Make autodoor placements use "ordinary" coordinate placements
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@@ -129,7 +129,6 @@ data LWorld = LWorld
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, _oldMagnets :: [Magnet]
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, _magnets :: [Magnet]
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, _blocks :: IM.IntMap Block
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, _coordinates :: IM.IntMap Point2
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, _triggers :: IM.IntMap Bool
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, _floorItems :: IM.IntMap FloorItem
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, _modifications :: IM.IntMap Modification
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@@ -12,6 +12,7 @@ module Dodge.Data.World (
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module Dodge.Data.Input,
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) where
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import qualified Data.IntMap.Strict as IM
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import NewInt
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import Control.Lens
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import Data.IntMap.Strict (IntMap)
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@@ -53,6 +54,7 @@ data World = World
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, _gsZoning :: IntMap (IntMap IntSet)
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, _wCam :: Camera
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, _unpauseClock :: Int
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, _coordinates :: IM.IntMap Point2 -- temporary coordinates for world generation/placement
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}
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data TimeFlowStatus
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