer/Update.hs 79;" f
|
ffoldM src/Framebuffer/Update.hs 79;" f
|
||||||
filter3 src/FoldableHelp.hs 76;" f
|
filter3 src/FoldableHelp.hs 76;" f
|
||||||
filterSectionsPair src/Dodge/DisplayInventory.hs 145;" f
|
filterSectionsPair src/Dodge/DisplayInventory.hs 136;" f
|
||||||
findBlips src/Dodge/RadarSweep.hs 44;" f
|
findBlips src/Dodge/RadarSweep.hs 44;" f
|
||||||
findBoundDists src/Dodge/Update/Camera.hs 235;" f
|
findBoundDists src/Dodge/Update/Camera.hs 235;" f
|
||||||
findClosePoint src/Dodge/LevelGen/StaticWalls.hs 155;" f
|
findClosePoint src/Dodge/LevelGen/StaticWalls.hs 155;" f
|
||||||
@@ -4255,7 +4254,7 @@ fireLoudS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 504;" f
|
|||||||
fireS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 332;" f
|
fireS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 332;" f
|
||||||
firstBreather src/Dodge/Room/Breather.hs 9;" f
|
firstBreather src/Dodge/Room/Breather.hs 9;" f
|
||||||
firstWorldLoad appDodge/Main.hs 78;" f
|
firstWorldLoad appDodge/Main.hs 78;" f
|
||||||
fixedCoordPictures src/Dodge/Render/Picture.hs 17;" f
|
fixedCoordPictures src/Dodge/Render/Picture.hs 18;" f
|
||||||
fixedSizePicClampArrow src/Dodge/Picture/SizeInvariant.hs 57;" f
|
fixedSizePicClampArrow src/Dodge/Picture/SizeInvariant.hs 57;" f
|
||||||
flDamageInArea src/Dodge/Flame.hs 110;" f
|
flDamageInArea src/Dodge/Flame.hs 110;" f
|
||||||
flFlicker src/Dodge/Flame.hs 124;" f
|
flFlicker src/Dodge/Flame.hs 124;" f
|
||||||
@@ -4287,7 +4286,7 @@ flockPointTargetR src/Dodge/Creature/Boid.hs 266;" f
|
|||||||
flockToPointUsing src/Dodge/Creature/Boid.hs 214;" f
|
flockToPointUsing src/Dodge/Creature/Boid.hs 214;" f
|
||||||
flockToPointUsing' src/Dodge/Creature/Boid.hs 227;" f
|
flockToPointUsing' src/Dodge/Creature/Boid.hs 227;" f
|
||||||
floorItemPickupInfo src/Dodge/Render/HUD.hs 175;" f
|
floorItemPickupInfo src/Dodge/Render/HUD.hs 175;" f
|
||||||
floorItemSPic src/Dodge/Render/ShapePicture.hs 165;" f
|
floorItemSPic src/Dodge/Render/ShapePicture.hs 124;" f
|
||||||
floorWire src/Dodge/Wire.hs 13;" f
|
floorWire src/Dodge/Wire.hs 13;" f
|
||||||
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 398;" f
|
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 398;" f
|
||||||
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 394;" f
|
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 394;" f
|
||||||
@@ -4306,7 +4305,7 @@ forceField src/Dodge/Wall/ForceField.hs 7;" f
|
|||||||
forceFoldable src/StrictHelp.hs 7;" f
|
forceFoldable src/StrictHelp.hs 7;" f
|
||||||
forceSpine src/StrictHelp.hs 4;" f
|
forceSpine src/StrictHelp.hs 4;" f
|
||||||
fourEmbossDecoration src/Dodge/Placement/TopDecoration.hs 29;" f
|
fourEmbossDecoration src/Dodge/Placement/TopDecoration.hs 29;" f
|
||||||
fpsText src/Dodge/Render/Picture.hs 43;" f
|
fpsText src/Dodge/Render/Picture.hs 45;" f
|
||||||
fractionLoadedAmmo src/Dodge/Item/Draw/SPic.hs 58;" f
|
fractionLoadedAmmo src/Dodge/Item/Draw/SPic.hs 58;" f
|
||||||
frag src/Shader/Data.hs 102;" f
|
frag src/Shader/Data.hs 102;" f
|
||||||
freeShaderPointers' src/Shader.hs 37;" f
|
freeShaderPointers' src/Shader.hs 37;" f
|
||||||
@@ -4664,7 +4663,7 @@ lShape src/Dodge/Placement/Instance/LightSource.hs 77;" f
|
|||||||
lamp src/Dodge/Creature/Lamp.hs 22;" f
|
lamp src/Dodge/Creature/Lamp.hs 22;" f
|
||||||
lampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 8;" f
|
lampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 8;" f
|
||||||
lampCoverWhen src/Dodge/Placement/Instance/LightSource/Cover.hs 19;" f
|
lampCoverWhen src/Dodge/Placement/Instance/LightSource/Cover.hs 19;" f
|
||||||
lampCrSPic src/Dodge/Render/ShapePicture.hs 98;" f
|
lampCrSPic src/Dodge/Render/ShapePicture.hs 57;" f
|
||||||
lasCenSensEdge src/Dodge/Room/LasTurret.hs 112;" f
|
lasCenSensEdge src/Dodge/Room/LasTurret.hs 112;" f
|
||||||
lasDronesPic src/Dodge/Item/Weapon/Drone.hs 22;" f
|
lasDronesPic src/Dodge/Item/Weapon/Drone.hs 22;" f
|
||||||
lasGunPic src/Dodge/Item/Draw/SPic.hs 351;" f
|
lasGunPic src/Dodge/Item/Draw/SPic.hs 351;" f
|
||||||
@@ -4867,7 +4866,7 @@ mcKillTerm src/Dodge/Machine/Destroy.hs 26;" f
|
|||||||
mcPlaySound src/Dodge/Machine/Update.hs 80;" f
|
mcPlaySound src/Dodge/Machine/Update.hs 80;" f
|
||||||
mcProxTest src/Dodge/Machine/Update.hs 126;" f
|
mcProxTest src/Dodge/Machine/Update.hs 126;" f
|
||||||
mcProximitySensorUpdate src/Dodge/Machine/Update.hs 104;" f
|
mcProximitySensorUpdate src/Dodge/Machine/Update.hs 104;" f
|
||||||
mcSPic src/Dodge/Render/ShapePicture.hs 177;" f
|
mcSPic src/Dodge/Render/ShapePicture.hs 136;" f
|
||||||
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 69;" f
|
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 69;" f
|
||||||
mcSensorUpdate src/Dodge/Machine/Update.hs 99;" f
|
mcSensorUpdate src/Dodge/Machine/Update.hs 99;" f
|
||||||
mcShootLaser src/Dodge/HeldUse.hs 465;" f
|
mcShootLaser src/Dodge/HeldUse.hs 465;" f
|
||||||
@@ -4943,9 +4942,8 @@ mntLightLnkCond src/Dodge/Placement/Instance/LightSource.hs 159;" f
|
|||||||
modTo src/Geometry/Zone.hs 10;" f
|
modTo src/Geometry/Zone.hs 10;" f
|
||||||
mouseActionsCr src/Dodge/Creature/YourControl.hs 153;" f
|
mouseActionsCr src/Dodge/Creature/YourControl.hs 153;" f
|
||||||
mouseClickOptionsList src/Dodge/Update/Input/ScreenLayer.hs 58;" f
|
mouseClickOptionsList src/Dodge/Update/Input/ScreenLayer.hs 58;" f
|
||||||
mouseCursorType src/Dodge/Render/Picture.hs 74;" f
|
mouseCursorType src/Dodge/Render/Picture.hs 76;" f
|
||||||
mouseOverSelectionList src/Dodge/Update/Input/ScreenLayer.hs 73;" f
|
mouseOverSelectionList src/Dodge/Update/Input/ScreenLayer.hs 73;" f
|
||||||
mousePlus src/Dodge/Render/Picture.hs 86;" f
|
|
||||||
mouseWorldPos src/Dodge/Base/Coordinate.hs 48;" f
|
mouseWorldPos src/Dodge/Base/Coordinate.hs 48;" f
|
||||||
moveBullet src/Dodge/Bullet.hs 193;" f
|
moveBullet src/Dodge/Bullet.hs 193;" f
|
||||||
moveCombineSel src/Dodge/Update/Scroll.hs 59;" f
|
moveCombineSel src/Dodge/Update/Scroll.hs 59;" f
|
||||||
@@ -5039,7 +5037,7 @@ optionScreenUpdate src/Dodge/Update/Input/ScreenLayer.hs 39;" f
|
|||||||
optionValueOffset src/Dodge/Menu/Option.hs 106;" f
|
optionValueOffset src/Dodge/Menu/Option.hs 106;" f
|
||||||
optionsOptions src/Dodge/Menu.hs 108;" f
|
optionsOptions src/Dodge/Menu.hs 108;" f
|
||||||
optionsToSelections src/Dodge/Menu/Option.hs 59;" f
|
optionsToSelections src/Dodge/Menu/Option.hs 59;" f
|
||||||
orRegex src/Dodge/DisplayInventory.hs 85;" f
|
orRegex src/Dodge/DisplayInventory.hs 71;" f
|
||||||
orange src/Color.hs 25;" f
|
orange src/Color.hs 25;" f
|
||||||
orderAround3 src/Geometry/Vector3D.hs 105;" f
|
orderAround3 src/Geometry/Vector3D.hs 105;" f
|
||||||
orderAroundFirst src/Geometry/Polygon.hs 82;" f
|
orderAroundFirst src/Geometry/Polygon.hs 82;" f
|
||||||
@@ -5106,7 +5104,7 @@ pesNearCirc src/Dodge/Zoning/Pathing.hs 43;" f
|
|||||||
pesNearPoint src/Dodge/Zoning/Pathing.hs 33;" f
|
pesNearPoint src/Dodge/Zoning/Pathing.hs 33;" f
|
||||||
pesNearRect src/Dodge/Zoning/Pathing.hs 40;" f
|
pesNearRect src/Dodge/Zoning/Pathing.hs 40;" f
|
||||||
pesNearSeg src/Dodge/Zoning/Pathing.hs 37;" f
|
pesNearSeg src/Dodge/Zoning/Pathing.hs 37;" f
|
||||||
picAtCrPos1 src/Dodge/Render/ShapePicture.hs 103;" f
|
picAtCrPos1 src/Dodge/Render/ShapePicture.hs 62;" f
|
||||||
picFormat src/Polyhedra.hs 23;" f
|
picFormat src/Polyhedra.hs 23;" f
|
||||||
picMap src/Picture/Base.hs 67;" f
|
picMap src/Picture/Base.hs 67;" f
|
||||||
pickUpItem src/Dodge/Inventory/Add.hs 89;" f
|
pickUpItem src/Dodge/Inventory/Add.hs 89;" f
|
||||||
@@ -5243,7 +5241,7 @@ powlist src/Multiset.hs 61;" f
|
|||||||
powlistUpToN src/Multiset.hs 23;" f
|
powlistUpToN src/Multiset.hs 23;" f
|
||||||
powlistUpToN' src/Multiset.hs 12;" f
|
powlistUpToN' src/Multiset.hs 12;" f
|
||||||
powlistUpToN'' src/Multiset.hs 31;" f
|
powlistUpToN'' src/Multiset.hs 31;" f
|
||||||
ppDraw src/Dodge/Render/ShapePicture.hs 162;" f
|
ppDraw src/Dodge/Render/ShapePicture.hs 121;" f
|
||||||
ppEvents src/Dodge/Update.hs 661;" f
|
ppEvents src/Dodge/Update.hs 661;" f
|
||||||
ppLevelReset src/Dodge/PressPlate.hs 13;" f
|
ppLevelReset src/Dodge/PressPlate.hs 13;" f
|
||||||
preCritStart src/Dodge/Room/Start.hs 82;" f
|
preCritStart src/Dodge/Room/Start.hs 82;" f
|
||||||
@@ -5370,7 +5368,7 @@ reflectInParam src/Geometry.hs 233;" f
|
|||||||
reflectLaserAlong src/Dodge/Item/Weapon/LaserPath.hs 13;" f
|
reflectLaserAlong src/Dodge/Item/Weapon/LaserPath.hs 13;" f
|
||||||
refract src/Dodge/Item/Weapon/LaserPath.hs 40;" f
|
refract src/Dodge/Item/Weapon/LaserPath.hs 40;" f
|
||||||
refreshOptionsSelectionList src/Dodge/Menu/Option.hs 34;" f
|
refreshOptionsSelectionList src/Dodge/Menu/Option.hs 34;" f
|
||||||
regexCombs src/Dodge/DisplayInventory.hs 72;" f
|
regexCombs src/Dodge/DisplayInventory.hs 58;" f
|
||||||
regexIn src/Regex.hs 4;" f
|
regexIn src/Regex.hs 4;" f
|
||||||
regexList src/Dodge/DisplayInventory.hs 313;" f
|
regexList src/Dodge/DisplayInventory.hs 313;" f
|
||||||
regexList src/Regex.hs 7;" f
|
regexList src/Regex.hs 7;" f
|
||||||
@@ -5637,8 +5635,8 @@ shieldWall src/Dodge/Euse.hs 114;" f
|
|||||||
shiftByV2 src/Dodge/PlacementSpot.hs 239;" f
|
shiftByV2 src/Dodge/PlacementSpot.hs 239;" f
|
||||||
shiftChildren src/Dodge/Tree/Compose.hs 43;" f
|
shiftChildren src/Dodge/Tree/Compose.hs 43;" f
|
||||||
shiftDec src/Dodge/Placement/PlaceSpot.hs 151;" f
|
shiftDec src/Dodge/Placement/PlaceSpot.hs 151;" f
|
||||||
shiftDraw src/Dodge/Render/ShapePicture.hs 107;" f
|
shiftDraw src/Dodge/Render/ShapePicture.hs 66;" f
|
||||||
shiftDraw' src/Dodge/Render/ShapePicture.hs 113;" f
|
shiftDraw' src/Dodge/Render/ShapePicture.hs 72;" f
|
||||||
shiftInBy src/Dodge/PlacementSpot.hs 236;" f
|
shiftInBy src/Dodge/PlacementSpot.hs 236;" f
|
||||||
shiftInvItems src/Dodge/Update.hs 351;" f
|
shiftInvItems src/Dodge/Update.hs 351;" f
|
||||||
shiftInvItemsDown src/Dodge/Update.hs 372;" f
|
shiftInvItemsDown src/Dodge/Update.hs 372;" f
|
||||||
@@ -5877,7 +5875,7 @@ teslaParams src/Dodge/Tesla/ItemParams.hs 6;" f
|
|||||||
testCrossWalls src/Dodge/Room/Path.hs 47;" f
|
testCrossWalls src/Dodge/Room/Path.hs 47;" f
|
||||||
testEvent src/Dodge/Event/Test.hs 10;" f
|
testEvent src/Dodge/Event/Test.hs 10;" f
|
||||||
testInventory src/Dodge/Creature.hs 258;" f
|
testInventory src/Dodge/Creature.hs 258;" f
|
||||||
testPic src/Dodge/Render/ShapePicture.hs 159;" f
|
testPic src/Dodge/Render/ShapePicture.hs 118;" f
|
||||||
testStringInit src/Dodge/TestString.hs 23;" f
|
testStringInit src/Dodge/TestString.hs 23;" f
|
||||||
text src/Picture/Base.hs 193;" f
|
text src/Picture/Base.hs 193;" f
|
||||||
textGrad src/Picture/Text.hs 5;" f
|
textGrad src/Picture/Text.hs 5;" f
|
||||||
@@ -6068,7 +6066,7 @@ updateCreatureGroups src/Dodge/Update.hs 496;" f
|
|||||||
updateCreatureSoundPositions src/Dodge/Update.hs 472;" f
|
updateCreatureSoundPositions src/Dodge/Update.hs 472;" f
|
||||||
updateDebugMessageOffset src/Dodge/Update.hs 89;" f
|
updateDebugMessageOffset src/Dodge/Update.hs 89;" f
|
||||||
updateDelayedEvents src/Dodge/Update.hs 775;" f
|
updateDelayedEvents src/Dodge/Update.hs 775;" f
|
||||||
updateDisplaySections src/Dodge/DisplayInventory.hs 95;" f
|
updateDisplaySections src/Dodge/DisplayInventory.hs 81;" f
|
||||||
updateDistortion src/Dodge/Distortion.hs 5;" f
|
updateDistortion src/Dodge/Distortion.hs 5;" f
|
||||||
updateDistortions src/Dodge/Update.hs 517;" f
|
updateDistortions src/Dodge/Update.hs 517;" f
|
||||||
updateEnergyBall src/Dodge/EnergyBall.hs 46;" f
|
updateEnergyBall src/Dodge/EnergyBall.hs 46;" f
|
||||||
@@ -6090,7 +6088,7 @@ updateInGameCamera src/Dodge/Update/Camera.hs 70;" f
|
|||||||
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 139;" f
|
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 139;" f
|
||||||
updateInstantBullets src/Dodge/Update.hs 633;" f
|
updateInstantBullets src/Dodge/Update.hs 633;" f
|
||||||
updateInv src/Dodge/Creature/State.hs 152;" f
|
updateInv src/Dodge/Creature/State.hs 152;" f
|
||||||
updateInventoryPositioning src/Dodge/DisplayInventory.hs 90;" f
|
updateInventoryPositioning src/Dodge/DisplayInventory.hs 76;" f
|
||||||
updateItemTargeting src/Dodge/Creature/State.hs 268;" f
|
updateItemTargeting src/Dodge/Creature/State.hs 268;" f
|
||||||
updateItemWithOrientation src/Dodge/Creature/State.hs 194;" f
|
updateItemWithOrientation src/Dodge/Creature/State.hs 194;" f
|
||||||
updateKeyInGame src/Dodge/Update/Input/InGame.hs 133;" f
|
updateKeyInGame src/Dodge/Update/Input/InGame.hs 133;" f
|
||||||
@@ -6288,7 +6286,7 @@ wlsNearRect src/Dodge/Zoning/Wall.hs 46;" f
|
|||||||
wlsNearSeg src/Dodge/Zoning/Wall.hs 42;" f
|
wlsNearSeg src/Dodge/Zoning/Wall.hs 42;" f
|
||||||
wordsBy src/ListHelp.hs 116;" f
|
wordsBy src/ListHelp.hs 116;" f
|
||||||
worldPosToScreen src/Dodge/Base/Coordinate.hs 28;" f
|
worldPosToScreen src/Dodge/Base/Coordinate.hs 28;" f
|
||||||
worldSPic src/Dodge/Render/ShapePicture.hs 27;" f
|
worldSPic src/Dodge/Render/ShapePicture.hs 23;" f
|
||||||
worldToGenWorld src/Dodge/LevelGen/LevelStructure.hs 14;" f
|
worldToGenWorld src/Dodge/LevelGen/LevelStructure.hs 14;" f
|
||||||
wpAdd src/Dodge/Room/RezBox.hs 137;" f
|
wpAdd src/Dodge/Room/RezBox.hs 137;" f
|
||||||
wristArmour src/Dodge/Item/Equipment.hs 47;" f
|
wristArmour src/Dodge/Item/Equipment.hs 47;" f
|
||||||
|
|||||||
Reference in New Issue
Block a user