Implement terminals
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@@ -13,6 +13,7 @@ defaultWall = Wall
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, _wlOpacity = Opaque
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, _wlPathable = False
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, _wlFireThrough = False
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, _wlTouchThrough = False
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, _wlReflect = False
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, _wlDraw = True
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, _wlRotateTo = True
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@@ -65,10 +65,12 @@ defaultWorld = World
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, _pathGraph = Data.Graph.Inductive.Graph.empty
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, _pathGraphP = []
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, _pathPoints = IM.empty
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, _carteDisplay = False
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, _carteCenter = V2 0 0
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, _carteZoom = 0.5
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, _carteRot = 0
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, _hud = HUD
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{ _hudElement = DisplayInventory NoSubInventory
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, _carteCenter = V2 0 0
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, _carteZoom = 0.5
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, _carteRot = 0
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}
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, _lightSources = IM.empty
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, _tempLightSources = [youLight]
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, _closeObjects = []
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@@ -80,7 +82,6 @@ defaultWorld = World
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--, _keyConfig = defaultKeyConfigSDL
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-- , _config = defaultConfig
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, _sideEffects = return
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, _inventoryMode = TopInventory
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, _foregroundShape = mempty
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, _distortions = []
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, _gameRooms = []
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@@ -90,7 +91,6 @@ defaultWorld = World
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, _rewindWorlds = []
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, _timeFlow = NormalTimeFlow
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, _youHammerPosition = HammerUp
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, _worldTerminal = Nothing'
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}
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youLight :: TempLightSource
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youLight =
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