Implement terminals
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@@ -201,6 +201,7 @@ placeMachineWalls col poly mcid wlid = flip (foldr f) $ zip [wlid..] $ loopPairs
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baseWall = defaultMachineWall
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& wlColor .~ col
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& wlStructure . wlStMachine .~ mcid
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& wlTouchThrough .~ True
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mvLS :: Point3 -> Float -> LightSource -> LightSource
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mvLS (V3 x y z) rot ls = ls & lsParam . lsPos .~ V3 x y z +.+.+ startPos
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